QUOTE(Goto @ Jan 14 2006, 01:57 AM)
I'm interested, you guys would have to show me what to do though. And it'll have to wait a few days until I won't be lagging out at the wrong moment.
Tanny, does that Mark of Protection come in handy at all along the way? Oh, and if we're running through rather than fighting
anything, I wonder if it would be worthwhile for me to find a decent shield and put my hammer stats into tactics.

Actually now that we have Mark of Protection (Go us!) it would come in handy for the run however only for 10 seconds and that'd mean risk of losing Protective Spirit. And really on that run, it's every man or woman for himself/herself because as a Monk, it's hard to focus on someone else without dying yourself.
My Protective Spirit lasts for 16 seconds (blah... would be easier as a primary Monk) and the recharge rate is 5 or 10 seconds I believe. If you have a decent energy regeneration after healing yourself as well, you could constantly cast it on yourself and keep alive seeing as it takes up 10 energy points. The only downfall with that spell is that you can be easily interrupted while casting it as I was when being clobbered by those worms since everytime they pop up out of the ground, all opponents in the area are knocked down.
If you don't heal yourself fast enough when you have Protective Spirit on you, you can die quick in 10 hits if you're getting clobbered. If you're a Monk, I found out that a combination of Protective Spirit, Guardian/Aegis, Shielding Hands and Healing Breeze with the odd Orison of Healing helped keep me alive. Shield of Regeneration or Mark of Protection (elites) would seem logical as well. Stinks though 'cause the worms can prevent you from casting by interruption.