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Other Country Laws

#1 {lang:macro__useroffline}   Bodom {lang:icon}

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Posted 10 July 2004 - 07:34 PM

Well my dad brought this up to a few other people on holiday because we had to go tunisia on the cruise, but we had to have our knees covered there or you would be arrested, whereas if a tunisian went to britain they could do whatever they like. THe other people agreed and said its stupid.

My dad also spoke how a muslim or something would have a kid in britain and punish the kid for acting british and wearing british clothes and not clothes of their culture.

What do you all think of this, i agree with me dad on it and think it isnt right. (please dont be annoyed or anythin, andi aint good on writing debate things sorry)

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#2 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 12 July 2004 - 05:31 AM

Another thing is that you cant own a bible in Saudi Arabia (or Pakistan, cant remember which) But In western countries, you can have a Quaran.
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#3 {lang:macro__useroffline}   serpharimon {lang:icon}

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Posted 12 July 2004 - 07:47 PM

well, if you're in another country, or playing a game in another country, or something... i think that you should oblidge to their laws, since you are in their country... but than again, that's why we have the American Embassy in other countries for the Americans, obviously..
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#4 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 27 July 2004 - 02:36 AM

Haha, I saw this one on Ripley's, you can't chew gum in Singapore. You get a $1000 fine or something.....
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<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#5 {lang:macro__useroffline}   Unrealblight {lang:icon}

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Posted 27 July 2004 - 02:46 AM

dude im going to make sure i din't even fly over that contry...

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#6 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 27 July 2004 - 06:31 AM

Singapore is one of the nicest, cleanest countries I have ever been to. They recently repealled the law against chewing gum, because of public uproar... You also cant litter there $5000 fine for littering, not flushing a public toilet is $2000 fine.
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#7 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 27 July 2004 - 07:18 AM

QUOTE (serpharimon @ Jul 13 2004, 05:47 AM)
well, if you're in another country, or playing a game in another country, or something... i think that you should oblidge to their laws, since you are in their country

^^ yup, i agree with Serp

its obvious that if you go to another country, that you have to follow theyre laws, however stupid the laws sound

QUOTE
we had to have our knees covered there or you would be arrested

^^ pretty stupid law, but thats a law in that country, nuttin you can do
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#8 {lang:macro__useroffline}   Raktor {lang:icon}

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Posted 27 July 2004 - 08:01 AM

I personally think that the US's laws on firearms are absolutely APPAULING. Note that Australia hardly has any murders happen at all, maybe because of our laws on gun ownership? Our laws are much stricter, and me don't have driveby's happening every week, and gangs off shooting their guns everywhere.

I know this is pretty restricted, as I cannot see what happens in the US, and vice versa, but I think the US should crack down on gun ownership and possesion in the streets.
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#9 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 27 July 2004 - 08:14 AM

yeah, thats true...

ya dont hear of many murders... other than that dingo killing a baby... or .. all those underworld things happening bluetongue.gif

other than that.. nup bluetongue.gif
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#10 {lang:macro__useroffline}   ryanbk90 {lang:icon}

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Posted 27 July 2004 - 09:44 PM

yep leftyy very true one of my dads students got fined for chewing gum in singapore on a conference of heat transfer there. biglaugh.gif thumb.gif
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