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Black Cat?

#1 {lang:macro__useroffline}   Bodom {lang:icon}

  • Echliurn
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Posted 13 August 2004 - 01:04 PM

THE BLACK CAT EXISTS!! today me and govea and mase started out a hunt for the great black..

Starting in lumby: user posted image

The next pic is we split up running away from some guy who wouldnt leave us alone.. user posted image

then they started doing a fake drop party by sayin rune drop and dropping airs...

Finally i got to the cat! biglaugh.gif The mother of all creatures.. it was cornered in a house user posted image

This post has been edited by Echliurn: 13 August 2004 - 05:12 PM


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#2 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 13 August 2004 - 01:08 PM

Hm? Never heard about that... Would make sense for Friday the 13th though bluetongue.gif Would be kind of funny if they had ladders all over the place...
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#3 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 13 August 2004 - 03:09 PM

Hahaha yea...Ladders...And shattering mirrors!
-The Infamous-

...Retired...Not returned
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#4 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 13 August 2004 - 03:16 PM

It would be cool if Mysterious Men popped up more frequently, but only gave out salt shakers and mirrors. On the Salt Shaker would be the option, "tip". If done, it would say, "You tip over the salt shaker... a grain trickles out." Then you get hit for 15-20 bluetongue.gif Same with the mirror, except the option is "crack" and it's... "You crack the mirror... You suddenly feel an evil presence around you."

Happy Friday the 13th!
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#5 {lang:macro__useroffline}   wibble {lang:icon}

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Posted 13 August 2004 - 04:49 PM

It was in Catherby when I saw it ...

user posted image

Mods fib & jon joined the chase TheSmile.gif
user posted image
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#6 {lang:macro__useroffline}   Final F8 {lang:icon}

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Posted 13 August 2004 - 06:00 PM

I just saw it outside Hero's guild eek7.gif

It literally ran right past me... does this mean I'm gonna have bad luck? bluetongue.gif
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#7 {lang:macro__useroffline}   Traver {lang:icon}

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Posted 13 August 2004 - 06:09 PM

Yep
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#8 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 13 August 2004 - 06:13 PM

Blasted Members! Why do you get all the good content!

<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#9 {lang:macro__useroffline}   Crown {lang:icon}

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Posted 13 August 2004 - 06:58 PM

haha me and baxter were lookin all over for the cat...we went to 2 wilderness grave yards on world 13 and then we hosted a noob drop party lmao im gonna post pics later maybe
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#10 {lang:macro__useroffline}   Killerconvic {lang:icon}

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Posted 13 August 2004 - 07:04 PM

Because they pay.
Sam's gay
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#11 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 14 August 2004 - 04:33 AM

Weird... never knew there was a black cat... alien2.gif
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#12 {lang:macro__useroffline}   Zoo {lang:icon}

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Posted 18 August 2004 - 06:49 PM

I saw the black cat today (a few days late I guess biglaugh.gif ) in the workshop in Seer's Village.
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#13 {lang:macro__useroffline}   Bodom {lang:icon}

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Posted 18 August 2004 - 07:22 PM

are you sure it was the right black cat? i thought it was a Friday 13th ONLY thing... hmm, maybe it was a players?

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#14 {lang:macro__useroffline}   Zoo {lang:icon}

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Posted 18 August 2004 - 10:13 PM

It was definitely an unattached cat. I was having trouble posting the pic earlier:
user posted image

This post has been edited by zoo newt: 18 August 2004 - 10:13 PM

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#15 {lang:macro__useroffline}   Final F8 {lang:icon}

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Posted 19 August 2004 - 05:30 AM

Yep, zoo newt, I saw it there last night. Maybe it lives there now bluetongue.gif
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