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Gunbounders?

#46 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 09 August 2004 - 03:13 AM

yeah, im not high enough rank yet...

anywayz, ive added all of you, so if your ever online same time as me, im pretty nooby, so easy game 4 u bluetongue.gif
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#47 {lang:macro__useroffline}   korlina {lang:icon}

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Posted 09 August 2004 - 01:37 PM

LOL I just got done playing gunbounds
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#48 {lang:macro__useroffline}   puzz {lang:icon}

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Posted 10 August 2004 - 01:54 AM

I do play name Pussaz
user posted image
Seed Name:Red falco
Darkstrom name:Puzas
Race:Grome
Class:Jester
Hometown:Frionia

Cloths:
Jester outfit +30 hp
Jester staff (power to make people laugh)
UC:4
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#49 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 10 August 2004 - 02:51 AM

This is soo strange.... why is it, that everyone has really good avatar, armour, stuff like that?????

how do you get soo much money!!

are there some game types that give ya more money, any good ways to get money?

ive got like 5k money atm .... takes ages to get any at all....
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#50 {lang:macro__useroffline}   yeah man {lang:icon}

  • "In this world, only the strongest survive."
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Posted 11 August 2004 - 05:26 AM

Applied.
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#51 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 14 August 2004 - 01:15 PM

I'll also be a while joining, I'm a pretty laughable double-wood hammer. Still would like to try playing against you guys though, even if I do get beaten into the ground. Played against Doomed1 quite a bit, even if during quite a few of the matches he was going easy to get me gold grnwink.gif.
0

#52 {lang:macro__useroffline}   firebird191 {lang:icon}

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Posted 14 August 2004 - 09:13 PM

ahrd work and playing ALOT will get you alot of money. since i average about 500 gold in my early days.....i played alot then. but then i manage to scrap up some gold to buy me a money suit.
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#53 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 15 August 2004 - 12:05 AM

im a double wooden hammer as well TheSmile.gif

the minimum rank for joining a guild is metal axe, isnt it?

hmm... i gotta play some more...
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#54 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 15 August 2004 - 07:01 AM

soz for double post, but CHECK THIS OUT!! biglaugh.gif

user posted image

I got the knight!!!!

Its just the same as the A.Sate, however a helluva lot more powerful biglaugh.gif
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0

#55 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 15 August 2004 - 07:15 AM

Look up Yeahman and PM me in the forums beforehand so I don't reject your name. I'll show you the ropes.
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#56 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 15 August 2004 - 11:27 AM

I added ya TheSmile.gif

any1 had the dragon before? got any screenies of it?
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#57 {lang:macro__useroffline}   firebird191 {lang:icon}

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Posted 15 August 2004 - 06:50 PM

yeah i got my *** whooped by one. but i was so pissed i didnt take a screnny. lucky son of a b****.
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#58 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 16 August 2004 - 09:21 AM

yeah.. youve got to be pretty lucky to get one - goto and i tryed tonnes of times 1v1 to get one... i got one!! he didnt bluetongue.gif
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#59 {lang:macro__useroffline}   Ferret Overlord {lang:icon}

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Posted 22 August 2004 - 02:33 AM

QUOTE(bigrat2 @ Aug 15 2004, 03:01 AM)
soz for double post, but CHECK THIS OUT!! biglaugh.gif

user posted image

I got the knight!!!!

Its just the same as the A.Sate, however a helluva lot more powerful biglaugh.gif
{lang:macro__view_post}



How do you get the horse? I've transformed into one before, but never had it permanantly.
HI! I'M BACK SPORADICALLY! Nobody probably remembers me :(
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#60 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 22 August 2004 - 02:36 AM

Transformed into one? conf.gif

well, to get either the knight, or the dragon (havent seen the dragon yet sad.gif ) - you have to go as random mobile

Goto and i were playing tonnes and tonnes of games, both as random, and it took ages to get one...

anywayz, when i see dragon, ill post screenie bluetongue.gif
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