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Which Rule System Is More Suitable To You?

Poll: It's your decision. Please read everything below before voting though...

It's your decision. Please read everything below before voting though...

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#16 {lang:macro__useroffline}   Killerconvic {lang:icon}

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Posted 02 September 2004 - 08:58 PM

Current rule system.
Sam's gay
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#17 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 03 September 2004 - 12:23 AM

In my own opinion, I believe that the resolution system was better than the system that we have now. Though, the rule system was useful up to this point because some things were getting a little out of hand, but now things are starting to calm down. As soon as we have pretty much cooled down, then moving to a less strict system would be just fine TheSmile.gif

I believe that with the other system, most conflicts were handled until resolved. No one should feel like they are being watched by the moderators every second. Being afraid to post is awful... There needs to be some freedom. As said a million times, this is a gaming community, not a school. If so, I just hope that some do calm down enough to where we can handle our previous system, since it is more leniant... so I agree with the idea of previous system, but with a few more rules added on to balance things out.
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#18 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 03 September 2004 - 12:36 AM

QUOTE(ratzaroony @ Sep 2 2004, 03:22 PM)
I'm for the 2nd one. I think that some people want to fight, and want to hold grudges. People who this applies to might not know it applies to them, but the biggest fighters tend to have more than one grudge and tend to not want to drop the grudges. This is why I think that it is CRITICAL to SeeD that people be held fully accountable for their actions. I wish this clan would all just get along. I know that I have no one that really dislikes me and I really dont dislike anyone. If everyone was like this, I think the first one would work great, but we aren't so theres no point.
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This really doesn't apply to as many people as it seems, either that or most members can hold it in. I don't mean to keep saying this, but if members really take a look at the causes of the past few conflicts they will see them centered around just a few. The situation with Baseballl was the last of the factions, I know that it is not apparent to everyone but the "get him for doing this to me" attitude over situations that happened months ago has dissipated. I used to receive hundreds of them and it continued even past the implementation of these rules, however it ended when they knew that everyone was off the hook for such old inter-relating situations.

Following that one member caused two problems. He left. A couple others followed him, one stopped, and the other said that he would stop.

This leaves absolutely nothing left except completely different and random situations, not inter-relating with 10 others like before, but able to be handled on an individual basis much more effectively. In either situation we would handle them, but I would rather not treat everyone like a statistic.

We have not had this since November of last year!

This means that we can handle ourselves as we did before that time or we can change. The reason that I am leaning toward how we handled ourselves before is because it has proven to be effective for over two years until the faction thing started up. During the time before November it was used practically and correctly with individual situations, this was probably a major factor in what got us off the ground in the first place and why we have so many members today. While, with this current strict system, there has been a greater concentration of complaints from new members than ever before...

Please do not take the past months into account because regardless of system we had to handle "the big picture" instead of individual incidents - there were no individual incidents, every single thing that happened was a branch from another. The rule system could have destroyed everything then because it would have been "wielded" against those some don't like; some tried that with the other system but since it required judgement it couldn't happen that way. We had never experienced anything like that before though and don't see it happening again, so it isn't a worry now, just thought that I would point out that interpretations can be used against members with the rule system.

The resolution system was most extreme during this time because, as we saw a few times, a ban just made things worse and gave "victories" to some and the desire for "revenge" against those who got them banned. This is not normal, it was a trait of what those involved were doing against each other through this period. Before November every incident was its own incident and would not be related to a network of hostilities over the mistakes of other members.

This is not the purpose of the system, the system also does not mean going around solving conflicts like school mediators as happened recently with "lectures" and whatnot. It means treating every situation as its own incident, those involved as individuals, and action taken based on the situation's severity. It does not mean not doing anything, it means not having a "rubric" which can often place members in a wrongly bad situation or a wrongly easy situation in relation to what they did.
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#19 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 03 September 2004 - 12:36 AM

I've seen a lot of people say that both have good points, then vote for the strict option. The strict option will keep all it's flaws, it can't really be changed. The peaceful option is actually more of a compromise. The strictness of the rules can be modified. All the difference really is, is whether we're forced to enforce rules for any infraction (even when the person doesn't deserve it) or whether we have enough flexibility to adjust punishments and choose whether they're deserved or not. I think under the strict rules we'll become much like other forums, and that is something I definitely don't want to see around the place.
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#20 {lang:macro__useroffline}   ticktockclok {lang:icon}

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Posted 03 September 2004 - 09:20 PM

QUOTE(Killerconvic @ Sep 2 2004, 09:58 PM)
Current rule system.
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No ofendes.

The current-system is good. Keeps people Styledragon out of here.
And now we have the quote of the day, from greenl2l: PLONGED!!!
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#21 {lang:macro__useroffline}   Lprince {lang:icon}

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Posted 03 September 2004 - 11:17 PM

In my opinion the more peaceful system sounds a lot better, and most probally works better. Though would it definatly work anymore?
I say we have a trial period of the old system, and then re-cast the vote and see then.
That's probally the most fair way for people who haven't experianced the old system.


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#22 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 04 September 2004 - 02:40 AM

I created a sample template for the resolution system, it's the new set of rules in announcements right now.

Please consider something like that for the resolution system option. Please don't vote until you look it over because it probably is not what you think.
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#23 {lang:macro__useroffline}   Dragonman {lang:icon}

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Posted 04 September 2004 - 12:56 PM

I'm not going to vote since I just don't have time to read it all. I'll say this though for my input:

Just keep the rules simple for everyone to understand and not harsh. This is supposed to be a fun community. It would really help if we PMed people letting them know what they did wrong or talk to them about a problem they have. Then we're just waiting for them to explode slowly or all at once on the forums.

It's up to you to have an enjoyable experience here. It's not like you're going to have by just sitting there. bluetongue.gif Host an event, start a group, chat about what's on your mind, I'm sure everyone will be more than willing to do that over reading pages of fighting or arguing themselves. grnwink.gif
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