QUOTE(Ruckus Fox @ Oct 17 2004, 02:02 AM)
DO NOT call it dumb...

That is one of the many ways people get into fights around here, and I will not tolerate you calling Zolly or any of his plans "dumb" What you clearly meant was that the 13 counting is obscure. that you "Dislike" the form of using 1 cash per every 13 cash etc. etc.
---Ruckus the Rogue
Something wrong, Ruckus the *snicker* Rogue?
Zolon's little pet.
Lol.
QUOTE(X Zolon)
It's classic.. but boring.
Okay.. so we make up a classic currency style using new names...
How about metals from darkstorm?
And we could have each type of metal have it's own monetary value...
Coin: Value
Rusted Iron Coin: 1
Tarnished Iron Coin: 2
Crude Iron Coin: 4
Bronze Coin: 6
Iron Coin: 9
Steel Coin: 13
Titanium Coin: 17
Aurenium Coin: 22
Mythril Coin: 28
Adamant Coin: 32
Vorilium Coin: 35
Glowing Silver: 42 (Only in areas in control of good)
Voiding Silver: 42 (Only in areas in control of Darkness)
Neutronium Energy: 85 (Only in Technological Areas)
Molten Mythril Coin: 40
Frozen Mythril Coin: 40
Aegis Mythril Coin: 45
Gold-Plated Mythril Coin: 50
Diamondine Coin: 60
Positronium Energy: 135 (Tech)
Unrefined Skyrite Coin: 150 (Good)
Valronian Coin: 150 (Evil)
Antiquasar Energy: 170 (Tech)
Planar Mythrite Coin: 75
Then, different monsters can drop different coins
Good enough. Its okay, but incredibly hard to remember. Lots of checking back frequently. Will all of our simple UC's be rendered useless?
By the way, when you die in DarkStorm, what happens?
This post has been edited by Crazed_Nutter: 17 October 2004 - 06:51 PM