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Some New Mods & Fall Cleaning

#16 {lang:macro__useroffline}   Gangsta KL {lang:icon}

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Posted 21 October 2004 - 10:08 PM

Good job guys
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#17 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 21 October 2004 - 10:18 PM

Congo Ratz all, especially darkstorm people..
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#18 {lang:macro__useroffline}   skenasis {lang:icon}

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Posted 21 October 2004 - 10:34 PM

yups, congrats peoples!

Feed the plushie!
(Rayquaza plushie? WTF? It doesn't look anything like the other plushies!)

Through our bleeding we are one.
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#19 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Post icon  Posted 21 October 2004 - 10:40 PM

biglaugh.gif Congrats new moderators, welcome to the team!! jump.gif jump.gif
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#20 {lang:macro__useroffline}   Serenarocks {lang:icon}

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Posted 21 October 2004 - 10:58 PM

Grats!
Fremennik name: Rakrak
Doesnt everyone agree that i look better as a... Combat Lvl 78?! omfg, It's GROWING!!!

"You try and feed the rock, Your rock doesn't seem hungry."
"You stroke your rock, Your rock seems much happier."
"Who's a good rock then? Yes, you are...You're such a good rock...Ooga Booga Googa."
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#21 {lang:macro__useroffline}   Crown {lang:icon}

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Posted 21 October 2004 - 11:14 PM

and i wasnt picked?? wow.gif bluetongue.gif
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#22 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 21 October 2004 - 11:26 PM

Woo!! Congoratz all new mods biglaugh.gif

Im sure youll all do your job very well biglaugh.gif
Empty sig is empty.
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#23 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 21 October 2004 - 11:31 PM

Congrats to all the new mods, I'm sure you'll all do a great job and are very deserving of it.

Awwwwww, no Warzone? cry.gif

Beats me why anybody would complain about people's names on boards... meh, I don't really mind either way. eek7.gif
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#24 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 21 October 2004 - 11:37 PM

Congo Rats to all the new modzorz bluetongue.gif
Those who will remember, will speak fondly of the warm morning breeze.
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#25 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 21 October 2004 - 11:50 PM

Argh, still no mod of Goals and Accomplishments. screama.gif
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#26 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 22 October 2004 - 12:04 AM

Congrats to all, but NO MOD WARZONE???? Where can we indoctrinate and plong our new mods? cry.gif
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#27 {lang:macro__useroffline}   Bashae {lang:icon}

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Posted 22 October 2004 - 01:09 AM

W00TZORS! YELLOW TEXT! MOD POWERS! WAHAHAHAHAHHA! *explodes*
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#28 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 22 October 2004 - 02:00 AM

Oh...Time to start the rumors of the new Smod...



*starts whispering Goto's name...* bluetongue.gif
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#29 {lang:macro__useroffline}   Crown {lang:icon}

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Posted 22 October 2004 - 02:03 AM

*eavesdrops on what oby is saying*

"ohhhh so thats where he puts his [insert embarrasing item here] !!!!!!!!"
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#30 {lang:macro__useroffline}   ticktockclok {lang:icon}

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Posted 22 October 2004 - 03:29 AM

QUOTE(obiwan22 @ Oct 22 2004, 03:00 AM)
Oh...Time to start the rumors of the new Smod...



*starts whispering Goto's name...* bluetongue.gif
{lang:macro__view_post}



Must be...........
And now we have the quote of the day, from greenl2l: PLONGED!!!
IPB Image
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