QUOTE
Secondary Classes should all be listed in order from first to last according to the above post count requirements. The post count requirements are normal for the first class... But for following classes, add the post count requirement for obtaining the class (minus 1000) to the post count requirements for the class' skills. For example, a second secondary class (requiring a post count of 5000 to obtain) with a skill requiring 4000 posts to use will require a post count of 8000 to use it instead.
This is to continue the progression, instead of just giving a basically completed profession line every time a new milestone is reached after the first.
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Also added a few new secondary classes. More are coming, and to go with the space-inclined classes starships will soon become available as well. The classes which were added are as follows...
Healer (for all alignments): A Healer is one who uses his/her abilities to provide healing to both allies and self.
Cleric of Arielina (for Templars): A Cleric is one who is already a specialist in healing, but wishes to go further and call upon divine power to amplify his/her skills.
Illegal Starship Pilot (for non-Soldiers): Now and then a pilot will agree to [illegally] teach an outsider the skill of piloting a starship. While this is considered a threat to the great Corrorian Empire and makes the pilot its enemy (unless the pilot is already technologically inclined, in which this class has no point anyway), more and more off-landers are learning how to fly starships regardless of the risk.
Space Pirate (for Soldiers or Illegal Starship Pilots): A Space Pirate is in many ways a technological brigand of sorts who specializes in exploiting his/her starship for personal gain.