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Final Secondary Class For Now, And Summary

#1 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 24 June 2005 - 05:56 PM

Instead of just making another of the series of recent secondary class threads, I'm going to summarize all of them here. While the list of secondary classes is not complete by any means, I have completed the chain of updates that were planned for this time.

Also note that I have slightly altered a few secondary classes, it is recommended that you check any that you have.

So here are the classes that have been added (the last in the list the new one as of this thread):

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Healer: A Healer is one who uses his/her abilities to provide healing to both allies and self.

Cleric of Arielina: A Cleric is one who is already a specialist in healing, but wishes to go further and call upon divine power to amplify his/her skills.

Illegal Starship Pilot: Now and then a pilot will agree to [illegally] teach an outsider the skill of piloting a starship. While this is considered a threat to the great Corrorian Empire and makes the pilot its enemy (unless the pilot is already technologically inclined, in which this class has no point anyway), more and more off-landers are learning how to fly starships regardless of the risk.

Space Pirate: A Space Pirate is in many ways a technological brigand of sorts who specializes in exploiting his/her starship for personal gain

Monk: A Monk is one who strives to maintain balance between one's self and mind. Highly disciplined and experienced in this art, a Monk is capable of many difficult feats.

Realm Affinitor: A Realm Affinitor is one who is able to more fully exploit the powers of magic by establishing a mental presence in the greater realms of the universe. While not always true, Realm Affinitors are usually spellcasters.

Phalanxeer: A Phalanxeer is a type of defensive warrior. Their strength is in their heavy armor, being able to effectively mitigate the attacks of their enemies.

Myrmidon: Myrmidons focus on strength and speed to take down their enemies swiftly. They commonly would rather wield a powerful weapon (or two) instead of heavy armor, and are fierce and loyal warriors sure to bring fear to the eyes of their enemies.

Ardent Conjurer: An Ardent Conjurer is a spellcaster who is capable of calling upon and manipulating the greater forces of the universe, often for the conjuration and amplification of destructive power.

Telepath: A telepath is a type of psychic who specializes in communicating with others (or controlling them) by focusing and creating neural networks with their minds.

Auroranok: Auroranoks are the creators of state-affecting nodes. These nodes affect everyone around then, both friend and foe, but can be used to potentially turn the favor toward the Auroranok in a tight situation.
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#2 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 24 June 2005 - 07:48 PM

Whoo! *wipes forehead* I thought these would be coming forever!







“In the valley of hope, there is no winter.”

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#3 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 25 June 2005 - 10:26 PM

You're telling me! Wow, Cspace, awesomeness! thumb.gif

The only problem.. I can't decide which one to pick!
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