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I Am Doing Lots Of Training On Rs.

#1 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 17 August 2003 - 12:56 AM

ok seed freinds and the lot i am gonna be doing lots of training on runescape so i can beat the dragon.i lost agian so that is 4 times losing to it but he attacks me even if i am behind pillar dont know how.well all my seed freinds i since i am gonna do all this training i wont be talking to any of you so will the following keep my name on thier lists even though ot says i logged off i will post again when i am done and i got a new cd today eve 6's new cd.

the following r all my seed frineds and spike i got 3 of your noobs.

spikeout
baseballl
red falco
star jedi
wibb1e
vietpryde
silverspy3
traver
grimbold
jordn94
cowmanass
suprarj
hyperfried even tough i dont c u much
superchao
yeah man
and last but not the lest
Sk8boarder32
phieta serpentfight
hot one 7 as well

i have many seed friends.also when i mean training i mean nonstop fighting and killing things.

This post has been edited by Death Snake: 17 August 2003 - 01:06 AM

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#2 {lang:macro__useroffline}   puzz {lang:icon}

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Posted 17 August 2003 - 01:04 AM

ya good luck if you need any help just pm me
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Seed Name:Red falco
Darkstrom name:Puzas
Race:Grome
Class:Jester
Hometown:Frionia

Cloths:
Jester outfit +30 hp
Jester staff (power to make people laugh)
UC:4
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#3 {lang:macro__useroffline}   Capozide {lang:icon}

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Posted 17 August 2003 - 01:07 AM

Alright,
Good luck and if you need food I can thieve a bunch of cakes or I can fish for you thumb.gif
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#4 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 17 August 2003 - 12:36 PM

kool thnx guys at lest i know at lest 2 ppl r behind me with this.
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#5 {lang:macro__useroffline}   Baseballl {lang:icon}

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Posted 17 August 2003 - 02:12 PM

thats awesome, keep up the good work
Alex
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#6 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 17 August 2003 - 02:13 PM

That's great Death! bluetongue.gif Maybe I'll see you on sometime...
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#7 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 17 August 2003 - 02:29 PM

Im thinking of doing the dragon quest soon too. Btw what are your stats?
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#8 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 17 August 2003 - 03:06 PM

my stats r
43 hits
46 attack
40 defesne and
44 strength
and 50 combat with 493 skill points

i am not a pure.
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#9 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 17 August 2003 - 03:08 PM

You could go for it, just bring a pot and lobbies. grnwink.gif
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#10 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 17 August 2003 - 03:45 PM

sad.gif i shouldve waited for u bfore i fought the dragon.... mebbe yeah man can help you fight! both of u can team on him!
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#11 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 17 August 2003 - 04:17 PM

Yeah, you could kill the dragon easily right now. I did with only 42 attack, 41 defense, 41 strength, and 42 hits. I used 1 dose of strength potion that I didn't drink until I entered the dragon room, and ate 9 lobbies. Go for it! I know you can do it if you run and eat a lobbie or two every few rounds.

Don't forget the anti-dragon breath shield. Also, get the best armor and weapon you can bring; preferably rune legs, plate, and battle. don't bother wth an ammy or cape or helm. Tele runes are nice too, so you can escape if you need to. You could also use them for a quick return once you've completed the quest, but you should open the secret passage first - go past the dragon room and push the "strange looking wall."
Those who will remember, will speak fondly of the warm morning breeze.
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#12 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 17 August 2003 - 09:27 PM

well i have a rune plate but cant be use it yet and i need a pot then and i have addy legs so i need addy plate then i can kill it.
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#13 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 17 August 2003 - 10:06 PM

ok these r the fights me and it had and the following is

1st match-Dragon wins
2nd match-dragon wins
3rd match-dragon wins
4th match-dragon wins
5th match-not foguht yet.
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#14 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 17 August 2003 - 10:57 PM

that must stink. I think u should train str to beat the dragon biglaugh.gif

This post has been edited by yeah man: 17 August 2003 - 10:58 PM

<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#15 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 17 August 2003 - 10:58 PM

strength is 44 i am never able to eat cause of lag so he kills me but this time he wont

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