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Ok Now That I Am A Bounty Hunter

#1 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 10 September 2003 - 01:00 AM

can we umm like update the bounty list with new ppl and can we have a mod take care of that since i am going into the bounty business but if u wannt a personnal bounty hunter to do it i dont even think there r anymore in seed i am the man just tell me the stats and name and combat and i will get my phaser rifle out and go hunting.also when u hire me u will have to come watch me kill the guy if u r on i will pm when i am gonna kill him.

Mod Phi: Since the wanted list is part of the SeeD site, not the forums, only Cspace can update it. Also, this is SeeD-related, so I'm going to throw it to SeeD Inn (Source link in General Discussion will be removed on 09/16/03 or upon Death Snake's next reply to this topic). Good luck with the bounty business!

This post has been edited by Phieta: 10 September 2003 - 05:36 AM

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#2 {lang:macro__useroffline}   Baseballl {lang:icon}

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Posted 10 September 2003 - 06:16 PM

Your job is to find, spy, and kill the people that are posted in the Seed Court bluetongue.gif
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#3 {lang:macro__useroffline}   Grimbold {lang:icon}

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Posted 11 September 2003 - 02:02 AM

Hey I still want you-know-who killed, ok? Also, I think you can take jobs even if they aren't SeeD enemies... At least that is what I asked and OM said it was ok.

Off-Topic:
QUOTE
i will get my phaser rifle out and go huntin


Ahem. Phaser Rifle=Star Trek. Star Trek=Bad. Boba Fett(aka Jaster Mereel, well Episode II discounts this, but its a very hot point for TRUE Star Wars fans.)=Star Wars. Boba Fett does NOT have a Phaser Rifle. Boba Fett wears the armor of the dreaded Mandalorian Warriors. His color scheme is green, so full Addy would look the closest if you wanted to look like Boba in RuneScape (just thought I'd add that little tidbit). Anyway, he sports, among other things, an EE-3 Blaster Rifle, Jetpack (which can launch a missle), Dart Launcher with many different types of Darts, a Flamethrower, and is notorious for his penchant for disintegrations when ordered to "kill". He does NOT, I repeat, NOT, sport a Phaser Rifle.

Sorry, but I'm a die hard Star Wars fan, so I hated to see you improperly using Boba Fett (not that I don't like it, he is the best character of all time). Good luck, and good hunting! I'm not mad in anyway.
The Few. The Proud. The Jews.
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#4 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 11 September 2003 - 02:59 AM

Dont forget the vibro-saw, multi something detonator, survival knife and the spiked boots!
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#5 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 11 September 2003 - 03:58 AM

bah he has a phaser rifle now.lol.and i got addy to bad we cant have guns on rs lol.well i havent add any hiring since jumping yoshi who still needs to die and thnx.
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#6 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 11 September 2003 - 05:48 AM

QUOTE (Grimbold @ Sep 11 2003, 02:02 AM)
Boba Fett wears the armor of the dreaded Mandalorian Warriors. His color scheme is green, so full Addy would look the closest if you wanted to look like Boba in RuneScape (just thought I'd add that little tidbit).

He could go Jango Fett and wear rune.
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#7 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 11 September 2003 - 11:25 PM

Lefty: But getting to rune would make him impure.

X Zolon: It is not a plasma rifle! A plasma rifle shoots plasma right? Plasma shooting rifle= Plasma Rifle right? A Blaster Rifle or any star wars Blaster, in this case a Sawed-off BlasTech EE-3 blaster rifle, shoots energy darts!

Death Snake: go to This webpage for info on boba fetts armor and stuff.

This post has been edited by yeah man: 11 September 2003 - 11:26 PM

<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#8 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 11 September 2003 - 11:43 PM

thnx man hmmm time to learn.I will wear jange fett armor later but without the plate just wear addy plate.a multi color jango.

This post has been edited by Death Snake: 11 September 2003 - 11:45 PM

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