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Aaaaaaaaaaaaaaaaaaaaggggggggghhhhhhhhhhhhhh! STUPID BLEEPING QUEST!!!

#1 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 13 September 2003 - 10:07 PM

screama.gif I was doing holy grail quest, and I just killed the black knight Titan, I DID kill him with excalibour, but still i could not get in the fishermans realm. And now I need to kill him again!!! It was hard enough when the best food I could get was cakes!!! and My defence is so bad he kept hitting 10-15s on me! AAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!! screama.gif
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#2 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 13 September 2003 - 10:10 PM

dont worry leftyy. y dont u ask some1 to help you with it? someone can range while u fight. btw u should get lobbies or pizza instead of cakes. its more convienient! as for the 10-15 hits, try using prayer? you might have already, but try again. YOU CAN DO IT!
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#3 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 13 September 2003 - 10:17 PM

yeah, I am just fishing lobbies. I just walk around picking up bones and burying them because I am only 29 prayer and most of the prayers i get suck.

EDIT: I just noticed that I get prayer xp for this quest.

This post has been edited by Leftyy: 13 September 2003 - 10:20 PM

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#4 {lang:macro__useroffline}   Baseballl {lang:icon}

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Posted 13 September 2003 - 10:50 PM

I will come on right now and help you
Alex
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#5 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 14 September 2003 - 12:02 AM

hey use the prayer paralyze monsters then he cant fight u which would be good.
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#6 {lang:macro__useroffline}   Capozide {lang:icon}

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Posted 14 September 2003 - 04:11 AM

QUOTE
I just walk around picking up bones and burying them because I am only 29 prayer and most of the prayers i get suck.

To Death Snake: He cant. Nuff' Said
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#7 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 14 September 2003 - 05:33 AM

yeah! I did it with 3 health left! thank you lobsters! Sorry Base, but you weren't on. thumb.gif
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#8 {lang:macro__useroffline}   amazonqueen {lang:icon}

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Posted 14 September 2003 - 05:47 AM

congratz leftyy hehe i woulda helped but u never asked:(
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#9 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 14 September 2003 - 07:02 AM

Good job.
I really should get around to doing that quest, the prayer exp would be nice.
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#10 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 14 September 2003 - 07:11 AM

Yay! lvl 33 prayer now, and i got 2 def lvls and a combat lvl.
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#11 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 14 September 2003 - 03:42 PM

Heh, congrats TheSmile.gif
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#12 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 14 September 2003 - 04:02 PM

Nice job!
-The Infamous-

...Retired...Not returned
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#13 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 14 September 2003 - 04:19 PM

w00t! go lefty! Hurray!
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#14 {lang:macro__useroffline}   Styledragon1 {lang:icon}

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Posted 14 September 2003 - 04:37 PM

con grad utes *loads rocket and fires at gotenks*jedi said we gotta move to insanity board with that sad.gif sad.gif sad.gif lets go
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