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[Open Quest] A Viney Door in the Mountain Wall

#1141 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 22 February 2007 - 10:12 PM

A stone wall is before you. You notice that there seems to be, in the middle, a tall, vertical shape cut out. To the right of it, around the level of your outstretched hand, is a small inscription, it too in a strange script.







“In the valley of hope, there is no winter.”

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#1142 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 22 February 2007 - 10:15 PM

Neraphym reaches out and touches the glyph.
Neraphym Archaeon
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#1143 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 22 February 2007 - 10:20 PM

A block the size of the cut out, but just beyond it, rumbles for a moment, and then sinks into the ground, revealing a large, cathedral-like room beyond it. Apparently, that was a door of some sort... Across the large room, you see a small archway in the wall, opening into a staircase going upwards.







“In the valley of hope, there is no winter.”

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#1144 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 22 February 2007 - 10:21 PM

Neraphym enters the large room and makes his way to the stairs (and up them if he gets there uninterrupted).
Neraphym Archaeon
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#1145 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 22 February 2007 - 10:25 PM

Unfortunately, he doesn't get there... Neraphym is about halfway across the room when a metal gate closes over the stair entrance. A sound erupts behind him, and he turns in surprise. An amazingly tall man, around eight feet tall, stands about ten feet away from him, clad in full black colored armor and holding in his hand a sinisterly twisting sword. Darkness seems to seep from the cracks in his armor.


Guardian of the Ancients:
HP: 46000
DP: 3000
EP: 40000
Abilities:
~Unknown~







“In the valley of hope, there is no winter.”

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#1146 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 22 February 2007 - 10:29 PM

Neraphym turns around and gazes upon the giant knight before him.

"I am Neraphym Archaeon. Raise the gate or face my wrath."

Neraphym draws his blades and prepares for battle.
Neraphym Archaeon
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#1147 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 22 February 2007 - 10:33 PM

- Disease of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Darkness, and in response, the Ancient places in the body of the target a crippling disease that lasts five turns. Each turn this disease removes one fourth of the total damage the target can do, and deals damage equal to one eighth of the target’s total HP.

on Lohengrin!

Guardian of the Ancients:
HP: 46000
DP: 3000
EP: 39500/40000
Abilities:
- Disease of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Darkness, and in response, the Ancient places in the body of the target a crippling disease that lasts five turns. Each turn this disease removes one fourth of the total damage the target can do, and deals damage equal to one eighth of the target’s total HP.
~Unknown~







“In the valley of hope, there is no winter.”

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#1148 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 22 February 2007 - 10:39 PM

Neraphym and Lohengrin attack!

Neraphym
HP: 7000
DP: 2200

Lohengrin
HP: 4375
DP: 450
Neraphym Archaeon
Posted Image
GWAMM
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#1149 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 22 February 2007 - 10:44 PM

Eledhwen casts

- Lay on Hands (600): EC=100; Effect = Recovers as many HP as your post count divided by three (rounded up): Heals wounds.

on Lohengrin, healing 1334 HP!


Eledhwen Anduin:
DP: 4800
DP: 0
ECR: 350
EP: 4000/4000


------------

- Crystallization of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Snow, and in response, the Ancient sends the ices of his realm at the target player, encasing the target in a block of ice that keeps them from making any action for the next three turns.

on Lohengrin!

Guardian of the Ancients:
HP: 43350
DP: 3000
EP: 39000/40000
Abilities:
- Disease of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Darkness, and in response, the Ancient places in the body of the target a crippling disease that lasts five turns. Each turn this disease removes one fourth of the total damage the target can do, and deals damage equal to one eighth of the target’s total HP.
- Crystallization of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Snow, and in response, the Ancient sends the ices of his realm at the target player, encasing the target in a block of ice that keeps them from making any action for the next three turns.
~Unknown~







“In the valley of hope, there is no winter.”

0

#1150 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 22 February 2007 - 11:36 PM

Neraphym attacks!

Neraphym
HP: 7000
DP: 2200

Lohengrin
HP: 4375
DP: ---
Crystallization of the Ancients (2 Turns left)
Disease of the Ancients (3 Turns left)
Neraphym Archaeon
Posted Image
GWAMM
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#1151 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 23 February 2007 - 12:25 AM

Eledhwen casts

- Lay on Hands (600): EC=100; Effect = Recovers as many HP as your post count divided by three (rounded up): Heals wounds.

on Lohengrin, healing 1334 HP!


Eledhwen Anduin:
DP: 4800
DP: 0
ECR: 350
EP: 4000/4000


------------

- Invulnerability of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Light, and in response, the Ancient makes the target character invulnerable for the next five turns.

on Eledhwen!

Guardian of the Ancients:
HP: 41150
DP: 3000
EP: 38500/40000
Abilities:
- Invulnerability of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Light, and in response, the Ancient makes the target character invulnerable for the next five turns.
- Disease of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Darkness, and in response, the Ancient places in the body of the target a crippling disease that lasts five turns. Each turn this disease removes one fourth of the total damage the target can do, and deals damage equal to one eighth of the target’s total HP.
- Crystallization of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Snow, and in response, the Ancient sends the ices of his realm at the target player, encasing the target in a block of ice that keeps them from making any action for the next three turns.
~Unknown~







“In the valley of hope, there is no winter.”

0

#1152 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 23 February 2007 - 12:36 AM

Neraphym attacks!

Neraphym
HP: 7000
DP: 2200

Lohengrin
HP: 4375
DP: ---
Crystallization of the Ancients (1 Turns left)
Disease of the Ancients (2 Turns left)
Neraphym Archaeon
Posted Image
GWAMM
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#1153 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 23 February 2007 - 12:40 AM

Eledhwen casts

- Lay on Hands (600): EC=100; Effect = Recovers as many HP as your post count divided by three (rounded up): Heals wounds.

on Lohengrin, healing 1334 HP!


Eledhwen Anduin:
DP: 4800
DP: 0
ECR: 350
EP: 4000/4000


------------

- Perplexity of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Illusion, and in response, the Ancient creates illusions to distract the target player, so that they would lose every other turn for the next six turns.

on Eledhwen!

Guardian of the Ancients:
HP: 38950
DP: 3000
EP: 38000/40000
Abilities:
- Invulnerability of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Light, and in response, the Ancient makes the target character invulnerable for the next five turns.
- Disease of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Darkness, and in response, the Ancient places in the body of the target a crippling disease that lasts five turns. Each turn this disease removes one fourth of the total damage the target can do, and deals damage equal to one eighth of the target’s total HP.
- Crystallization of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Snow, and in response, the Ancient sends the ices of his realm at the target player, encasing the target in a block of ice that keeps them from making any action for the next three turns.
- Perplexity of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Illusion, and in response, the Ancient creates illusions to distract the target player, so that they would lose every other turn for the next six turns.
~Unknown~







“In the valley of hope, there is no winter.”

0

#1154 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 23 February 2007 - 12:42 AM

Neraphym attacks!

Neraphym
HP: 7000
DP: 2200

Lohengrin
HP: 4375
DP: ---
Crystallization of the Ancients (Last Turn)
Disease of the Ancients (1 Turn left)
Neraphym Archaeon
Posted Image
GWAMM
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#1155 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 23 February 2007 - 12:44 AM

Eledhwen finds herself within a forest glade. She looks around, confused... what happened to the battle...?


Eledhwen Anduin:
DP: 4800
DP: 0
ECR: 350
EP: 4000/4000


------------

- Clouding of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of the Sea, and in response, the Ancient sends salty waves at the target player, sending salt into the wounds of the target and disrupting their concentration. The target loses twelve hundred EP each turn for the next three turns.

on Neraphym!

Guardian of the Ancients:
HP: 36750
DP: 3000
EP: 37500/40000
Abilities:
- Invulnerability of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Light, and in response, the Ancient makes the target character invulnerable for the next five turns.
- Disease of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Darkness, and in response, the Ancient places in the body of the target a crippling disease that lasts five turns. Each turn this disease removes one fourth of the total damage the target can do, and deals damage equal to one eighth of the target’s total HP.
- Crystallization of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Snow, and in response, the Ancient sends the ices of his realm at the target player, encasing the target in a block of ice that keeps them from making any action for the next three turns.
- Clouding of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of the Sea, and in response, the Ancient sends salty waves at the target player, sending salt into the wounds of the target and disrupting their concentration. The target loses twelve hundred EP each turn for the next three turns.
- Perplexity of the Ancients: EC = 500; DP: 0; Effect = The Guardian calls upon the Ancient of Illusion, and in response, the Ancient creates illusions to distract the target player, so that they would lose every other turn for the next six turns.
~Unknown~







“In the valley of hope, there is no winter.”

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