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Your Specialties

#1 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 24 February 2007 - 04:48 AM

With a load of stuff done today (in real life) lifting a neutron star off my back, and with the upgrade complete, I can think about games again. bluetongue.gif

I see that activity is picking up here in-game, it probably won't be long until GvG is feasible if we keep it up. Maybe it's time for us to figure out what we can do.

This thread isn't really about specific builds (listing abilities and such), let's just generalize our specific strengths and see if we can work out group strategies. Please only include level 20 characters (hopefully with all attribute points), characters you plan to build to that point, or PvP characters you plan to concoct. Everyone can potentially be involved, but let's only discuss characters that would be competative. If you need a PvP character, there's nothing wrong with that! Just post about what you'd be most comfortable doing.



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I'll start I guess. Right now Guane Wulfdancer is my only PvP-capable character, and I really don't have a lot of ambitions to start a new one because my goals are to unlock skills in all secondaries for him. I also have a W/Mo (Harkin Lightstrider) who I'll probably get maxed out someday, but it's not really a goal in the present.

Guane's primary class is Ranger, but I don't really want to identify him with a specific secondary. He's most capable as a R/W, but I've unlocked every secondary for him.

Here's where I think I'm strongest in battles without heroes...
  • Avoidance pet handler. It seems odd but I can "tank" fairly well, at least when it comes to the common definition for "tank" being a damage handler instead of a damage dealer. Almost all skills would be avoidance or pet attacks, excluding a self heal and a pet heal. I like to use this because it's not a natural tactic for a ranger, and it's better than many would expect. I've used this during skirmishes, so some of us have seen this tactic from me. I'd only use it if we have no warrior (primary) in the group, because I prefer to use a sword to bleed the target when I go with this.
  • Ranged pet handler. I can take down a single target relatively quickly, especially a finger wiggler. I'm not so good with AoE damage, but with DPS for a single target. This is kind of my default build.
  • I have no objection to trapping. I'd keep my ranged DPS but lower my pet's effectiveness, and can afford to bring up to two or three traps with me.
  • DPS and proximity healer. Choose your flavor... Higher damage and necromantic cannibalistic goodness for all, or lower damage and higher regen for those in need. My arrows will still hurt the same with either.
  • I'm working out a R/E build to annoy groups, but don't expect me to fill that role yet.

The place where I'm lacking the most is interruption. I can do it... But I'm sure others can handle it more effectively. I tend to get too focused on timing and lose track of the big picture. I've never needed it in PvE, which is what I usually do.
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#2 {lang:macro__useroffline}   Rylkan {lang:icon}

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Posted 24 February 2007 - 07:13 AM

I can interupt, barrage, condition, trap, self uber heal, knockdown. All with my ranger. Since this is a gvg thread, those are the benefits I can add.

I also have a dervy and a monk, both lvl 20 who are not too shabby. :-p
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#3 {lang:macro__useroffline}   Dragonman {lang:icon}

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Posted 24 February 2007 - 02:05 PM

I don't have any PvP characters.. but if I did, it would of course be a Ranger. I should be able to do just about anything.. I suppose trapping and interrupting would be my strongest areas.
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#4 {lang:macro__useroffline}   kelik {lang:icon}

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Posted 24 February 2007 - 10:35 PM

Trowa Sensei W/Me....recently changed secondary to mesmer so trowa is more adept to killing sins and other melee characters efficiently. I'm trying to get more skills for it though, so he is still a work in progress.

My other two characters are level 20, but I have yet to test either of them with any PvP builds. Yet my ritualist/r (Duo Sensei) can step in as a spirit spammer (defensive or offensive). Kelik, my ele/Mo (although I'm thinking of changing the secondary) is presently not ready for PvP. I want him to have more Air skills, maybe change his secondary to ranger, and use him as a shut down/knockdown specialist.

Guild Wars Characters:
Trowa Sensei 20 W/E
Kelik Sensei 20 E/Mo
Duo Sensei 20 Rt/R
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#5 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 24 February 2007 - 11:08 PM

I got a great Elementalist and Necro that can do it all, and I have a Monk that is at 20, but I still need better skills and runes.
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#6 {lang:macro__useroffline}   JGJTan {lang:icon}

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Posted 25 February 2007 - 04:33 AM

As a Mesmer, I can shut down particular builds or types if asked so I'm useful there. Shutdown is probably my specialty now, since energy denial is a bit more annoying with skills being nerfed and stuff. bluetongue.gif

And I guess I can trap. I enjoy trapping heaps and it's cool fun. bluetongue.gif



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#7 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 26 February 2007 - 05:10 AM

I'm pretty inexperienced at PvP, but I'll list the kinds of builds I play in PvE and trust to the fact that with some practice I can translate some of that experience across.

I've got some experience as a nuker, a blood and/or curses Necro, a hammer or axe Warrior, an assassin build for taking down slightly isolated targets, and a scythe + mysticism Dervish. I don't mind putting a little money towards unlocking skills if there's something I'm not set up for that sounds cool.
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