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Burning Steam Ranger

#1 {lang:macro__useroffline}   Rylkan {lang:icon}

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Posted 02 April 2007 - 02:33 PM

*Since I do not have access to my GW account right now, if you find any errors in this post, I will try to correct it once I can get on and post all the information correctly.*

Profession: Ranger Elementalist

Skills
Burning Arrow (Elite Marksmanship)
Steam (Water Magic)
Poison Arrow (Wilderness Survival)
Distracting Shot (Expertise)
Whirling Defense (Expertise)
Troll Unguent (Wilderness Surival)
Armor of Frost (Water Magic)
Seeking Arrows (Marksmanship)

Attribute Points
Will be added when I can access account

How to Kick Arse with it
Before Battle
Use Apply Poison then Armor of Frost before your enemy is within attack range. This can be important since this is a few seconds in which they could wail on you heavily if you are not prepared. By having Apply Poison on, and the Armor, you enter battle with a buff and a means to Degen Right off the bat.

During Battle
Make sure you will hit. I can't stress that enough. Try and make sure you will land your burning arrow, as the first move for this build tends to make or break the fight. Assuming you hit, follow up immeadiately with Steam. If you look at what's going on now, you have your opponent at -11 Degen, as well as being blinded for more than double the time of Burning, and with luck, you can keep them blind the entire match. From here, keep up a burning arrow steam combo, using whirling if needed to hal or apply more poison.

After Battle
Modest in Victory, Humble in Defeat. bluetongue.gif

Issues to keep in mind
First, this is a one on one build. Face more than on opponent, and you are in deep trouble. Try to avoid beast masters or getting mobbed. While not impossible, the odds are not in your favour here.

Second, condition removal. If it's a monk condition removal, you can be in trouble. They tend to be quick spells and hard to interupt, but you have to do this if you wish this build to work. Skills like antidote signet are easy to interupt, but still take some timing. Necro's can also just use plague moves to move this around, so keep this in mind.

Third, Blocking. Time to forget the poison boys and girls and use seeking arrows. It's an underrated skill for its short duration, but an amazingly useful skill to get around things like whirling defense or shield stance.

Further thoughts
Takes a good deal of timing. It can kill quickly, but if you mess up, you can be doomed. It works good against warriors as well, and especially rangers, but watch out for people like Eles. As a ranger, you get the ele armor buff, but Armor of Frost will only help against physical damage. So any elemental weapons or spells will wreak havor, especially since they dont care if they are blind.
#: ssh God@Heaven.org
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/God> rm *

The BEST error message ever: "Cowardly refusing to create an empty archive."
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#2 {lang:macro__useroffline}   Llocnaugh {lang:icon}

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Posted 02 April 2007 - 11:06 PM

was this what you used against me that one day? or was that something else?
this seems pretty neato


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#3 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 03 April 2007 - 02:25 AM

Looks ok... you might wanna check out some more water magic skills. I don't use them that much, but if you need a good snare, water magic pwns.
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#4 {lang:macro__useroffline}   Rylkan {lang:icon}

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Posted 03 April 2007 - 02:41 AM

Yeah, it's the same one I used earlier. And I may look into other water magic stuff, but for now, this seems to work pretty well.

It's not as unforgiving as I made it sound, but it is nice to have someone blind all the time. Once I can actually connect to GW I will upload the stats.
#: ssh God@Heaven.org
Password: CurvedSpace
/God> rm *

The BEST error message ever: "Cowardly refusing to create an empty archive."
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