QUOTE(29 May 2007 - Lores and Histories)
Reldo has finally finished collecting the last few scraps of the Legend of Arrav, and he's decided to show them to all of you. Not only that, he's also had all the stories revamped and decorated, all to enhance your reading pleasure!
The newly renovated Lores and Histories section of the website now contains all of the old stories you might remember, as well as the final two chapters of the Legend of Arrav. If you don't know who Arrav was, or what he did that was so great (or even what his fabulous shield did), then this might be the time to get a bit of reading in. There are an awful lot of stories in RuneScape, and it can't hurt to know the background...
The Tales from the Tavern will also be getting a bit of a tidy up in the future - just as soon as Reldo can figure out how to make them look just as glamorous.
The newly renovated Lores and Histories section of the website now contains all of the old stories you might remember, as well as the final two chapters of the Legend of Arrav. If you don't know who Arrav was, or what he did that was so great (or even what his fabulous shield did), then this might be the time to get a bit of reading in. There are an awful lot of stories in RuneScape, and it can't hurt to know the background...
The Tales from the Tavern will also be getting a bit of a tidy up in the future - just as soon as Reldo can figure out how to make them look just as glamorous.
QUOTE(29 May 2007 - Varrock's New Look)
This week's bumper update brings a completely new look to the bustling city of Varrock and the surrounding lands, so take a moment out of your training to admire the freshly restored grandeur of the palace of King Roald and his - ahem - charming Queen Ellamaria. Outside the palace, the artisans and merchants of the city have had their shops refitted, from the glowing warmth of Horvik's smithy to the unkempt mess of the sword shop (apparently some people would rather play with weapons than tidy their rooms). Even the Dancing Donkey Inn, that disreputable domain of dodgy delinquents, got its due decorations.
In the southern districts of the city, where thieves and muggers from the Black Arm and Phoenix gangs roam the streets, the renovation of Varrock has shown up the grit and grime that years of neglect have brought to this ancient city. Tatty clotheslines span the alleyways, derelict and ruined buildings approach collapse and flea-ridden dogs are poised with tails a-wag, ready to harass you (and your cat).
The update doesn't stop at the walls of Varrock. Further afield, there's a new look for the Jolly Boar Inn (your last chance for a pint before the Wilderness, but watch out for the astonishingly unpleasant cook), the Lumber Yard, the Cooking Guild and the Mining spots south of the city.
The sawing, hammering and general hubbub of construction has been affecting the Varrock Museum over the past few months. Strange crates have been turning up and lots of people going in and out muttering about display 20 or how that skeleton was so hard to rig together.
Finally, as the dust settles and the new museum is unveiled, you will be allowed to explore the mysteries of RuneScape's history. Find out things that have never been revealed before, earn more rewards for old quests, clean Dig Site finds and contribute to the displays in the museum or answer quizzes to learn about the beasts of RuneScape. Whatever you do in the museum you'll find lots of information is available from the information booth just inside the door.
The timeline section of the Museum should be of special interest, as for the first time it will present RuneScape's history in one location (not to mention all the pretty exhibits to keep you entertained). This will be updated regularly to keep the Museum the definitive location for knowledge about RuneScape's history.
Although non-members will be able to have a look around the display cases on the ground floor of the Museum, only members can take full advantage of the opportunities available.
So what are you waiting for? Explore and learn while having fun and still getting those levels! Visit the Varrock Museum today!
Note: If you were in Varrock before the update, you might find yourself teleported to a safe spot. Don't worry, this is just a precaution to make sure you don't find yourself embedded in a new wall.
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In other news...
Due to competition from nearby sellers, Davon in Brimhaven is now more generous and will offer better prices to the players who've completed at least one set of tasks in the Karamja Achievement Diary.
A bug has been fixed in players' houses to stop the rune display case from appearing in the wrong place when a staircase was added. Also shades in Mort'ton can no longer attack players from a great distance.
The Ardougne Zoo fence has been repaired and some holes have been fixed to stop any animals escaping.
There has been a fix for players who've completed the Dream Mentor quest. The Dream spell in the Lunar Spellbook will now break when you auto-retaliate against a monster or another player. Previously, if you were having a quick nap and a foe attacked you, you would fight back but still be in a dreamy state.
Cows and calves nearby to the Crafting Guild are now closer to the ground and can happily munch on grass again instead of hovering around. In addition Captain Donnie's Eye has been relocated back in his head and an evergreen tree that previously defied gravity on Miscellania has now been firmly rooted.
The ring of life will no longer teleport you out of the TzHaar Fight Cave. As it's a safe minigame, there's no particular reason you should need to be saved by the ring of life.
Finally, we've updated the look of the secure login form to better fit in with the rest of the website.
In the southern districts of the city, where thieves and muggers from the Black Arm and Phoenix gangs roam the streets, the renovation of Varrock has shown up the grit and grime that years of neglect have brought to this ancient city. Tatty clotheslines span the alleyways, derelict and ruined buildings approach collapse and flea-ridden dogs are poised with tails a-wag, ready to harass you (and your cat).
The update doesn't stop at the walls of Varrock. Further afield, there's a new look for the Jolly Boar Inn (your last chance for a pint before the Wilderness, but watch out for the astonishingly unpleasant cook), the Lumber Yard, the Cooking Guild and the Mining spots south of the city.
The sawing, hammering and general hubbub of construction has been affecting the Varrock Museum over the past few months. Strange crates have been turning up and lots of people going in and out muttering about display 20 or how that skeleton was so hard to rig together.
Finally, as the dust settles and the new museum is unveiled, you will be allowed to explore the mysteries of RuneScape's history. Find out things that have never been revealed before, earn more rewards for old quests, clean Dig Site finds and contribute to the displays in the museum or answer quizzes to learn about the beasts of RuneScape. Whatever you do in the museum you'll find lots of information is available from the information booth just inside the door.
The timeline section of the Museum should be of special interest, as for the first time it will present RuneScape's history in one location (not to mention all the pretty exhibits to keep you entertained). This will be updated regularly to keep the Museum the definitive location for knowledge about RuneScape's history.
Although non-members will be able to have a look around the display cases on the ground floor of the Museum, only members can take full advantage of the opportunities available.
So what are you waiting for? Explore and learn while having fun and still getting those levels! Visit the Varrock Museum today!
Note: If you were in Varrock before the update, you might find yourself teleported to a safe spot. Don't worry, this is just a precaution to make sure you don't find yourself embedded in a new wall.
--------------------------------------------------------------------------------
In other news...
Due to competition from nearby sellers, Davon in Brimhaven is now more generous and will offer better prices to the players who've completed at least one set of tasks in the Karamja Achievement Diary.
A bug has been fixed in players' houses to stop the rune display case from appearing in the wrong place when a staircase was added. Also shades in Mort'ton can no longer attack players from a great distance.
The Ardougne Zoo fence has been repaired and some holes have been fixed to stop any animals escaping.
There has been a fix for players who've completed the Dream Mentor quest. The Dream spell in the Lunar Spellbook will now break when you auto-retaliate against a monster or another player. Previously, if you were having a quick nap and a foe attacked you, you would fight back but still be in a dreamy state.
Cows and calves nearby to the Crafting Guild are now closer to the ground and can happily munch on grass again instead of hovering around. In addition Captain Donnie's Eye has been relocated back in his head and an evergreen tree that previously defied gravity on Miscellania has now been firmly rooted.
The ring of life will no longer teleport you out of the TzHaar Fight Cave. As it's a safe minigame, there's no particular reason you should need to be saved by the ring of life.
Finally, we've updated the look of the secure login form to better fit in with the rest of the website.
QUOTE(30 May 2007 - Postbag from the Hedge)
Postie Pete returns again with another batch of letters from Glough, the elves and Lord Drakan's secretary. To go with this, there's even a creepy new wallpaper of the Drakan Family portrait.
So if you've ever wanted to know what the difference is between a vampire and a vampyre, or what the elves think about each other, you should head over there now. There's even a crossword from the Wise Old Man...
Read the Postbag from the Hedge here.
So if you've ever wanted to know what the difference is between a vampire and a vampyre, or what the elves think about each other, you should head over there now. There's even a crossword from the Wise Old Man...
Read the Postbag from the Hedge here.
QUOTE(31 May 2007 - Guaranteed Content poll )
The first Guaranteed Content poll is here, and it focuses on the new Achievement Diaries. In particular, its aim is to find out which area should have a Diary next: whether that be the troll mountains, the Gnome Stronghold or the many human towns of Asgarnia, Misthalin and Kandarin. The places mentioned in the poll will include their surrounding areas and countryside, to add greater variety to the final Diary. Seers' Village will stretch to Catherby and Hemenster, for example, while the Fremennik regions will include Lunar Isle, Miscellania, Etceteria, etc.
We feel that the seven areas we have chosen would benefit from an Achievement Diary, and we would like you to choose your favourite. The winner WILL be our next Diary, and the poll results will be published on the 11th of June.
Note: This poll will be used to determine the next Achievement Diary we produce, but for subsequent diaries we may adjust the order, or approach areas not even mentioned in this poll. The third diary we do will probably be tied into content that we are currently producing.
We feel that the seven areas we have chosen would benefit from an Achievement Diary, and we would like you to choose your favourite. The winner WILL be our next Diary, and the poll results will be published on the 11th of June.
Note: This poll will be used to determine the next Achievement Diary we produce, but for subsequent diaries we may adjust the order, or approach areas not even mentioned in this poll. The third diary we do will probably be tied into content that we are currently producing.
QUOTE(31 May 2007 - Website Login Update)
Today we're upgrading the way website logins work. Building on our improvements yesterday, we're finishing our new-look login page which includes a new type of login form which is more secure.