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Wildy Update yahoo!

#1 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 22 September 2003 - 12:01 PM

Runescape is about to go offline for a members wilderness update. Lets hope they add a few good new locations.
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#2 {lang:macro__useroffline}   wibble {lang:icon}

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Posted 22 September 2003 - 12:08 PM

QUOTE
The clash of powerful magics... the thrill of utterly defeating a foe with the Flames of Zamorak... the agony of falling to a superior mage whose powers surpass your own...
All this and more can now be experienced by yourself in our latest addition to the Wilderness - The Mage Arena!



Kolodion, the master of battle magic, has set up an arena deep in the wilderness.
Prove yourself worthy of this blood thirsty wizard by surviving the trials of the mage arena and he will teach you new spells, more powerful and destructive than any seen before in the world of runescape...

Minimum requirements are:

A Magic level of 60
Members only

Talk to Kolodion in the Northern Wilderness to begin your combat - if you dare!


darn, need another magic lvl sad.gif

looks like we can get a lovely new staff TheSmile.gif

This post has been edited by Wibb1e: 22 September 2003 - 12:14 PM

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#3 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 22 September 2003 - 12:14 PM

Oh, didn't realise it was already posted. I better check that out.

What the...? Where did you read that? I can't see any new updates listed on the site.

This post has been edited by Gotenksjr3: 22 September 2003 - 12:18 PM

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#4 {lang:macro__useroffline}   wibble {lang:icon}

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Posted 22 September 2003 - 12:17 PM

bleh, downloaded the updates but it won't connect to the server sad.gif
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#5 {lang:macro__useroffline}   Kowboy {lang:icon}

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Posted 22 September 2003 - 12:24 PM

Awesome!
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#6 {lang:macro__useroffline}   wibble {lang:icon}

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Posted 22 September 2003 - 12:30 PM

theres 3 new spells:

Claws of Guthix - lvl 60
Summons the power of Guthix (1 Fire, 4 Air, 2 Blood)

Saradomin Strike - lvl 60
Summons the power of Saradomin (2 Fire, 4 Air, 2 Blood)

Flames of Zamorak - lvl 60
Summons the power of Zamorak (4 Fire, 2 Air, 1 Blood)

The battle place is in lvl 50 wildy next to the ardounge teleport, go into the house, cut the 2 webs and down the ladder. Theres a bank and rune shop inside...

bloody ****, first you have to duel the bloke only using magic - way too confusing conf.gif

user posted image

*grabs a few kittens*

This post has been edited by Wibb1e: 22 September 2003 - 01:33 PM

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#7 {lang:macro__useroffline}   xpkerdudex {lang:icon}

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Posted 22 September 2003 - 03:01 PM

yay i might finally become a member!!!!!then i can go to that place!!!
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#8 {lang:macro__useroffline}   Ryl {lang:icon}

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Posted 22 September 2003 - 05:13 PM

I'm leaving it early saturday morning, so I dont get pkd the second I get there Whatever_anim.gif
user posted image
Sig by me matey ForsakenMagey
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#9 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 22 September 2003 - 08:42 PM

Grrr.. another members update... This one looks really cool though, and I'm getting members in a month or so TheSmile.gif
Senior Member / Intellectual Crusader
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#10 {lang:macro__useroffline}   Kowboy {lang:icon}

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Posted 22 September 2003 - 09:02 PM

Mabye after they add all of these updates that they currently are doing they will put in 3d. BTW I wrote a few letters to RS Staff about the update yesterday so I will have the responses soon! thumb.gif
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#11 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 22 September 2003 - 09:22 PM

Never members! Never! Fight for freedom! Pun intended.
-The Infamous-

...Retired...Not returned
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#12 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 22 September 2003 - 09:40 PM

what do the new spells do?
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#13 {lang:macro__useroffline}   Kowboy {lang:icon}

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Posted 22 September 2003 - 09:48 PM

Basically shoot out a purple ball thing, lol, if I was a member I could tell you.
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#14 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 23 September 2003 - 12:17 AM

probably super duper strong spells. lucky members....
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#15 {lang:macro__useroffline}   Amateur123 {lang:icon}

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Posted 23 September 2003 - 12:44 AM

I've heard that there are massive 70 to over 100 level pkers guarding the arena. I've also heard that you pick like a staff and you use that staff to do one of the three spells. or maybe I heard wrong... conf.gif
Trying to stay alive in this community and in Runescape...

F2P is the way I flow.

800+ skill total... Yay.
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