QUOTE(13 August 2007 - Themed Worlds)
We've just added a new column to the World Select screen to help you find a world for your favourite activities. We know that it's often more fun to do things as part of a group, so we've added this list to help like-minded people find each other.
To make the list we quite simply looked at the worlds that you already use! If you regularly go air running or play Trouble Brewing, you'll already know which worlds you go to, but now anyone else who wants to do the same will be able to join in the fun. Of course, we'll be checking frequently to see if any worlds get full regularly and updating the list when necessary.
Having said all this, you don't have to do the named activity on these worlds - no one should have to do anything just because of the world they're on. The list is simply a guideline for people looking for a specific activity. You can also still do any of these on any world, but if you want the largest games or more company you might want to check out one of the suggested worlds.
We haven't assigned an activity for Worlds 1 and 2 because they already get enough traffic from being at the top of the list. Anyone looking for a busy world won't have any difficulty spotting them.
To make the list we quite simply looked at the worlds that you already use! If you regularly go air running or play Trouble Brewing, you'll already know which worlds you go to, but now anyone else who wants to do the same will be able to join in the fun. Of course, we'll be checking frequently to see if any worlds get full regularly and updating the list when necessary.
Having said all this, you don't have to do the named activity on these worlds - no one should have to do anything just because of the world they're on. The list is simply a guideline for people looking for a specific activity. You can also still do any of these on any world, but if you want the largest games or more company you might want to check out one of the suggested worlds.
We haven't assigned an activity for Worlds 1 and 2 because they already get enough traffic from being at the top of the list. Anyone looking for a busy world won't have any difficulty spotting them.
QUOTE(13 August 2007 - New Player Kit)
The player kit update brings you a whole new selection of outfits and customisations for your character that you can choose from. If you have ever felt the need for a new set of clothes or a funky new hairstyle then you will be pleased to know that you can now visit Thessalia in Varrock and the Hairdresser in Falador to add that special touch to your appearance. Members can also visit Reinald in Keldagrim for a new selection of armguards!
At Thessalia's clothes shop, you will find a new range of styles for both men's and women's clothes, ranging from the highly tailored princely outfits down to the ragged clothing of the local peasantry. Visiting the Hairdresser in Falador, you will be able to sculpt your hair into fascinating new styles including braids, ponytails and more. If you are of the male persuasion, give yourself a fancy new beard or moustache style such as the 'Vizier' or even the 'Dali'! Reinald offers a range of designs for your wrists, in both silver and gold, so you can accessorise to go with your favourite clothes.
Most importantly, it can be a hard task to find the right clothing fashion and hairstyles to suit you, so for the first week Thessalia, Reinald and the Hairdresser will allow you to change your kit for free!
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In other news...
We've updated the "Trade" tab at the bottom of the screen. While you're trading with someone, that tab will now display chat messages from your trade partner. This ought to make trading a little easier in crowded places!
Multi-target Ancient Magicks will now work against multiple players when fighting in a player-owned house combat ring.
Our Graphics team has been working hard on fixing a whole range of graphical glitches. They've fixed a huge number of trees that had recently started hovering above the ground, although we're aware that there are plenty more trees awaiting their attention. They've also fixed some buggy models, such as the slightly transparent Guthan chainskirt and the gnome goggles' strap that was changing its colour depending on the owner's hair colour!
Finally, although it was not meant to be possible to kill oneself by eating the Recipe for Disaster rockcake, determined players had still achieved it by spam-clicking. Since we don't really need any more accidental deaths-by-rockcake, we've updated that rockcake to ignore spam-clicking.
At Thessalia's clothes shop, you will find a new range of styles for both men's and women's clothes, ranging from the highly tailored princely outfits down to the ragged clothing of the local peasantry. Visiting the Hairdresser in Falador, you will be able to sculpt your hair into fascinating new styles including braids, ponytails and more. If you are of the male persuasion, give yourself a fancy new beard or moustache style such as the 'Vizier' or even the 'Dali'! Reinald offers a range of designs for your wrists, in both silver and gold, so you can accessorise to go with your favourite clothes.
Most importantly, it can be a hard task to find the right clothing fashion and hairstyles to suit you, so for the first week Thessalia, Reinald and the Hairdresser will allow you to change your kit for free!
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In other news...
We've updated the "Trade" tab at the bottom of the screen. While you're trading with someone, that tab will now display chat messages from your trade partner. This ought to make trading a little easier in crowded places!
Multi-target Ancient Magicks will now work against multiple players when fighting in a player-owned house combat ring.
Our Graphics team has been working hard on fixing a whole range of graphical glitches. They've fixed a huge number of trees that had recently started hovering above the ground, although we're aware that there are plenty more trees awaiting their attention. They've also fixed some buggy models, such as the slightly transparent Guthan chainskirt and the gnome goggles' strap that was changing its colour depending on the owner's hair colour!
Finally, although it was not meant to be possible to kill oneself by eating the Recipe for Disaster rockcake, determined players had still achieved it by spam-clicking. Since we don't really need any more accidental deaths-by-rockcake, we've updated that rockcake to ignore spam-clicking.
QUOTE(13 August 2007 - Players' Gallery)
Postie Pete has been working hard, sorting and sifting the wonderful art he's been sent. The result? Pete is covered in paint, and we have brand new gallery full of great pictures.
By taking a stroll through this week's gallery you will notice a decidedly draconic theme, with a full armoury of dragon axes, swords, helms and chains. Postie Pete is at a loss to explain this strange fashion for dragon items, but loves the pictures anyway (even with paint in his eye sockets, he knows a good picture when he sees it).
Head over to Pete's artistic haven and check them all out!
By taking a stroll through this week's gallery you will notice a decidedly draconic theme, with a full armoury of dragon axes, swords, helms and chains. Postie Pete is at a loss to explain this strange fashion for dragon items, but loves the pictures anyway (even with paint in his eye sockets, he knows a good picture when he sees it).
Head over to Pete's artistic haven and check them all out!
QUOTE(15 August 2007 - Development Diary: Audio team)
It's time for another Development Diary. This time we're looking at the Audio team and how they create all of the varied music and sound effects for RuneScape. There's also a reproduction of the music notes from the main theme song of the God Wars Dungeon - 'Armageddon'. Those of you with musical leanings might like to play it for yourselves, to get a taste of what's to come...
QUOTE(15 August 2007 - Themed World changes)
We have made some slight changes to those worlds that have been designated as themed worlds. This is because themed activities were causing lag on certain servers, while they weren't on others; some servers are simply much more able to cope with hundreds of people all crowded together into one Castle Wars game, for example.
With this in mind, it makes sense to move a few of our server themes onto worlds that can cope with the levels of activity.
Our first choice was always to select worlds that players had unofficially chosen for an activity and, where possible, we have tried to keep these activities on their chosen servers. The reduction of lag on a world, we now realise, is far more important - particularly if that world cannot cope with large numbers playing something server-intensive like Pest Control.
With this in mind, it makes sense to move a few of our server themes onto worlds that can cope with the levels of activity.
Our first choice was always to select worlds that players had unofficially chosen for an activity and, where possible, we have tried to keep these activities on their chosen servers. The reduction of lag on a world, we now realise, is far more important - particularly if that world cannot cope with large numbers playing something server-intensive like Pest Control.