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Arachni's Haunt

#1 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 02 October 2007 - 01:57 AM

This is now my favorite dungeon. Bring 2 or 3 minions masters and you'll see why. bluetongue.gif My end drop was a goldleaf defender with the blind reduction mod... that's it. It was gold! But that is about it... nothing valuable about it at all. sad.gif
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#2 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 02 October 2007 - 02:26 AM

Hmm, might have to check that one out some time. First I'd have to find out where it is though, still haven't played all that much of EotN. bluetongue.gif
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#3 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 02 October 2007 - 11:53 AM

... well, that was awesome fun bluetongue.gif

Goaty and I just completed the dungeon bluetongue.gif I'll definitely be going through there again xD So much fun. Goaty was -really- lucky with the bounties and stuff bluetongue.gif Ended up getting to like rank 4 and kept getting rampage bluetongue.gif Don't know where my luck went though... Both times I got rampage, it was soon after defeating most of the enemies, or at the end of the level, so they were both wasted xD

We had three MMs xD That was hilarious.. So pwny.
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#4 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 02 October 2007 - 12:57 PM

I tend to keep the rampage bonus alive as long as possible, so I usually end up getting it another rampage bonus when I already have it on me. sad.gif Oh, and you used the bluetongue.gif smilie 4 times. You lose the game. Crap, I lost.
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#5 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 02 October 2007 - 01:10 PM

My Dervish build was pretty awesome there, actually. Gotta love places with lots of closely-packed enemies. Between a holy damage dealing scythe, Eternal Aura and Light of Deldrimor, was able to deal quite a lot of damage to groups. Ratty's SS on the final boss was pretty cool too, made barrage a bit too costly for her. bluetongue.gif

I think I'll have to head back there again, too. Although I suspect 2 MMs might have been better than 3, plus then Blood of the Master wouldn't be suicide in the hands of heroes.
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#6 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 02 October 2007 - 07:50 PM

I used all 3 necro heroes. Two MM's, 1 SS/Reckless Haste. I wish I had someone to blind her, but I took her down ok. I think that'd be even more awesome with a dervish. Casting in that dungeon is a real pain.
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#7 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 02 October 2007 - 09:16 PM

Yeah, that was one thing I hated about it... Kept getting Dazed. <_< I guess i'll have to factor that in next time I go there.
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#8 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 03 October 2007 - 02:50 AM

It's not the daze, it's that evil monster skill that spiders have. It's not a hex or condition, so it can't be removed. It doubles casting time, and it's hell for elementalists without that mindbender skill (I left it at home for Light of Deldrimor).
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#9 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 03 October 2007 - 06:38 AM

Oh, yeah. I meant that >.<
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