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December 10th - Updates This is..

#31 {lang:macro__useroffline}   Kimojuno {lang:icon}

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Posted 11 December 2007 - 06:58 AM

QUOTE(Bigrat2 @ Dec 11 2007, 01:20 AM) {lang:macro__view_post}
QUOTE(Kimojuno @ Dec 11 2007, 03:56 PM) {lang:macro__view_post}
QUOTE(Bigrat2 @ Dec 10 2007, 11:11 PM) {lang:macro__view_post}
And also, when going into the wildy, can't bring things that normally wouldnt be brought pking. Like excessive amounts of gold, phats, etc.


Not the wildy, just the PKing area (EG: Bounty Hunter).

Uh, but they're getting rid of the wildy and making the PKing areas. I was just cutting it down as a summary. grnwink.gif


The wilderness will still exist, but you just can't PK there. grnwink.gif

{lang:macro__view_post}Xmadole, on 09 August 2009 - 09:28 AM, said:

i wish i actually read the first post of threads.


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#32 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 11 December 2007 - 07:06 AM

QUOTE
We've actually been thinking for quite some time that the Wilderness was a bit on the big side, and it can get quite hard to find other players to fight. So, this added reason gave us the incentive to finally shrink it. Reducing the area makes it easier for the real PKers to find and fight each other, and simultaneously makes it a nightmare for the real-world traders. We've gone with three arenas which, combined, have a total area of about 40% of the original size. That's small enough to deny real-world traders a safe corner to exchange items, but big enough to have a decent area to run around in.

Uh, no. They'll be making the arenas to REPLACE the wilderness. Wilderness = gone. Arenas = new.
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#33 {lang:macro__useroffline}   Kimojuno {lang:icon}

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Posted 11 December 2007 - 07:32 AM

QUOTE(Bigrat2 @ Dec 11 2007, 02:06 AM) {lang:macro__view_post}
QUOTE
We've actually been thinking for quite some time that the Wilderness was a bit on the big side, and it can get quite hard to find other players to fight. So, this added reason gave us the incentive to finally shrink it. Reducing the area makes it easier for the real PKers to find and fight each other, and simultaneously makes it a nightmare for the real-world traders. We've gone with three arenas which, combined, have a total area of about 40% of the original size. That's small enough to deny real-world traders a safe corner to exchange items, but big enough to have a decent area to run around in.

Uh, no. They'll be making the arenas to REPLACE the wilderness. Wilderness = gone. Arenas = new.


*coughs*

They mean they shrunk the area that PKers can *PK*, but not the wilderness, rather the areas are *smaller* then the wilderness, so it's easier for PKers to find one another. grnwink.gif

Grammar, Rat, Grammar. bluetongue.gif

{lang:macro__view_post}Xmadole, on 09 August 2009 - 09:28 AM, said:

i wish i actually read the first post of threads.


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#34 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 11 December 2007 - 07:34 AM

I dunno. Different interpretations, I guess.

And yeah, grammar.

than* =P

Ah well, whatever the case, doesnt affect me. I should probably just stay quiet. =P
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#35 {lang:macro__useroffline}   Kimojuno {lang:icon}

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Posted 11 December 2007 - 07:58 AM

QUOTE(Bigrat2 @ Dec 11 2007, 02:34 AM) {lang:macro__view_post}
I dunno. Different interpretations, I guess.

And yeah, grammar.

than* =P

Ah well, whatever the case, doesnt affect me. I should probably just stay quiet. =P


Where's the fun in that? Suave_anim.gif

{lang:macro__view_post}Xmadole, on 09 August 2009 - 09:28 AM, said:

i wish i actually read the first post of threads.


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#36 {lang:macro__useroffline}   Bodom {lang:icon}

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Posted 11 December 2007 - 12:04 PM

The trading thing will be adjusted for gifts and shares from team monster loot

Jagex Mods have been talking to large clan leaders to change some things about clan arena

bounty hunter everyones actually enjoying.

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#37 {lang:macro__useroffline}   Master Of Stuff {lang:icon}

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Posted 11 December 2007 - 01:27 PM

I tried out the wild last night with a Kimotarget. It was exciting going into the wild(last time I called it a 'Bounty' because I didn't think it would remain the wilderness imo) and exciting in a good way not in a "oh gawd there's another clan i'm boned" way.

-Wild Agility Arena was ridiculously easy. It was cute seeing a Rev Goblin running the log portion of the course bluetongue.gif
-Got my Claws of Guthix and Flames of Saradomin. Mage Arena Campers(not pkers) prevented me from doing so for a long time.
-Opinion on Revs:
--High damage is fine
--Long Range is fine, provides excitement
--Does the freezing never fail?
--Teleblock = annoying, as always.
--Can't wait for my first new wild level 3 clue.
-Does the Bounty Hunter area/thing involve Agility? If not... what is the point of Karil's -now-?
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#38 {lang:macro__useroffline}   Phalanx {lang:icon}

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Posted 11 December 2007 - 02:22 PM

gay gay gay, just had a mosey into bounty arena, it took 10 seconds before i was swarmed by 4 lvl 55's, 1 lvl 64 and 4 lvl 72's, against me! so i lost my rune scimmy and amulet of power sad.gif not happy!




RS Goals
Att: 47/50 Crafting: 42/50
Str: 51/60 Mining: 57/65
Def: 44/50 Smithing: 49/60
Range: 9/20 Fishing: 39/45
Pray: 28/40 Cooking: 43/55
Magic: 31/40 Fire: 24/30
Rc: 29/40 WC: 44/55
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#39 {lang:macro__useroffline}   San Dani L {lang:icon}

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Posted 11 December 2007 - 03:12 PM

Fagex does it again :@

I know that many people play just to pk with their clan (includes me), I wonder how many players Fagex will lose now, well atleast i'll quit RS if they change f2p wild.






Rs stats:

Att: 90/90
Str: 90/90
Def: 99/99
Hp: 93/93
Pray: 70/70
Sum: 50/50
Combat: 121 p2p 115 f2p



-Quit RuneScape 1.7.2008-
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#40 {lang:macro__useroffline}   Ruckus Fox {lang:icon}

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Posted 11 December 2007 - 06:25 PM

Guys, tone down the gay puns, or I'll tone you down. <.<

--Ruckus

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#41 {lang:macro__useroffline}   Master Of Stuff_NA {lang:icon}

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Posted 11 December 2007 - 06:37 PM

QUOTE(Ruckus Fox @ Dec 11 2007, 12:25 PM) {lang:macro__view_post}
Guys, tone down the gay puns...


That's a legitimate request, so please do tone it down.

QUOTE(Phalanx @ Dec 11 2007, 08:22 AM) {lang:macro__view_post}
...so i lost my rune scimmy and amulet of power sad.gif not happy!


Would it make you feel better if a clan was doing that instead while saying "K0", "pwnd"- Ad nauseam?
Going to the wild with items you're prepared to lose has Always been common practice. It's nothing new.

Just because there are no PKers doesn't make the wild a shiny happy place. It has been and always will be a risk.
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#42 {lang:macro__useroffline}   x.. {lang:icon}

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Posted 11 December 2007 - 06:47 PM

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Dear Jagex,

I personally really enjoyed RuneScape, and the team that make it are brilliant. That has changed.

I don't understand why I can't give my friends gifts. I really don't. Just because of RWT I can't give gifts to my friends. I don't PK and I don't stake. This is the only thing I don't like about the recent updates. I personally feel that you have ruined the game.

~Xmadole

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#43 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 11 December 2007 - 10:34 PM

Words fail me.


Those who will remember, will speak fondly of the warm morning breeze.
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#44 {lang:macro__useroffline}   Phalanx {lang:icon}

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Posted 11 December 2007 - 10:44 PM

QUOTE(Ruckus Fox @ Dec 12 2007, 05:25 AM) {lang:macro__view_post}
Guys, tone down the gay puns, or I'll tone you down. <.<

--Ruckus

Apologies Ruckus.

QUOTE(Master Of Stuff_NA @ Dec 12 2007, 05:37 AM) {lang:macro__view_post}
QUOTE(Phalanx @ Dec 11 2007, 08:22 AM) {lang:macro__view_post}
...so i lost my rune scimmy and amulet of power sad.gif not happy!


Would it make you feel better if a clan was doing that instead while saying "K0", "pwnd"- Ad nauseam?
Going to the wild with items you're prepared to lose has Always been common practice. It's nothing new.

Just because there are no PKers doesn't make the wild a shiny happy place. It has been and always will be a risk.


The main difference is under the new rules, as soon as you enter a cavern, you become skulled, meaning you automatically lose everything, atleast the old way if you got ambushed you got to keep some of your equioment.




RS Goals
Att: 47/50 Crafting: 42/50
Str: 51/60 Mining: 57/65
Def: 44/50 Smithing: 49/60
Range: 9/20 Fishing: 39/45
Pray: 28/40 Cooking: 43/55
Magic: 31/40 Fire: 24/30
Rc: 29/40 WC: 44/55
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#45 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 11 December 2007 - 10:45 PM

I checked it out.. It's not as bad as it sounds, only it's a bit more fast paced and you don't wander around the entire wildy for hours trying to find someone. Sad you can't "team" anymore though. Or can you? *isn't sure*

Here are some shots..

A look around.. 3 places, with sort of even level caves to choose from.



Inside. You have a target you have to find. You also have a "meter" next to your head, which shows..err, how much you're worth by what you're carrying with you (obviously I have the lowest money-thing; I'm not carrying anything). You can attack who you're supposed to, or you can be a "Rogue" and attack whoever you want, but you have a penalty where you can't leave the area until the penalty runs out. There are two highscores you can look at on the outside.. for the non-rogues and the rogues.



and uhh.. Some level 118 came and I skedaddled.. XD
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