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Games save a live

#1 {lang:macro__useroffline}   Bespetna {lang:icon}

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Posted 19 January 2008 - 03:57 AM

Gamer uses virtual training to save lives
Player of America's Army used in-games techniques in a rescue situation.
QUOTE
By Ben Silverman

Think playing video games is little more than a great way to waste time? Then you haven't met Paxton Galvanek. Last November, the twenty-eight year-old helped rescue two victims from an overturned SUV on the shoulder of a North Carolina interstate. As the first one on the scene, Galvanek safely removed both individuals from the smoking vehicle and properly assessed and treated their wounds, which included bruises, scrapes, head trauma and the loss of two fingers.

His medical background? None - other than what he's learned playing as a medic in the computer game America's Army.

The first-person shooter is developed and distributed by the U.S. Army. Though part of its mission is to promote its military namesake, America's Army is a fully-featured game that takes players through a virtual representation of real-life soldiering, from basic training to the field of battle. To play as a medic class, players must sit through extensive medical training tutorials based on real-life classes.

Lucky for the two survivors that Paxton Galvanek didn't zone out during the training, as the gamer credits this experience with teaching him how to handle himself in an emergency situation.

"In the case of this accident, I evaluated the situation and placed priority on the driver of the car who had missing fingers," he said. "I then recalled that in section two of the medic training, I learned about controlled bleeding. I noticed that the wounded man had severe bleeding that he could not control. I used a towel as a dressing and asked the man to hold the towel on his wound and to raise his hand above his head to lessen the blood flow which allowed me to evaluate his other injuries which included a cut on his head."

By the time help arrived in the form of -- ironically enough -- an Army soldier, the individuals were in stable condition and awaiting the paramedics.

Galvanek's decisions were lauded by game project director Colonel Casey Wardynski. "Because of the training he received in America's Army's virtual classroom, Mr. Galvanek had mastered the basics of first aid and had the confidence to take appropriate action when others might do nothing. He took the initiative to assess the situation, prioritize actions and apply the correct procedures... Paxton is a true hero."

According to the developers of America's Army, this is the second time one of their users has reportedly applied techniques learned in the game to real-life emergency situations. You can find more information about the game at www.americasarmy.com.


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#2 {lang:macro__useroffline}   Kimojuno {lang:icon}

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Posted 19 January 2008 - 04:06 AM

Wow, nice. biglaugh.gif

{lang:macro__view_post}Xmadole, on 09 August 2009 - 09:28 AM, said:

i wish i actually read the first post of threads.


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#3 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 19 January 2008 - 04:53 AM

Good for him, but I thought all that was common sense/knowledge.
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#4 {lang:macro__useroffline}   Bespetna {lang:icon}

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Posted 19 January 2008 - 06:12 AM

Hey, to all mods out there.
DO NOT edit any of my posts unless you contact me or it has something offensive.

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#5 {lang:macro__useroffline}   San Dani L {lang:icon}

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Posted 19 January 2008 - 09:06 AM

Woah *Speechless*






Rs stats:

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#6 {lang:macro__useroffline}   MA-53 {lang:icon}

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Posted 19 January 2008 - 04:25 PM

Gamers: Saving the world one small step at a time.

Also: ownage.
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#7 {lang:macro__useroffline}   Ruckus Fox {lang:icon}

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Posted 19 January 2008 - 04:48 PM

See...I know all of that anyway...but good for him. I guess even imbeciles can save a life these days.

--Ruckus

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#8 {lang:macro__useroffline}   Aaron {lang:icon}

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Posted 20 January 2008 - 04:34 AM

I saw this earlier. For those who haven't played America's Army, the training is pretty in depth. You actually have to watch a whole presentation and answer questions at the end to go on. I really enjoyed doing it, and that's probably why AA is my favorite shooter. It makes you think and requires true teamwork and tactics.
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#9 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 20 January 2008 - 08:54 AM

I wasn't big into AA, but it does teach you the basics of field medicine and first aid, similar to the stuff I took in cadets and more advanced than your standard health class. No substitute, but ask yourself, in an emergency situation, would you honestly think of these things? They'd come as you go along, even if you stopped to help the people in the first place. As much as I love labelling the populous of a nation idiotic (I work {expletive ninja'd by Cspace}ing tech support, what more do you want from me?) this man showed initiative and application of familiar situations to an unfamiliar situation. That's better than 90% of the customers I work with and better than 70% of the agents I get escalations from at work.
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#10 {lang:macro__useroffline}   Bespetna {lang:icon}

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Posted 21 January 2008 - 06:48 AM

QUOTE (X Zolon @ Jan 20 2008, 03:54 AM) <{POST_SNAPBACK}>
I wasn't big into AA, but it does teach you the basics of field medicine and first aid, similar to the stuff I took in cadets and more advanced than your standard health class. No substitute, but ask yourself, in an emergency situation, would you honestly think of these things? They'd come as you go along, even if you stopped to help the people in the first place. As much as I love labelling the populous of a nation idiotic (I work {expletive ninja'd by Cspace}ing tech support, what more do you want from me?) this man showed initiative and application of familiar situations to an unfamiliar situation. That's better than 90% of the customers I work with and better than 70% of the agents I get escalations from at work.


lol, sucks for you


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#11 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 21 January 2008 - 07:52 AM

I hope they save Jack Thompson's life. Maybe then he will see the error in his ways. If they fail to save his life... well I wouldn't say what I'm thinking aloud.






































So I'll type it here: SO MUCH THE BETTER!!!
Neraphym Archaeon
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#12 {lang:macro__useroffline}   Zziggywolf5 {lang:icon}

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Posted 21 January 2008 - 09:37 PM

Well, I'm glad it all worked out. I really don't know what else to say.

Oh, except: Alpha, Thompson wouldn't change. He'd minimize the fact that it was a video game that helped him and/or talk about other (read: bad) things the video game may or may not have caused.

QUOTE (JGJTan @ Jul 17 2008, 04:48 PM) <{POST_SNAPBACK}>
I endorse stalking. :thumb:
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#13 {lang:macro__useroffline}   Rohtaren {lang:icon}

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Posted 21 January 2008 - 09:44 PM

I think thats interesting, but i believe i've heard more about games causing problems than good.
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