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Examples of Member Leadership

#1 {lang:macro__useroffline}   Cspace {lang:icon}

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Post icon  Posted 18 January 2008 - 10:38 PM

You might hear "member leadership" sometimes, but what do we mean by it? It was our old foundation, and I guess we stopped talking about it because we took it for granted. We really need to realize it again if we hope to become more active.

So what is it? It's members taking their guild into their own hands. There are very few exclusive "powers" given to those with ranks. The power to promote others, and sometimes the power to forge alliances or start wars, are usually the only exclusive powers... And the reason is obviously to prevent the instability of allowing everyone to do those. What about everything else in the guild? You might see ranks that focus on particular areas, but it's rarely exclusive. Many guilds have a strong hierarchy, but we don't! thumb.gif

Our definition of freedom is pretty much as absolute as it can be without allowing chaos. To make it absolute, the leaders stay out of anything that doesn't require their intervention. We used to talk about that a lot, and in terms of our guild we stayed out of anything that the members could handle. The end result is that our guild would reflect the will of our members. Anything that our members want can be provided, not through a leader, but directly through the members who know exactly what they want. No micromanagement to slow everything down!

It ends up being more rewarding, can make friends, and can help the guild as a whole. It also makes the guild become a living entity. Member leadership is what allowed us to succeed, but I'm afraid that we've forgotten about it.


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So what are some examples?


- Events... And they don't need to be heavily organized. If organization or direct leadership make you uneasy, then just do spontaneous things. It can be really easy.

- Creating and leading factions... Or helping to organize a current faction. yes.gif

- Giving Tier promotions.

- Organizing contests, which can be as simple or complicated as you wish.

- Organizing members for anything. Some examples are the "Innovators", "Mediators", "Mock War", and the Mafia (bluetongue.gif).

- Newsletters... There's no official one, but members can start their own if they wish.

- Suggestions.

- The Headmaster's Office, for suggested moderation.

- Starting things in DarkStorm. You don't need to be a GM to create events.

- Recruiting and promotion.

- Providing assignments.

- Maintaining a gallery.

- Organizing stuff in the Chat.

- Getting to know our new members.

- For that matter, getting to know our current members.

- Creating guild signatures for others to use.

- Where factions need it, organizing in-game fundraising for guild hall additions and related stuff.

- Pillaging.

- Just being optimistic, and trying to make the guild optimistic.

- Organizing members behind a decent goal.

- Leading by example.

- Starting threads (to lead new discussions).

- Just having fun with the guild, and trying to spread it around...


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Most of this is easy! I'm sure you can imagine what things would be like if we all did some of this.

So let's try to get back on track. thumb.gif
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#2 {lang:macro__useroffline}   Zziggywolf5 {lang:icon}

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Posted 19 January 2008 - 04:30 PM

QUOTE (Cspace @ Jan 18 2008, 05:38 PM) <{POST_SNAPBACK}>
- Newsletters... There's no official one, but members can start their own if they wish.

Dragonman needs your attention. grnwink.gif
QUOTE (Cspace @ Jan 18 2008, 05:38 PM) <{POST_SNAPBACK}>
- Pillaging.

ShiftyEyes_anim.gif

QUOTE (JGJTan @ Jul 17 2008, 04:48 PM) <{POST_SNAPBACK}>
I endorse stalking. :thumb:
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#3 {lang:macro__useroffline}   The BlackOpps {lang:icon}

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Posted 21 January 2008 - 06:17 PM

QUOTE (Zziggywolf5 @ Jan 19 2008, 04:30 PM) <{POST_SNAPBACK}>
QUOTE (Cspace @ Jan 18 2008, 05:38 PM) <{POST_SNAPBACK}>
- Newsletters... There's no official one, but members can start their own if they wish.

Dragonman needs your attention. grnwink.gif
QUOTE (Cspace @ Jan 18 2008, 05:38 PM) <{POST_SNAPBACK}>
- Pillaging.

ShiftyEyes_anim.gif




...ill start making some missions for those who want to increase there rank. thumb.gif

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#4 {lang:macro__useroffline}   Rohtaren {lang:icon}

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Posted 21 January 2008 - 09:54 PM

In, RS, its pretty easy to go around pillaging after maybe level 55.

and then there is almost no risk in training your character, except being cuaght training by jerky members of one's school and being thought of as a complete and total dork.
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#5 {lang:macro__useroffline}   The BlackOpps {lang:icon}

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Posted 22 January 2008 - 03:09 PM

QUOTE (Rohtaren @ Jan 21 2008, 10:54 PM) <{POST_SNAPBACK}>
In, RS, its pretty easy to go around pillaging after maybe level 55.

and then there is almost no risk in training your character, except being cuaght training by jerky members of one's school and being thought of as a complete and total dork.


i hate the bounty hunter thing though, too many clans get in there

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#6 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 26 January 2008 - 08:18 PM

*Bump*
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