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Runescape Guild?

#1 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 10 April 2008 - 02:58 AM

Before and after the recent changes, I received a bit of feedback about how our RS aspects should be handled as a community instead of as a guild. I haven't received any complaints about what was done, but I figured that this specifically should be discussed a little more thoroughly than it was.

One reason that our RS guild was assimilated into the gaming division was because many of us are familiar with it, and there may be more notice of f2p events if they're discussed more openly. Another reason is because it would be a convenient way to be associated with the "SeeD" identity, while also being able to identify with CurvedSpace for simplicity when recruiting. The third reason is that it would make us transparent to other guilds, and we could potentially host competitive guild events without a bias. The last reason is to ease some of the pressure on our few full-time RS players.

However, if this is not ideal then let it be known. I left the clan forum the way it was, only archived, in anticipation that it may return.
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#2 {lang:macro__useroffline}   x.. {lang:icon}

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Posted 10 April 2008 - 08:16 AM

Since we don't have an official leader, we can't be an official clan. hehehmn.gif
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#3 {lang:macro__useroffline}   Kimojuno {lang:icon}

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Posted 10 April 2008 - 10:46 AM

MoS 'officially' lead it I believe, but quite frankly few of us treated it like a guild anyway-I know I didn't to be honest. sad.gif

I think that it's best to leave it as is and if enough need comes forth it can be made into a guild again, but it would [and should] be enough people so that it could exist as a guild and not a community.

{lang:macro__view_post}Xmadole, on 09 August 2009 - 09:28 AM, said:

i wish i actually read the first post of threads.


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#4 {lang:macro__useroffline}   Master Of Stuff_NA {lang:icon}

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Posted 10 April 2008 - 06:39 PM

QUOTE (CKimalot @ Apr 10 2008, 05:46 AM) <{POST_SNAPBACK}>
MoS 'officially' lead it I believe, but quite frankly few of us treated it like a guild anyway-I know I didn't to be honest. sad.gif

I think that it's best to leave it as is and if enough need comes forth it can be made into a guild again, but it would [and should] be enough people so that it could exist as a guild and not a community.


Aye. Too community to be a guild.

Kimo nailed it, can't add much more.
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#5 {lang:macro__useroffline}   The BlackOpps {lang:icon}

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Posted 11 April 2008 - 03:42 PM

QUOTE (Cspace @ Apr 10 2008, 02:58 AM) <{POST_SNAPBACK}>
Before and after the recent changes, I received a bit of feedback about how our RS aspects should be handled as a community instead of as a guild. I haven't received any complaints about what was done, but I figured that this specifically should be discussed a little more thoroughly than it was.

One reason that our RS guild was assimilated into the gaming division was because many of us are familiar with it, and there may be more notice of f2p events if they're discussed more openly. Another reason is because it would be a convenient way to be associated with the "SeeD" identity, while also being able to identify with CurvedSpace for simplicity when recruiting. The third reason is that it would make us transparent to other guilds, and we could potentially host competitive guild events without a bias. The last reason is to ease some of the pressure on our few full-time RS players.

However, if this is not ideal then let it be known. I left the clan forum the way it was, only archived, in anticipation that it may return.



I would lead it but im all ready leading a large runescape clan, =(

which reminds, all of you are welcome to our 1st year anniversary>>> http://crimsontempla....php?f=1&t=5528
you may have to make an account to view the post, sry

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