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RuneScape: Feb 25th, 2009

#1 {lang:macro__useroffline}   Kimojuno {lang:icon}

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Posted 25 February 2009 - 05:35 PM

http://news.runescap...item.ws?id=1658
QUOTE (25th February 2009 - Random Event Update and More)
Random Event Update

We have just completed a comprehensive rework of the random events system that will bring changes for members and non-members alike. We've retired some of the older random events from active service, overhauled others, and rewritten the rewards for almost every surviving event. We've also changed the rate at which you get random events, and made it possible for all players to get all the events even if they don't do the activities that are typically associated with them. So maybe you'll get to meet Cap’n Arnav or the Bee-keeper for the first time...

When you successfully complete a random event you will now be given a random event gift box, which will contain a selection of rewards to choose from. The reward options are randomised, but players with higher skill totals will generally be offered better rewards, especially if they have a record of passing random events. Any frog tokens you have will be replaced automatically with random event gift boxes, and your broken axes and pickaxes will be automatically repaired (unless you’ve only got the handle, in which case they’ll be deleted).

For more information on the changes we’ve made, take a look at the forums, and for a full list of the events that have remained in the game, consult the Knowledge Base.

Price-checker

In any bank in RuneScape, you'll eventually run into someone shouting "Pc please", wishing to open a trade window so that they can check the Grand Exchange values of their tradeable items. It seemed a bit silly that you'd need a second player to let you look up that information, so we've added a simple new feature that lets you do it yourself. It's next to the buttons that open your Equipment Stats screen and Items-kept-on-death display. Now you will be able to shift your tradeable items from your inventory into a central window, so that you can see the current price of each item and the total value of the whole "offer".

Mod Ash
RuneScape Content Developer

Quest List Update

Last but not least, we have made a change to the way the quest list interface works. After all, with almost 150 quests in RuneScape it can be a challenge to find the perfect one to do next. From now on, the quest list will allow you to filter out those you can’t do, as well as sort quests by difficulty or keep those in progress at the top. Once you’ve chosen your quest, a right-click option can show you its start location on your world map.

Mod Hew
RuneScape Content Developer


http://news.runescap...item.ws?id=1661
QUOTE (25th February 2009 - Evil Tree)
Strange things are afoot in the woods around RuneScape. An unusual sapling has been seen sprouting among the trees, and it’s growing at an alarming rate. Aided by a familiar-looking farmer, you could help encourage this burgeoning seedling - but keep an axe and tinderbox handy because it could become…an evil tree!

For the lumberjacks and fire-starters among you, this distraction and diversion offers a new way of training your Firemaking and Woodcutting skills; and there are other rewards up for grabs, too, including seeds, logs, birds’ nests, and gold. Like the Shooting Star, evil trees will only stick around for a limited amount of time, so make sure you don’t miss them or you’ll be waiting a while for the next one.

...And if you find yourself face to face with an evil tree without your axe, miles from a bank, don’t worry! The helpful leprechaun has all the tools you’ll need. He might even bolster your rewards with a special ability that will automatically bank any logs you don’t have the space to carry. This perk will last for between five and thirty minutes, depending on your performance.

Mod Trick
RuneScape Developer

Summary:
How to find an evil tree:

Evil trees can appear in one of 26 forest locations; just keep an eye out for leprechauns and thrashing roots (which might try to grab you). If you have completed the Tree Gnome Village quest, spirit trees will offer you directions, clues and teleports.

Requirements to complete Evil Tree:

There are seven types of evil tree, of varying difficulty: normal, oak, willow, maple, yew, magic and elder.
Woodcutting and Firemaking requirements are the same as those required for normal trees, with a level requirement of 85 for the elder evil tree.
To nurture the sapling you will need a Farming level equal to half the Woodcutting requirement of the tree.

You can interact with the evil tree twice a day.

In Other News...

Some of you may have noticed that we are now asking for email addresses when a new account is created. This information may be used in the future to send you important service announcements, or to help recover a lost password (although we will NEVER contact you by email to ask you for your password).

A priority system has been added to the waiting rooms of Soul Wars. Now, players who have been waiting to join a game will be given priority over those who have not been waiting as long. Please note that the priority system does not override the balancing rules, so you will still not be added to a game if there is no room on your chosen team. If you see on the waiting room display that your current team already has too many people, try joining the other team.

Players who have completed the Animal Magnetism quest and have Ava’s Attractor or Accumulator can show it to Nomad to have him enchant their Soul Wars team capes for them. Once enchanted, your cape will return ammunition in much the same way that the Attractor or Accumulator would. Once your cape has been enchanted you don’t need to keep the Attractor or Accumulator with you for the effect to work in Soul Wars.

The Soul Wars avatars have been granted more power! Now, when the avatars make an attack against a player they will absorb some of that player’s Prayer points!

Players knowingly entering a game of Soul Wars that is more than half way through will no longer be awarded any Zeal for their participation in that game. Note that this will only occur if you deliberately enter a half-finished game – if you have been waiting to join a game and not yet been allowed in, you will not be affected. You will be informed of this when you enter a waiting room.

Players in Soul Wars can no longer pick up bandages from the supply areas while they are in combat.

It is no longer possible to cast the Alchemy or Hunter Kit spells in Soul Wars, or light fires in the waiting area.

Finally, in non-Soul Wars-related news, Lokar Searunner, Captain Bentley and Bill Teach now have right-click options so you can travel around a bit faster.




















QUOTE
Once you’ve chosen your quest, a right-click option can show you its start location on your world map.


YES! biglaugh.gif

yes.gif

party.gif biglaugh.gif


Also:
http://www.runescape...article_id=1907

and

http://forum.runesca...om/forums.ws?15,16,921,58444934

QUOTE
Hunter traps were a common casualty of random events, since they'd tend to despawn if you were away for too long. We now attempt to look after your trap, bait and any captured creature while you're in a random event, returning them to you when you come out of it.


YES! biglaugh.gif

{lang:macro__view_post}Xmadole, on 09 August 2009 - 09:28 AM, said:

i wish i actually read the first post of threads.


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#2 {lang:macro__useroffline}   x.. {lang:icon}

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Posted 25 February 2009 - 08:16 PM

Price checker = :DDDD!
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#3 {lang:macro__useroffline}   Charlie {lang:icon}

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Posted 25 February 2009 - 08:39 PM

Thank God for the price checker xD I usually fletch at Lumbridge bank and all I see is "Pc plz! pc plz!" >_>
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#4 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 25 February 2009 - 11:14 PM

I'm liking some of those updates.
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