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Electoral King Or Queen Of Seed!

Poll: Should there be a King/Queen of SeeD? (read below first!!!) (28 member(s) have cast votes)

Should there be a King/Queen of SeeD? (read below first!!!)

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#16 {lang:macro__useroffline}   PsyKchosonik {lang:icon}

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Posted 22 October 2003 - 10:07 AM

To do this we will need to complicate stuffs a lot more.
For example, the ballots should be fair. There must not be double votes or
fake accounts voting.
Question now is how can we ensure this.

If we can vote for a king it will be easy for a large enemy to take over our clan.
Just send in 20 spies..at separate time intervals. total votes = 39.
Enemy wins. Takes over clan. Everyone is confused. Schmism occur.
SeeD cease to be a clan. Not that it will really happen but how can we prevent such a thing from happening.

If we were to create a system of an elected King..there is so much to consider about...our real governments has elaborate systems controling voting and even so has many problems. How can i be sure it wont happen to our little clan.

And i dont find this fun at all...i mean we live in democratic countries (at least most of us) we vote for our government we seen them play monkeys in parliaments,
isnt an online game about escaping into a virtual world where we can enjoy the things that are not in real life?

I just realised my above arguments is such that the King has authorities of a King during his reign, that is 'absolute power' by raw definition of the term KING.

I just realised a little thing that i missed..that is the King must work with Cspace.

If a King has to work WITH cspace...why is he the king then. Is he a figurehead
like Tenno(emperor) from Japan and the Queen of England? How much authority does he hold? is he the second in command? or the first?

Why are we going through so much trouble just to elect a figurehead??
What is the actual function for the king? we need to know this before we can actually vote on whether we need an elected king. Also the term King is for the leader of a monarch...i dont think we can by definition elect a king.. Of course
this is runescape.

Before we do any polling i believe we must first understand what are the duties of
a king and what are his responsibilities and how can having an elected King contribute to the clan..and if its all only for fun..how can this fun thing contribute or
endanger the safety of the clan.


This post has been edited by PsyKchosonik: 22 October 2003 - 10:21 AM

'What doesnt kill me makes me stronger' Nietzsche

Rank: SeeD SuperElite
Garden: Galbadia Garden - Elite Black Knights

<img src="http://img.villagephotos.com/p/2003-10/435495/coollogo_com_114211264.gif" width=388 height=101>



<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>

Character Captain Feng, Human Guard
Hometown: Frionia

<B>Character Stats:</B>
Total Stat Points: 18 + 8(human)
Strength (Stat Points In Strength): 15(4)
Intelligence (Stat Points In Intelligence): (4)
Hit Points: 210/210 (7)
<B>Items:</B>
The staff 'Shennong Che' +50 hp healing each use.

<B>Skills:</B>
1. Summon More Guards (0): EC=0
<font></td></tr></table></center></marquee>
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#17 {lang:macro__useroffline}   Jarik C-Bol {lang:icon}

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Posted 22 October 2003 - 02:03 PM

Personaly, i'm against the idea. From what I have learned about SeeD through the clan website and these forums, we operate on somthing like a democracy already, everyone can put there two cents in (provided it's a subject that warents non-leadership opinions) now, if we elect a king or Queen, we basicly are changeing that entire format of the clan. things like gardens coul be messed up and the general outlook of the clan could change. Basicly, I dont think we need to fix what's not broken. why? because it can change to many things in ways that we may not want.
Now, if this whole idea is to help lighten the load on CSpace( thanks Adoration) then what on earth is the purpose of calling that person King? why not "CSpace's executive elected helper-person"? by calling the person King or Queen, we are insinuating that the person is "head honcho" the in comand. if this is all about helping CSpace out, i'm for it, however, the title of the position should not be "King" but somthing less "powerfull".

This post has been edited by Jarik C-Bol: 22 October 2003 - 02:10 PM

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#18 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 22 October 2003 - 05:42 PM

There's some things that can go wrong with this, like fixed voting, abusing power, bribery, etc. personnally, i dont think we need this because we dont even work like a city. we just post on the forum and talk to some friends. There is no need for a parliament. Plus, what would they do? Organize events? We already have an event coordinater. Stop conflicts? Base and the other generals do a good job of that. There is no need for this. It just makes people have power, and those people could go like "Don't talk to me that way, I'm of high authority!", or "I'll get you banned for that!". This would either be a flop or create more conflicts.
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#19 {lang:macro__useroffline}   argentine14 {lang:icon}

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Posted 22 October 2003 - 05:48 PM

no i dont think there shoudl b a king and queen of seed because you have to think of it this way cspace is the creator of seed which should automaitcally make him the king of seed and that wouldnt be very fair for all of the other guys in seed because they would never have a chance.

argentine14 FIREdevil.gif
Argentine14 (Argy)
Attack- 81
Defense- 81
Strength- 83
Hits- 81
Range- 55
Prayer- 56
Magic- 70
Cooking- 99
Woodcutting- 67
Fletching-70
Fishing-99
Firemaking-71
Crafting- 53
Smithing- 50
Mining- 65
Herblaw- 48
Agility- 61
Thieving- 75
Slayer- 69
Farming- 30
Runecrafting- 35
Construction- 1
Hunter- 1
Combat- 100
Skill Total- 1401
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#20 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 22 October 2003 - 06:00 PM

I say no, because the votes can be easily faked, like if someone creates like 50 new forum acounts and uses all o them to vote, then he/she will have an unfair advantage.
Alo, everyone wo doesn't win will be mad...
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#21 {lang:macro__useroffline}   Maxi {lang:icon}

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Posted 22 October 2003 - 06:27 PM

QUOTE (Adoration @ Oct 22 2003, 07:41 AM)
There are three females (Carol, Jedi and myself) that I can think of right off the top, so the possibility of a Queen is a valid idea. There are more males than females here, but the females of SeeD are nothing to shake a stick at. I'm not trying to harp on semantics here, but we have our chance, too.

There's also Devilgrl, but she's lost touch with practicly everyone in SeeD 'cept me. . .

Anyway, I'm not too fond of this idea myself. It kinda makes most of the management here obsolete, plus it'll be strange having different variations of ruling every three months or so. . .
Posted Image

Master Of Stuff said:

If he does start posting like before, Give him the ban-hammer like Maxi recommended and suggest that he cancel his subscription to "Internet Tough Guy" Magazine.
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#22 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 22 October 2003 - 10:56 PM

Nono.. we're supposed to be desiding WHAT EXACTLY THE PERSON CAN CHANGE!

Geeze you guys, read the post. We are trying to figure things out like this. For instance, the King would not vbe able to affect the garden system, the curent generals (who are still in charge during war) or forum mods and such. They'd be able to affect pretty much everything else, and remember, things can be voided by Cspace!

Plus, Cspace can disable registrations for the two weeks the campaign is going on. Also, we could make people have to post their votes, instead of a poll.
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#23 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 22 October 2003 - 10:57 PM

Unfortunately, I'm going to go for a 'no' on this one.

It's not that the idea is bad, really, it's pretty good, it's just the consequences.

This is giving a good amount of power to a person in SeeD. I mean, not just "mod-power", this is like at least making them a General, 2nd in Command or something. People could get a bit confused over that.

This "luxury" thing? Err... Please review what happened when the Americans revolted in the 1770's. bluetongue.gif Not pretty.

All in all, I'm on a no.
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#24 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 22 October 2003 - 11:06 PM

Fine. How about a test run? We'll have the election, and try it out. I mean, why not add a touch of realism to the clan? Anyway, We'll have an election campaign, for the next two weeks, andas soon as things get messy (whether during rule or during campaign) we can call it quits. How's that sound? We'll have.. you can sign a petition, and get 10 names, we'll void the "King" or "queen"
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#25 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 22 October 2003 - 11:07 PM

I say that first we vote on whether we should even do a test run or not bluetongue.gif Seriously, it could be catastrophic.

Note: I'll read the whole debate bluetongue.gif
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#26 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 22 October 2003 - 11:22 PM

My question is WHY? Why do we even need a king or queen, when we have the generals and cspace. they practically do the things that need to be done. theres nothing else left to do.
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#27 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 22 October 2003 - 11:24 PM

It was just an idea of his that he thought might improve SeeD one way or the other bluetongue.gif

Also, I would like to know some exact specifics of what the King/Queen would be able to do.
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#28 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 22 October 2003 - 11:24 PM

Star jedi for queen and Red falco for king lol *Votes*



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#29 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 22 October 2003 - 11:30 PM

I think everyone is going a little overboard by the name "King or Queen." It is... Just a name. I'm not saying I agree with this, I voted Null. We can see how it turns out as a test run, and if it goes well (Nothing starts up...), then it's fine! Hehe, and i'm not so sure about the luxury thing either. Ahh, well.

QUOTE
I say no, because the votes can be easily faked, like if someone creates like 50 new forum acounts and uses all o them to vote, then he/she will have an unfair advantage.

I don't think anyone would be as dishonest to do that. And we can tell who is cheating by IP addresses.
QUOTE
Alo, everyone wo doesn't win will be mad...

That's just immature for someone to get mad. Whoever gets mad should not be in any positon to compete.

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#30 {lang:macro__useroffline}   PsyKchosonik {lang:icon}

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Posted 23 October 2003 - 03:17 PM

Zolon methinks you should plan out everything before starting the elections.

These questions remain unanswered.

1. Responsibilities of a King

2. How can a King improve SeeD

3. Why do we need a King and whats his purpose.

4. Why do we need to give a certain member of the clan 'luxuries'

5. What will be the negative consequences of an election.

6. If we weigh the odds, is it worth the trouble and risk to create a system for an
elected king?

7. What possible problems will this new system create? Will it create divisions amongst the clan, what can we do to prevent this division?


I believe we need to settle this before doing any action like choosing an electorial
candidate (re: your post on 23rd Oct Announcement Forum)

If you can perhaps elaborate on the duties and the questions we posed..perhaps it will help us out on what exactly you have in mind.

Star, although we can safely assume that everyone in the forum is mature enough
not to get 'mad' but i think subconsiously there will be a division when different
candidates slug it out on each other. I mean i dont really consider the republicans
friends with the democrats. and i believe it will happen here too.

Just my two cents into the matter. I hope i do not offend anyone by standing for
my stance in the matter.

I serve the clan.

Till swords part.

Your friendly neighbourhood philosopher

This post has been edited by PsyKchosonik: 23 October 2003 - 03:33 PM

'What doesnt kill me makes me stronger' Nietzsche

Rank: SeeD SuperElite
Garden: Galbadia Garden - Elite Black Knights

<img src="http://img.villagephotos.com/p/2003-10/435495/coollogo_com_114211264.gif" width=388 height=101>



<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>

Character Captain Feng, Human Guard
Hometown: Frionia

<B>Character Stats:</B>
Total Stat Points: 18 + 8(human)
Strength (Stat Points In Strength): 15(4)
Intelligence (Stat Points In Intelligence): (4)
Hit Points: 210/210 (7)
<B>Items:</B>
The staff 'Shennong Che' +50 hp healing each use.

<B>Skills:</B>
1. Summon More Guards (0): EC=0
<font></td></tr></table></center></marquee>
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