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Arrrrrrrrg! Newbies i hate them!

#1 {lang:macro__useroffline}   puzz {lang:icon}

  • I am weasel!
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Posted 23 October 2003 - 05:39 PM

So I have this newbie come to me he asking for some aromor and a weapon.
I give him it and all he does is say bad thinks like.(U **** more than my grand
mom)thats just a little of it.I hate newbies now i hate them.(sorry for the stars)

This post has been edited by red falco: 23 October 2003 - 05:39 PM

user posted image
Seed Name:Red falco
Darkstrom name:Puzas
Race:Grome
Class:Jester
Hometown:Frionia

Cloths:
Jester outfit +30 hp
Jester staff (power to make people laugh)
UC:4
0

#2 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 23 October 2003 - 05:50 PM

thats why i dont bother giving things to newbs who dont appreciate.
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#3 {lang:macro__useroffline}   Kowboy {lang:icon}

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Posted 23 October 2003 - 07:16 PM

I usually dont give things to noobs unless I am very generous that day, or I know them personally. ( I recommend this be moved to CZ or SI, S Mods choice, hehe.)
0

#4 {lang:macro__useroffline}   yhcln5 {lang:icon}

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Posted 23 October 2003 - 07:19 PM

hum, some newbies are nice
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#5 {lang:macro__useroffline}   Adoration {lang:icon}

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Posted 23 October 2003 - 08:35 PM

Guys, don't waste your time on ingrates, but please remember: one of the core principles of SeeD is being helpful and compassionate. TheSmile.gif Sometimes people demand things of me, people I don't even know, and then say things like "f u" when I don't give them the gp they want. I just tell them to get lost, and am done with it. There are so many NICE new players, tho. The good "noobs" out number the bad, IMO.
Term:
fo' shizzle my nizzle

Pronunciation:
"'fo shizz-ul my nizz-ul'"

Definition:
A slightly aborted version of a declined McDonald's slogan:
Hamburglar: "Come robble my knobble."

Wanna laugh?
0

#6 {lang:macro__useroffline}   argentine14 {lang:icon}

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Posted 23 October 2003 - 10:13 PM

hay comeon imay have 81 fishing and 90 cooking but i still consider myself as a newbie....others dont though....welll now you know why i never give anything to anyone that i dont know anymore.

argentine14 FIREdevil.gif
Argentine14 (Argy)
Attack- 81
Defense- 81
Strength- 83
Hits- 81
Range- 55
Prayer- 56
Magic- 70
Cooking- 99
Woodcutting- 67
Fletching-70
Fishing-99
Firemaking-71
Crafting- 53
Smithing- 50
Mining- 65
Herblaw- 48
Agility- 61
Thieving- 75
Slayer- 69
Farming- 30
Runecrafting- 35
Construction- 1
Hunter- 1
Combat- 100
Skill Total- 1401
0

#7 {lang:macro__useroffline}   xpkerdudex {lang:icon}

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Posted 23 October 2003 - 10:19 PM

lol u argentine...a noob????anyways ya noobs can b really annoying....especially if they follow u in wilderness and 2 low to attack....and the ones who are scavengers in wildereness
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#8 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 23 October 2003 - 10:35 PM

QUOTE (Adoration @ Oct 23 2003, 04:35 PM)
Guys, don't waste your time on ingrates, but please remember: one of the core principles of SeeD is being helpful and compassionate. TheSmile.gif Sometimes people demand things of me, people I don't even know, and then say things like "f u" when I don't give them the gp they want. I just tell them to get lost, and am done with it. There are so many NICE new players, tho. The good "noobs" out number the bad, IMO.

Thank you Lisa. You're a person who's really got her priorities in line. SeeD is devoted to HELPING people like this. Peaceful means not saying, "N00b!" or "F u" or something like that.
Senior Member / Intellectual Crusader
0

#9 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 23 October 2003 - 10:47 PM

*Moved to SeeD Inn*

I'd like to point out that Grand One is the first person I've seen use the "report post" button. Thankees.

The newbies you're talking about are annoying, and I would classify them as "n00bs." n00bs are the bad kind, newbs are the new-and-don't-know-much-RS-stuff-but-are-nice people, and newbies are the nice-and-experienced-at-RS-but-still-low-level. That's just my opinion though.

And headhunter, you're in JROTC? That's cool. I'm in Navy, though...
Those who will remember, will speak fondly of the warm morning breeze.
0

#10 {lang:macro__useroffline}   Adoration {lang:icon}

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Posted 23 October 2003 - 11:59 PM

Thank you, Hyper! TheSmile.gif I wasn't expecting that.
Term:
fo' shizzle my nizzle

Pronunciation:
"'fo shizz-ul my nizz-ul'"

Definition:
A slightly aborted version of a declined McDonald's slogan:
Hamburglar: "Come robble my knobble."

Wanna laugh?
0

#11 {lang:macro__useroffline}   puzz {lang:icon}

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Posted 24 October 2003 - 12:25 AM

QUOTE (Phieta @ Oct 23 2003, 10:47 PM)
*Moved to SeeD Inn*

I'd like to point out that Grand One is the first person I've seen use the "report post" button. Thankees.

The newbies you're talking about are annoying, and I would classify them as "n00bs." n00bs are the bad kind, newbs are the new-and-don't-know-much-RS-stuff-but-are-nice people, and newbies are the nice-and-experienced-at-RS-but-still-low-level. That's just my opinion though.

And headhunter, you're in JROTC? That's cool. I'm in Navy, though...

wow! eek7.gif biglaugh.gif
user posted image
Seed Name:Red falco
Darkstrom name:Puzas
Race:Grome
Class:Jester
Hometown:Frionia

Cloths:
Jester outfit +30 hp
Jester staff (power to make people laugh)
UC:4
0

#12 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 24 October 2003 - 12:42 AM

QUOTE (Phieta @ Oct 23 2003, 06:47 PM)


I'd like to point out that Grand One is the first person I've seen use the "report post" button. Thankees.



And headhunter, you're in JROTC? That's cool. I'm in Navy, though...

whats the report post button do?

whats JROTC?
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#13 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 24 October 2003 - 12:43 AM

QUOTE (red falco @ Oct 23 2003, 07:25 PM)
wow!  eek7.gif  biglaugh.gif

¿Cómo? No comprendo.

Yeah Man, love the new avatar! Anyway... the report post button sends an email to mods of that forum (S-Mods too?) with a link to the post, and a reason for reporting it.

JROTC is Junior Reserve Officers Training Corps... ever hear of the ROTC? That's college; JROTC is high school and there's no commitment to join the military (though if you do, you get early promotions... I believe it's one rate if you're in for 2 years, and two rates for 3 years...)! It's rather fun actually, though I suppose it would depend on your particular unit (Other cadets, your instructors, what kind of events you do, etc.).
Those who will remember, will speak fondly of the warm morning breeze.
0

#14 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 24 October 2003 - 12:46 AM

Usted todavía no ha contestado a mi pregunta.
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#15 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 24 October 2003 - 12:49 AM

Usted me dio la pregunta mientras que contestaba, así que corregí. Estoy solamente en 1A español, y soy aplicaciones perezosas, así que de esta respuesta un traductor (aunque mi respuesta anterior era de memoria).
Those who will remember, will speak fondly of the warm morning breeze.
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