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Halloween Party!

#91 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 01 November 2003 - 11:09 PM

Who got my R2h? bluetongue.gif



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#92 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 01 November 2003 - 11:13 PM

yeah man- yes they were, the pker chasing me did 12, 15, and some toher number. before that he did 17 and 19. but of course they were impure.

spike- i did bluetongue.gif
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#93 {lang:macro__useroffline}   Dragonman {lang:icon}

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Posted 01 November 2003 - 11:22 PM

Sorry that didn't turn out too well. I came very late because I needed to quarantine a virus I found the other day and I was raking leaves all morning. bluetongue.gif I also never got the time beforehand to actually buy the items for the party. I'm very sorry for all of that. Thank you all for waiting for so long. TheSmile.gif

There were many non-SeeDs when we were at Varrock palace, but most left when I didn't drop anything for a while (we switched worlds too). SeeDs shouldn't call non-SeeDs at events noobs though. I know it gets frustrating, but just ask them to leave or just switch worlds. Everyone also could just stand still (don't move) and not say anything. They will eventually leave finding it boring. And if there is anything on the ground (because it's a drop aprty) the host should pick it all up before it appears.

Thanks to everyone that came! I hope the next event I hold turns out better.
Posted Image

"Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know tomorrow."
--K
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#94 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 01 November 2003 - 11:37 PM

Well my dad's meeting is about the boringest thing I have ever been to (that was where I was). Well hope you guys had fun. sad.gif
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#95 {lang:macro__useroffline}   serpharimon {lang:icon}

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Posted 02 November 2003 - 12:41 AM

stupid little event going on at church and how they dont celebrate halloween...i wish i coulda made it...any one have a spare rune large?
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#96 {lang:macro__useroffline}   gustapo {lang:icon}

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Posted 02 November 2003 - 01:00 AM

well i had fun, got a r2h and rune legs off the trick or treating but amazonqueen wasnt happy about me getiing them, she said she wanted to kill me. but anyway it was fun even though all i got out of the drop party was cakes. oh and dragon next time please dont keep us waiting nearly 2 hours before starting.
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#97 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 02 November 2003 - 03:02 AM

Sorry I had to leave in the middle, Draggy, I had to go to Anderson to celebrate my brother's birthday.

So many people came; It was hard to keep under control (Partially because no one would listen for just a minute... Which is usually what happens at Meetings). Guys, next time we have a meeting, try to be patient, and don't blame things on me. I had quite a lot of people flaming me, which I definitely didn't like.

Next time, we need to work on patience and listening skills...

It was quite fun for awhile, though. I'm not saying it was seriously bad TheSmile.gif

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#98 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 02 November 2003 - 03:23 AM

Mabye we should have pbj party II biglaugh.gif Hmmmm i wish i had more cash...... cry.gif
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#99 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 02 November 2003 - 04:34 AM

Hey, who won the costume party? They (Polarbird [?]) said that I won, but i dont think that was official.
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#100 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 02 November 2003 - 04:40 AM

Amazonqueen won
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#101 {lang:macro__useroffline}   gustapo {lang:icon}

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Posted 02 November 2003 - 11:10 AM

yeh even though i should of won *cough*
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#102 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 02 November 2003 - 06:23 PM

Bah.
Left at 1:00 PM EST to do papers, and got only $25 for 53 missed deliveries. That's about 47¢ per paper, or about $4.16 per hour. Poop. Then, with the party over, I went to Scary Movie 3 with a few friends (even though Thomas doesn't know where the busiest street in town is bluetongue.gif).

Maybe I'll make it to another event... soon... I hope... always seem to miss these things.
Those who will remember, will speak fondly of the warm morning breeze.
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#103 {lang:macro__useroffline}   Unrealblight {lang:icon}

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Post icon  Posted 04 November 2003 - 06:16 PM

screama.gif screama.gif dangit dangit dangit Flush.gif Flush.gif doh.gif doh.gif dangit dangit dangit

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