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Last Day Of RS1

Poll: Will you (or did you) take a screenshot of your last day on RS1?

Will you (or did you) take a screenshot of your last day on RS1?

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#16 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 14 December 2003 - 04:26 PM

NEVER!!! besides, you cut off my hand! bluetongue.gif
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#17 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 14 December 2003 - 04:27 PM

Only because you didn't join me, my son.
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<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#18 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 14 December 2003 - 04:33 PM

No, I assumed you were my 3rd cousin twice removed... Whatever_anim.gif


Lol, this is major spam. biglaugh.gif
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#19 {lang:macro__useroffline}   thingymagig {lang:icon}

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Posted 14 December 2003 - 08:14 PM

i sure will take a ss of me, fighting and a lesser with a skull and full rune in my inventory, without wearing it though biglaugh.gif in the memory of runescape, and yes this was my second year playing runescape.... ill miss it :'(
Heros die and legends fall,
Created now a memory wall,
Blood was spilled and skin was torn,
Their action have now been scorned,
What once was great we frown upon,
Different ideals a day does dawn,
Whispering silently into the wind,
Their burnt candles they do tend,
We blow them out and push them away,
But they are great they wish to stay,
Only thecurious reach for their hands,
To help pull them out of the sea onto dry land,
But now we lay them in their graves,
Their spirits pushed back into the caves,
A gust from the north blows to the south,
Hush curious ones, hush your mouths.



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my new new new siggy :D
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#20 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 15 December 2003 - 10:18 PM

I will, but only if Rs1 is going to be demolished. I actually like Rs1 a lot, and wouldn't want it to go.
Senior Member / Intellectual Crusader
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#21 {lang:macro__useroffline}   vegetoacs {lang:icon}

  • The SeeD Reborn... But still Goto's biggest rival :P
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Posted 16 December 2003 - 03:33 PM

Yeah Hyper's right, Rs1 is still pretty good fun. But thats also because we have all become very acustomed to it. Rs2 will take a while to really get used to.

However, should Rs1 be demolished for some reason, then I agree with Gotenks, in that we should hold a party in its honour, for all the Fun and Friends it has given us. biglaugh.gif

Also honour the fact that it brought us, as a clan together. thumb.gif
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