Question Of Zollyness Which would you rather?
#1
Posted 17 December 2003 - 03:23 AM
Well... basically, I prefer the bash. By then, I'll have made 68 smithing (if I get help) and I'll sell off all my plates. Should I sell all the plates and get 700GP for each at the store, I will earn 1.26 Million GP. With that I'll buy like 25 Rune plates. Then, I'll drop them all at the summer bash I'm planning. However.. Christmas gifts will be significantly lesser, and such and such, if you choose that, but you'll still get them.
It's your choice.
It's your choice.
#4
Posted 17 December 2003 - 03:53 AM
The bash all the way!
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<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2
Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead
Me Spells
Sorcerer:
- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.
- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.
- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.
- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.
- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.
- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.
- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.
- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).
- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets
- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.
- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.
- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.
-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.
- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.
-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.
- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.
- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.
- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2
Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead
Me Spells
Sorcerer:
- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.
- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.
- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.
- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.
- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.
- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.
- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.
- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).
- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets
- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.
- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.
- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.
-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.
- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.
-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.
- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.
- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.
- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#6
Posted 17 December 2003 - 05:05 AM
Hmm an intersting topic, X Zolon, if that is truely what you want to do, go for it man. Ipicked bash, I'll help as soon as I can get some free time. I got finals at the moment, so I won't be on as much as I would like. Also have a fiance now.. so things could get a little hectic. Later all.

#7
Posted 17 December 2003 - 08:15 PM
I voted summer bash so that you have time to recover and to reach your goal of level 68 smithing (wish I could help but I can't even mine coal yet, lol; maybe I'll get time to raise it and get some for you).

"Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know tomorrow."
--K
#8
Posted 17 December 2003 - 08:26 PM
I'd go with the bash, XZ. . . If you need the time to get yourself sorted, then do it. There's no need to push yourself to peoples expectations.
We can't make decisions for you though, so just do what you think best.
We can't make decisions for you though, so just do what you think best.
#10
Posted 18 December 2003 - 12:14 AM
u got my pick

Heros die and legends fall,
Created now a memory wall,
Blood was spilled and skin was torn,
Their action have now been scorned,
What once was great we frown upon,
Different ideals a day does dawn,
Whispering silently into the wind,
Their burnt candles they do tend,
We blow them out and push them away,
But they are great they wish to stay,
Only thecurious reach for their hands,
To help pull them out of the sea onto dry land,
But now we lay them in their graves,
Their spirits pushed back into the caves,
A gust from the north blows to the south,
Hush curious ones, hush your mouths.
<img src="http://images.quizilla.com/T/tashamac/1038188772_CMyDocumentsgeddoe.jpg" border="0" alt="Geddoe"><br>Geddoe
<br><br><a href="http://quizilla.com/users/tashamac/quizzes/Which%20Suikoden%20'Hero'%20Are%20You%3F/"> <font size="-1">Which Suikoden 'Hero' Are You?</font></a><BR> <font size="-3">brought to you by <a href="http://quizilla.com">Quizilla</a></font>
my new new new siggy :D
Created now a memory wall,
Blood was spilled and skin was torn,
Their action have now been scorned,
What once was great we frown upon,
Different ideals a day does dawn,
Whispering silently into the wind,
Their burnt candles they do tend,
We blow them out and push them away,
But they are great they wish to stay,
Only thecurious reach for their hands,
To help pull them out of the sea onto dry land,
But now we lay them in their graves,
Their spirits pushed back into the caves,
A gust from the north blows to the south,
Hush curious ones, hush your mouths.
<img src="http://images.quizilla.com/T/tashamac/1038188772_CMyDocumentsgeddoe.jpg" border="0" alt="Geddoe"><br>Geddoe
<br><br><a href="http://quizilla.com/users/tashamac/quizzes/Which%20Suikoden%20'Hero'%20Are%20You%3F/"> <font size="-1">Which Suikoden 'Hero' Are You?</font></a><BR> <font size="-3">brought to you by <a href="http://quizilla.com">Quizilla</a></font>
my new new new siggy :D
#12
Posted 18 December 2003 - 01:36 AM
QUOTE (vietpryde @ Dec 17 2003, 07:31 PM) |
Neither. Your too generous at such a bad position. If you had like 2 mil, and waste 1 mil on rune plates then I would go with the bash, but I think its way too selfless right now. |
that is why we are helping him raise his smithing level. i dont really want the money from it. Zolly will get some smithing levels, and i will get some mining levels. it works out perfectly fine for me.
Sam's gay
#13
Posted 18 December 2003 - 01:37 AM
QUOTE (Killerconvic @ Dec 17 2003, 09:36 PM) | ||
that is why we are helping him raise his smithing level. i dont really want the money from it. Zolly will get some smithing levels, and i will get some mining levels. it works out perfectly fine for me. |
then he goes straight back to zero.
#14
Posted 18 December 2003 - 01:41 AM
QUOTE (vietpryde @ Dec 17 2003, 08:37 PM) | ||||
then he goes straight back to zero. |
no. i am going to give him some nice presents.
Sam's gay