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My Absence From Darkstorm Online

#1 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 17 December 2003 - 07:59 PM

Just so everyone knows, I'm not abandoning DarkStorm by any means. I am currently trying to get the entire site to the point where I can publicize it on other sites and by other means (lol, not spam mail before you ask, Crescens bluetongue.gif ). SeeD will be optimized for Runescape 2 when it is officially launched and CurvedSpace has many features in store for it in the coming months (MMORPG Auction possibility, small downloadable games, DarkStorm ongoing story, and major updates to our gaming section including game-specific sections). Unfortunately I don't have as much time to maintain DarkStorm Online throughout this process, and I'm depending on Ten No Getsu (Rylkan), X Zolon, Hyperfried, Yeah Man, and everyone else to keep things going. Remember that I'm not needed all the time and the forum can progress in any way that everyone would like. Just be mindful that you don't change the plot progression, create new playable classes or races (can suggest them though), or implement any "groundbreaking" items such as super-powerful weapons or starships without me knowing first. Other than that the DStorm Mods (or GMs, for those who are familiar with pen-and-paper RPGs) can continue the progress of the game (they're doing a great job already). One quest-type that I will restrict though is anything involving the Whispering Wood.

Sorry about that, and I hope that everyone continues to enjoy the forum! TheSmile.gif
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#2 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 17 December 2003 - 08:53 PM

I think I too, seem to have been... seemingly negelecting it bluetongue.gif

Maybe I'll set up a few quests n' such, get the blood pumpin' grnwink.gif
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#3 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 18 December 2003 - 02:00 AM

Yeah me too, but I have a reason! I'm stuck in the mining guild until Mr Zolon reopens it. I've been mining for like a week.

Edit: Points below... Spam...

This post has been edited by vietpryde: 18 December 2003 - 02:09 AM

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#4 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 18 December 2003 - 02:04 AM

user posted imageSir yes SIR! Cspace!
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<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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