Current Contributors
Obiwan22
Final F8
Shadowblade
Ryl
Traver
Killerconvic
Genie: (I don't know why he came, he just appeared to me while training) Gives a magic lamp in your inventory which gives you experience in a chosen level.
Drunken Dwarf: (Another totally random monster...I think) He gives you a beer and kebab in your inventory.
A mysterious old man: (I was smelting in Al Kharid and he appeared) He has given me 640gp... Also has given uncut gems
Strange plant: Each time this has appeared i've been doing different things so it must just ppear when it feels like it. You have to pick the fuit or the plant will poison you. I don't know what the fruit does, it had no effect when i ate one. (anyone know what it does?)
Swarm: Happens when it feels like it... All you can do is run from these. they hit you but you cant hit them.
Creeping vine: Never seen one... all I know is, if you see one, DO NOT MOVE! or they will kill you. False Gods (level 106) told me the first one he saw hit him for 12 four times! and killed several of the people around him. So this event is extremely dangerous.
River Troll (Lvls <159)

<170 hp
100% Drops: None
Drops: Raw Tuna, Raw Sardine, Raw Pike, Fishing Bait (30), Fishing Potion(3), Casket.
Location: Fishing areas
Aggressive: No
Flee: No
Sneaky Tricks: None
Additional Information: Will appear after fishing for a long time. Only attackable by the person they are after. They will only be aggressive towards the person they are attacking, not to anyone else.
Rock Golem (Lvls <159)

<170 hp
100% Drops: None
Drops: Dwarvern Stout, Coal, Bronze Bar, Chaos Talisman, Half of a key.
Location: Mines
Aggressive: No
Flee: No
Sneaky Tricks: None
Additional Information: Will appear after mining for a long time. Only attackable by the person they are after. They will only be aggressive towards the person they are attacking, not to anyone else.
Shade (Lvls <159)

<170 hp
100% Drops: None
Drops: Black robe.
Location: Anywhere
Aggressive: No
Flee: No
Sneaky Tricks: None
Additional Information: Appear after training combat, or burying bones for a long time. Only attackable by the person they are after. They will only be aggressive towards the person they are attacking, not to anyone else.
Tree Spirit (Lvls <159)

<170 hp
100% Drops: None
Drops: Bronze Axe, Iron Axe, Steel Axe, Black Axe, Mithril Axe, Adamant Axe, Rune axe, Banana, Nature Rune (5-22), Marentil.
Location: Trees
Aggressive: No
Flee: No
Sneaky Tricks: None
Additional Information: Will appear after a long time of cutting trees. Only attackable by the person they are after. They will only be aggressive towards the person they are attacking, not to anyone else.
Watchman (Lvls <159)
Member Only

<170 hp
100% Drops: None
Drops: Coins (30-105), Herb, Water Rune (50), Nature Rune (8), Steel Bar (1-3)
Location: Stalls, thievable NPCs
Aggressive: No
Flee: No
Sneaky Tricks: None
Additional Information: Will appear after a lot of thieving. Only attackable by the person they are after. They will only be aggressive towards the person they are attacking, not to anyone else.
Zombie (Lvls <159)

<170 hp
100% Drops: None
Drops: Dragonbones (1-6), Big Bones (1-10), Bones (1-20), Fishing bait (15-50), Chaos Rune (50), Nature Talisman.
Location: Anywhere
Aggressive: No
Flee: No
Sneaky Tricks: None
Additional Information: Will appear after burying many bones. Only attackable by the person they are after. They will only be aggressive towards the person they are attacking, not to anyone else.
Rock Gas: I don't know the name of this random events, but, it happens when you mine too much (I think). A gas comes out of the rock you're mining and your pickaxe...blows up. Go to the Dwarven mine pickaxe shop to get it fixed.