![bluetongue.gif](http://www.cspacezone.com/forums/public/style_emoticons/default/bluetongue.gif)
Anyway, I personally see this faction having a ton of potential. It could even be the branch of SeeD that gets factions going in general. I am more than willing to help promote it because of this potential, but I would recommend a few things first to boost the guild's activity and membership (up to Traver though):
- The site's URL should probably be somewhere in the guild news/message thing at all times in some way, would promote activity in the community and help everyone get to know each other. This is commonly done in some guilds I know in other games, would probably help here.
- Once we have capes I can probably recruit a large number of members if desired. Thinking that maybe at first we should hit the newbie world, since we're new right now we don't have much strength anyway. Even if those we recruit now are lower, they'll become strong at about the time when we become stronger as a whole and in numbers. Won't be as strong at this moment, but looking a little bit ahead that would change.
- To go with the above we should probably decide on a cape design.
Just suggestions, still Traver's faction, but I think it has a lot of potential just waiting to be reached.