This post has been edited by yeah man: 26 July 2003 - 05:16 AM
My Characters Of Roleplay these are the people i'll be using here
#16
Posted 26 July 2003 - 05:14 AM
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<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2
Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead
Me Spells
Sorcerer:
- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.
- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.
- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.
- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.
- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.
- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.
- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.
- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).
- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets
- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.
- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.
- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.
-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.
- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.
-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.
- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.
- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.
- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#18
Posted 26 July 2003 - 05:32 AM
Race: Assassins
Sex: Male
Age: 20
Skills: Master Swordsman and Spy Skills
Home Town: Bloomingsloth
Height: 9' 5"
Weapon: Collossus Sword (Two-Handed)
Helmet: Veil Steal
Amulet: The Mahim-Oak Curio
Body Armor: Arkaine's Valor
Rings: The Constricting Ring
Rings2: Bul Kathos Wedding Band
Belt: Nosfaretu's Coil
Legs: Shadow Danver
Background: The Order of Mage Slayers was formed after the Vizjerei survived the tragedy brought on by Bartuc and Horazon. Their purpose was to watch for rogue magi that may become corrupted by the forces of Evil. To be effective at this task they were trained in abilities that were not conducive to Demonic corruption. Living as rumor and myth to the general population, even other magi knew very little about this mysterious order. Their reputation was shrouded in mystery and the simple fear of their retribution almost ensured steadfast vigilance against corruption amongst those who knew they were real.
Assassins do not employ the magical arts directly; rather, they use enchanted items that mimic elemental powers and can be used autonomously. To further avoid potential corruption, they focus on the natural abilities of the mortal body - powers of the mind and unarmed combat.
Strength 350
Dexterity 100
Vitality 50
Energy 25
Stamina 100
Life 150
Mana 350
This post has been edited by Spikeout: 26 July 2003 - 05:48 AM
#19
Posted 26 July 2003 - 08:50 PM
Race: Human
Gender: Male
Alignment: Evil
Age: 21
Skills: Mage
Height: 5' 5"
Weight: 99 1/2
Favorite Weapon: Arbane's Sword +2
Helmet: Helm of Glory
Amulet: Amulet of Power
Body Armor: Mail of the Dead
Right Hand Ring: Ring of Protection +2
Left Hand Ring: Ring of Invisibilty
Belt: Girdle of Piercing
Boots: Boots of Stealth
Cloak: Cloak of the Wolf
Apearance: Yellow eyes, Blonde hair.
Stats:
Dexterity: 40
Endurance: 40
Strength: 40
Speed: 45
Intelligence: 45
Wisdom: 40
Mana: 40
Life: 60
Energy: 40
Hunger: 50
Stamina: 50
Charisma: 65
Charisma Defence: 65
This post has been edited by Darkness 22: 08 February 2004 - 01:29 AM
“In the valley of hope, there is no winter.”
#20
Posted 30 July 2003 - 08:42 PM
Race:Halfling
Gender:Male
Side:Nuetral
Living:Thief/Assasinist
Age:17
Speacail Skills:Hel* Soul (A magical vine of slow death)
Height:3' 1"
Weight:52 1/2 pounds
Clothes:Black Trench Coat (red skull on back of coat) Black Shirt, Red tie, Black pants, Black "Steel Toed" Boots Necklace of Agility.
Armour:Right shoulder Pouldron (spikey)
Fave Skills:Agility and Speed
Face:Red eyes (Sephiroths hairs style only red And Black tips) Scar over his right eye and a tattoo of a red skull on his left temple.
Weapon:Daedrick Dagger of Hel*.
This post has been edited by Sir Blackma: 30 July 2003 - 08:43 PM
It's like nostalgia randomly coming back...
How many times has it been now? Haha.
Also, if there was ever any confusion,
Sir Blackma does not mean Sir Blackman,
and I am WHITE. Just thought I'd clear
that up lol.
#21
Posted 31 July 2003 - 01:36 AM
QUOTE (Dart060 @ Jun 21 2003, 03:12 AM) |
Heres one i thought up of. Name: Satourus. Gender: Male. Age: Unknowen. Race: Demon. Skills: Elite Axeman. Favourite Weapon: Vulcans Axe. Height: 7' 22" Equipment: Vulcans Axe, Helmet of Death, Devils whip, Plate of Inferno, Boots of agility, Leg armour of ****. Alignment: Chaotic evil History: is evil and will allways be evil. (you allways would be evil if you were the son of the devil) Other items: Scroll of inferno, scrool of healing, amulet of protection of Water attacks or spells, Scroll of hells minions. |
This sounds alot like Golden Sun....did you get it from there?
PS : Yes I know and also the name is quite similar and "Boots of agility" are also in GS.
This post has been edited by sk8boarder32: 31 July 2003 - 01:58 AM
#22
Posted 31 July 2003 - 01:54 AM
QUOTE (sk8boarder32 @ Jul 30 2003, 08:36 PM) | ||
This sounds alot like Golden Sun....did you get it from there? |
i agree vulcans axe is in GS too
#23
Posted 31 July 2003 - 07:58 PM
It's like nostalgia randomly coming back...
How many times has it been now? Haha.
Also, if there was ever any confusion,
Sir Blackma does not mean Sir Blackman,
and I am WHITE. Just thought I'd clear
that up lol.
#25
Posted 01 January 2005 - 11:15 PM
Age: 11
Gender: Male
Attribute: Good
Weapons: Bow and Arrow, Spells, Long Sword.
Height: 130cm. [Im from Australia.]
Weight: 25kg. [Look above.]
Looks: A young boy, brown hair, blue eyes, wearing a red jacket, blue jeans and a blue backpack with his Spellbook, diary and Bow and Arrows in it.
Spellbook: Fire: Burns and Damages. Icy Blast: May Freeze. Thunder Storm: May paralise. Team Heal: Heals everyone in the range of the spell.
Combos-
Fire Blade: Sword+Fire
Icy Sword: Sword+Icy Blast
Thunder Strike: Sword+Thunder Storm
Fire Arrow: Fire+Bow and Arrow.
Ice Arrow: Icy Blast+Bow and Arrows
Thunder Arrow: Thunder Storm+Bow and Arrows
Sword Dance: Sword+Team Heal
Fire Dance: Sword+Team Heal+Fire
Freeze Dance: ^^+^^^^^^^+Icy Blast
Thunder Dance: ^+^^^^^^^+Thunder Storm.
Stats
Dextirity:50
Enurance:60
Mana:60
Strength:40
Life:75
Intelligence:60
Wisdom:40
Statima:50
Energy:50
Hunger: 55
Charisma:30
Charisma D: 40
Speed: 50
[Note: 620 points seems abit high, eh?]
#29
Posted 09 December 2005 - 08:08 AM
Name:Sancruka
Gender: Male
Age:Unknown
Race:Dragon-man
Skills:Elemental powers
Favorite weapon: Wyverns Blade
Alignment:Unknown
Appearance:Green scaled, black-eyed, tough voice, super-sharp teeth and forked tongue.
Height:7" 12
Weight:Never been measured
Equipped with: Wyverns Blade, Kanta Shield, Armour/Chest plate of Belkan, and the mystical Yancora agility medallion.
History:Born on the cliff-tops of Mt. Alkazar, and a few months after he left home and evil human named Khandarin destroyed his home- since then Sancruka had been devoted to tracking down Khandarin anad killing him.
Other items:Mystical elemental powers.
Stats:
Dexterity:95
Endurance:72
Speed:67 (boosted when activated the Yancora medallion)
Intelligence:89
Wisdom:98
Mana:32
Life:81 (boosted when activated the Armour/Chest plate of Belkan)
Energy:53
Hunger:54
Stamina:87
Charisma: 73
Charisma Defence:75
All his moves and combos are unknown- yet very powerful.