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Guild Wars 2 Trailer

#1 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 20 August 2009 - 01:08 PM

Rawr. http://www.gametrail...ld-wars-2/54629

So... Thoughts anyone? It was a bit light on any actual gameplay, but at least they showed a reasonable amount of in-game graphics. It's all giving me the impression that it might still be a way off the horizon, but any sign of progress is good at this point. And some of those areas look stunning. biglaugh.gif

Oh, and there's some concept art at http://www.facebook....id=114036714208 too.
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#2 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 20 August 2009 - 01:35 PM

I want it :3
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#3 {lang:macro__useroffline}   Yevgeny Borisovitch Volgin {lang:icon}

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Posted 20 August 2009 - 01:43 PM

Aww, man. They still haven't given us a release date D:

But some of those areas look amazing, although, like you said, it didn't show any gameplay. I guess we'll have to wait a little longer.

The concept art is pretty too.
(wyv btw)
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#4 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 20 August 2009 - 02:07 PM

Well I'm not expecting too many surprises in gameplay. Although...

QUOTE
The skill system will be modified. There will be fewer, less complex skills which may behave differently in different situations, such as if the character is jumping or is surrounded by monsters.

That sort of suggests that there will be more movement involved in battles, if they're actually making jumping a big enough part that it'll affect skills.
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#5 {lang:macro__useroffline}   Aaron {lang:icon}

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Posted 20 August 2009 - 05:58 PM

As far as I know they're still in alpha testing. I really can't wait, though. GW2 is going to be awesome.
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#6 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 20 August 2009 - 08:43 PM

QUOTE (Goto @ Aug 20 2009, 06:08 AM) <{POST_SNAPBACK}>
It's all giving me the impression that it might still be a way off the horizon, but any sign of progress is good at this point. And some of those areas look stunning. biglaugh.gif


I like "way off the horizon." Suggests we'll be getting a quality game when the time comes. Plus, gives me a chance to finish Prophecies and maybe start on another campaign. Maybe. ;P

Will check out the video later; busy atm <_<
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#7 {lang:macro__useroffline}   x.. {lang:icon}

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Posted 20 August 2009 - 10:29 PM

{expletive ninja'd by Cspace}, that's sexy.
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#8 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 22 August 2009 - 11:31 AM

There's been a few interviews since then, mostly rehashing the information that has been around for a while. They've mentioned that there will be more non-combat stuff in the game, including crafting. Also that there won't be 'quests' as we know them, there will be 'events' that happen at random intervals, the example that keeps getting thrown around is a herd of centaurs attacking a garrison and all the nearby NPCs and PCs having to band together to hold them back. It's an interesting take on questing in a persistent world, but when I've seen it in the past it hasn't been incorporated very well. I'm hoping Anet can get it right. Presumably story-relevant stuff will still be instanced, as in the past.
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#9 {lang:macro__useroffline}   Dragonman {lang:icon}

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Posted 22 August 2009 - 02:49 PM

This trailer didn't pump me up too much, I wish they'd invest in making more cinematics like Blizzard does. I am still much more thrilled for Diablo 3 at the moment (which just recently released the new Monk class preview).
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#10 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 23 August 2009 - 05:25 AM

Well for me at least, cinematics are cool but cinematics as game trailers bore me. They tell you nothing of substance, I'd really rather see gameplay so that I can get a feel for how close to completion something is. The GW2 trailer shows that the in-game graphics are relatively complete (they've since stated that it was entirely done in the engine, no trickery involved), but we didn't get to see any actual gameplay unfortunately. sad.gif
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#11 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 04 September 2009 - 12:31 AM

Their PvP idea is okay, but...I wish they could add more PvP aspects to the game then that sad.gif

Looks amazing as expected though
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#12 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 18 September 2009 - 05:35 AM

Seemed to me more like a really long teaser than an actual trailer.
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#13 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 23 September 2009 - 06:39 AM

Well I'm not quite sure where the distinction lies, but it outlined the overall story of the game and showed a reasonable amount of in-game graphics so I'd say it wasn't too bad.
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#14 {lang:macro__useroffline}   Dragonman {lang:icon}

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Posted 24 September 2009 - 11:21 PM

I personally didn't notice much in-game graphics there, just a lot of the art cut-outs. I think some gameplay footage is essential to make a game teaser a trailer. But that's probably what they're still working on. bluetongue.gif
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#15 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 03 October 2009 - 07:35 AM

The second half was almost all in-game graphics
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