im gonna make the same arguments you made against my form of council. well... peopel have more power than cspace! if thats not too much power, i dont know what is. and why change when everyone is valued as government right now. we all choose decisions, we all are council. so why change?
can someone tell me why this is SOOOOOOO much beter than my idea?
3 Branches 3 Branches
#17
Posted 16 May 2003 - 10:37 AM
I sorry x zolon. I am unfamiliar with your council Idea and I'm sure that I would have had something to say about it if I had been around when It was disscussed. I have to go soon so I haven't read it yet. I intend to read it and get back to you later today. I for one think that this idea won't happen because of impractability. but I love to discuss such Ideas and debate them.
now, about taking to much power away from cspace, I think that your corrections are good and something I have overlooked. What we could do is just make a rule that says cspace has power over everything period... problom slolved. got to go, will post again
-ohtaren
now, about taking to much power away from cspace, I think that your corrections are good and something I have overlooked. What we could do is just make a rule that says cspace has power over everything period... problom slolved. got to go, will post again
-ohtaren
Anar caluva tielyanna
(may the sun light your path)
(may the sun light your path)
#19
Posted 16 May 2003 - 09:30 PM
Zolon, I think that your council was a good idea, but I think many think that this is a little better because it is really based on something that actually exists and is known by many, and also, (no offence) yours was a little complicated...
I really express freedom of this board, unless it's totally copying, which this is not.
I really express freedom of this board, unless it's totally copying, which this is not.
Senior Member / Intellectual Crusader
#22
Posted 23 June 2003 - 06:37 PM
If SeeD were much more active (unfortunately more than would make Runescape a game) this would work. It has been proven to work in the U.S. government (this idea is almost exactly based on the government), though it would be extremely difficult to implement in a gaming clan. Though it seems like a good idea (and is a good idea), it would probably not work as expected. When looking at how various clans function, I've found that the clans based on complex organizational structures are more likely to break apart since few actually take the time to understand how these systems work. The result is that little changes, but more have "official" roles with little or no power.
I am willing to hear more input on this, but I believe that SeeD's current simplicity would work best for us at the moment. Everyone's views are always welcome in our current system, and I try my best to let the clan run itself when appropriate.
I am willing to hear more input on this, but I believe that SeeD's current simplicity would work best for us at the moment. Everyone's views are always welcome in our current system, and I try my best to let the clan run itself when appropriate.