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Gunbounders?

#91 {lang:macro__useroffline}   Doomed1 {lang:icon}

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Post icon  Posted 26 September 2004 - 10:43 PM

So... mentors are allowed to lose to their students? eek7.gif
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#92 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 26 September 2004 - 11:21 PM

Eheheheehehehe

Yup bluetongue.gif

SierraC3.gif
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#93 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 27 September 2004 - 12:25 AM

If they're good mentors, yup. bluetongue.gif

You should play against me now, I'm so rusty you should be able to beat me with ease.
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#94 {lang:macro__useroffline}   Doomed1 {lang:icon}

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Posted 27 September 2004 - 10:32 PM

My god!!! sicka.gif

You totally owned me... I am so nooby now... icon_sweatdrop.gif
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#95 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 28 September 2004 - 12:37 AM

Ehehehehe, we dont 0wn j00.... much bluetongue.gif
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#96 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 28 September 2004 - 12:55 AM

I will pwn all of u with my hammer and chat spam!

*gouges eye out with Golden Hammer*
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#97 {lang:macro__useroffline}   Doomed1 {lang:icon}

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Posted 28 September 2004 - 01:27 AM

nonono2.gif I want to do at least a 2v2 with SeeDs.
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#98 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 28 September 2004 - 02:03 AM

Yeah, I need to get to know a few other players so it's not always 1v1.
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#99 {lang:macro__useroffline}   Doomed1 {lang:icon}

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Posted 28 September 2004 - 03:56 AM

So I don't get owned by you two only icon_sweatdrop.gif
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#100 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 28 September 2004 - 07:25 PM

schedule a game biglaugh.gif
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#101 {lang:macro__useroffline}   Doomed1 {lang:icon}

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Posted 28 September 2004 - 10:39 PM

icon_sweatdrop.gif Takes too long to schedule short-term games like that.
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#102 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 28 September 2004 - 11:11 PM

Thatd be madness biglaugh.gif

How about 4 of us on a team biglaugh.gif

Just us SeeDs Annihilating peoples bluetongue.gif

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#103 {lang:macro__useroffline}   Doomed1 {lang:icon}

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Posted 29 September 2004 - 02:42 AM

eek4.gif I don't think so. We could be wiped out by anyone. Rank does not matter!!! ...Although avatars do in an avatar on server thumb.gif
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#104 {lang:macro__useroffline}   Doomed1 {lang:icon}

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Posted 29 September 2004 - 02:46 AM

Intentional double post, I shalt make a scheduled GunBound event!!! coolgleamA.gif
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#105 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 29 September 2004 - 03:07 AM

oohhh Goody! biglaugh.gif biglaugh.gif biglaugh.gif

Where do we sign up?!?!

biglaugh.gif biglaugh.gif biglaugh.gif biglaugh.gif

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