New Rank? Take a read.
#1
Posted 25 July 2004 - 05:37 AM
Recently it has been pointed out many times that Moderators are not supposed to be a leadership position, but are meant to simply help with the administration of the boards. Although many of the qualities that make good moderators make good leaders, it still feels to me there is a hole in the hierarchy.
I feel the clan could benefit from a more structured approach. As it is now the official SeeD ranks only include General and Elite General, as well as the specialty ranks (such as Star the HCR, Draggy the head of events, etc.). Many have complained about the lack of leadership positions to occupy, but many have also complained they don't want there to be too many generals. Generals are capable of leading the clan and must therefore be handpicked by Cspace, having too many of them defeats the purpose. I believe there should be a rank below General, to both give people a trial run at responsibility and to make it more likely there is somebody around to sort out disputes. Traditionally the Commanders were supposed to perform this role, but that became simply a Garden-related position, and now is totally inactive anyway.
I propose a position imbetween Member and General, which for now shall be called... Captain. (name subject to change, I can't think of anything better)
They'd be able to have more restricted control over the clan, mostly for sorting out disputes, trying to help out with leadership if a General or higher isn't around, etc. There could be a fair few of these without tipping the balance of power, meaning more people would have a go at responsibility. Although they'd have to be responsible, it'd be easier to get Captain than to get General, and would also give Cspace more ease in picking who deserved promotion. Basically think of Generals asSuper Moderators with control over most things, and Captains as Moderators with less control over the clan.
I've probably done a bad job of explaining this, but please post comments, suggestions, criticism (constructive though, give reasons why not), etc.
I feel the clan could benefit from a more structured approach. As it is now the official SeeD ranks only include General and Elite General, as well as the specialty ranks (such as Star the HCR, Draggy the head of events, etc.). Many have complained about the lack of leadership positions to occupy, but many have also complained they don't want there to be too many generals. Generals are capable of leading the clan and must therefore be handpicked by Cspace, having too many of them defeats the purpose. I believe there should be a rank below General, to both give people a trial run at responsibility and to make it more likely there is somebody around to sort out disputes. Traditionally the Commanders were supposed to perform this role, but that became simply a Garden-related position, and now is totally inactive anyway.
I propose a position imbetween Member and General, which for now shall be called... Captain. (name subject to change, I can't think of anything better)
They'd be able to have more restricted control over the clan, mostly for sorting out disputes, trying to help out with leadership if a General or higher isn't around, etc. There could be a fair few of these without tipping the balance of power, meaning more people would have a go at responsibility. Although they'd have to be responsible, it'd be easier to get Captain than to get General, and would also give Cspace more ease in picking who deserved promotion. Basically think of Generals asSuper Moderators with control over most things, and Captains as Moderators with less control over the clan.
I've probably done a bad job of explaining this, but please post comments, suggestions, criticism (constructive though, give reasons why not), etc.
#4
Posted 25 July 2004 - 01:19 PM
Make me a general All-Great-and-Powerful-Cspace!!! 
Anyways, in commenting on this, it's an interesting idea, yet a purposeless one. All it's doing is satisfying certain members' demands of leadership roles, and they wouldn't really be DOING anything anyway. To be a leader, you need to at least have a rightful purpose, which this idea doesn't quite merit.

Anyways, in commenting on this, it's an interesting idea, yet a purposeless one. All it's doing is satisfying certain members' demands of leadership roles, and they wouldn't really be DOING anything anyway. To be a leader, you need to at least have a rightful purpose, which this idea doesn't quite merit.
Senior Member / Intellectual Crusader
#5
Posted 25 July 2004 - 10:30 PM
I agree with the idea, though I don't see much purpose. SeeD, as a clan, is not active in Runescape. Many members of SeeD are active, but not necessarily as a clan. Maybe if this was implemented, the Captains would throw all of SeeD a huge drop party
(to promote activity as a clan).
Other than parties, I see no real purpose.

Other than parties, I see no real purpose.
Sam's gay
#6
Posted 26 July 2004 - 08:01 AM
Well I was writing it as I went along, so it isn't exactly complete. It would have to be revised, as well as a brainstorming of what the 'Captains' are in charge of.
QUOTE |
All it's doing is satisfying certain members' demands of leadership roles, |
Ah, but it would also give Cspace a better idea as to who should be promoted, a sort of test of their leadership capabilities before they were promoted to General. Two of the three people who have posted have asked to be a general, surely that shows both that people feel a need for positions as well as that anything that helps Cspace evaluate others for promotion is a good thing. Having an overflow of Generals is counter-productive, but that isn't likely to apply as much with Captains. I'm not saying the idea is perfect, but it's something I feel we're lacking and would like to see it revised until it's an idea that would work well.
#8
Posted 28 July 2004 - 12:42 AM
Yes, a Captain...Maybe each General gets assigned 1 (maybe 2?) Captains to assist them with whatever. Captains could request of course who they want to serve under, or visca versa (Gen.s choose which captains they want, etc.)
-The Infamous-
...Retired...Not returned
...Retired...Not returned
#9
Posted 29 July 2004 - 07:42 AM
QUOTE (Muler @ Jul 28 2004, 10:42 AM) |
Yes, a Captain...Maybe each General gets assigned 1 (maybe 2?) Captains to assist them with whatever. Captains could request of course who they want to serve under, or visca versa (Gens choose which captains they want, etc.) |
Hmm.. Interesting idea, and could possibly work quite well. Naturally the Captains would have to be able to work independently of the Generals, but having someone in particular to be able to ask for advice is a good idea.
I'm not entirely sure what you mean KC. Gardens have proven inactive, but that doesn't really say a thing about the leaders of those gardens. Nobody is to blame for a lack of activity, the clan is just more focused on all chatting in a large group, not splitting up. Having a more structured approach to leaders isn't what failed, just the garden system in general.
I've heard Cspace say that doing much to the Garden organisation would void any leadership positions below General. To allow flexibility in future updates, the leadership should not be dependent on Gardens. Not only are the Commander and Headmaster ranks not used at all currently, but they're actually stopping anything else from being incorporated instead. Many of those that are Commanders or Headmasters would be obvious choices for Captain-ship (or even General-ship, in one or two cases), so it wouldn't be as difficult a choice to appoint them as might be expected.
#10
Posted 29 July 2004 - 10:28 PM
This is being highly considered
This is a great idea, not saying that we must, but perhaps we could have more than one rank of the same level focusing on different aspects of SeeD? They would be of the same level (one below General), but maybe some would focus on disputes, others would focus on keeping events and fun things coming, and then a third group could be like Headmaster or General assistants?
Just a thought.
This is a great idea, not saying that we must, but perhaps we could have more than one rank of the same level focusing on different aspects of SeeD? They would be of the same level (one below General), but maybe some would focus on disputes, others would focus on keeping events and fun things coming, and then a third group could be like Headmaster or General assistants?
Just a thought.


#11
Posted 29 July 2004 - 11:07 PM
QUOTE (Gotenksjr3 @ Jul 29 2004, 03:42 AM) |
I'm not entirely sure what you mean KC. Gardens have proven inactive, but that doesn't really say a thing about the leaders of those gardens. Nobody is to blame for a lack of activity, the clan is just more focused on all chatting in a large group, not splitting up. Having a more structured approach to leaders isn't what failed, just the garden system in general. |
I mean that Captains would have to serve over people, in some way. If they are not given a group to command, then the rank is pointless.
Sam's gay
#14
Posted 31 July 2004 - 12:05 AM
Nice idea, Cspace! Several ranks of the same level, focused on different things? Means more people get a shot at leading things, but they only get the aspect of it they're good at. (doing lots of events, helping to solve conflicts, etc.)
I understand you Killer and I can also understand your reasoning, but there are limitations on setting things up like that. Only a handful of gardens still have active commanders, people leave and new people join. As soon as the commanders leave, a specific garden is left without leadership, and it's not like we can just appoint a new one every time that happens. (hard to tell if people are coming back, might not be suitable people in that garden, etc.)
*Gives rat the bribe he offered for postage of support*
Just Kidding
I understand you Killer and I can also understand your reasoning, but there are limitations on setting things up like that. Only a handful of gardens still have active commanders, people leave and new people join. As soon as the commanders leave, a specific garden is left without leadership, and it's not like we can just appoint a new one every time that happens. (hard to tell if people are coming back, might not be suitable people in that garden, etc.)
*Gives rat the bribe he offered for postage of support*
Just Kidding

#15
Posted 05 August 2004 - 06:25 AM
Sorry to double post, but I want to make it a little more obvious, so that those that haven't seen it can post their opinion.
Cspace has said something like this will probably be added, but any suggestions or criticisms will be noted. So basically if you read it and think of something that would work better, you have a pretty good chance of having your thoughts directly influence SeeD's structure
.
Cspace has said something like this will probably be added, but any suggestions or criticisms will be noted. So basically if you read it and think of something that would work better, you have a pretty good chance of having your thoughts directly influence SeeD's structure
