The Mods Are Lightening Up A Little
#19
Posted 13 August 2004 - 12:30 AM
Ok.. a couple of things to respond to here.
1. I'll try to do my best to keep the boards light, I prefer not to go with heavy moderation by choice anyway. I do tend to move things to their proper places, because otherwise having different boards seems a little pointless.
2. Baseballl, I believe you when you say you're not trying to create more fights, but please don't list people by name like that, and be a bit careful with your humour. You may find it funny, but the people it's directed at may not think it's a joke, or may not appreciate being subjected to it. We don't want any grudges between members, so do your best to avoid creating any, eh?
3. I'm not sure I'd agree with Zolon's idea for a remake of the Moderation system. 6 boards per regular mod is a bit heavy, quite a few of our best people are limited in how long they can spend on the boards, it wouldn't be fair on them to expect that much. Furthermore that would mean having far less mods, and I know you wouldn't be happy if somebody suddenly took away your responsibility for no particular reason. Neither would most of the others, that's something that may have to be taken into account. I'm not against change, I just don't know if this would be the best way in which to do so.
4. As far as picking moderators, I agree that Moderators shouldn't be the thing that is picked by people other than Cspace. However there may not be such reservations if it was a rank not related to the board. Most likely something along the lines of the 'Captain' idea in the suggestions board. Perhaps a new secure board only able to be seen by Captains, Generals, etc. where possible promotions can be discussed, to stop it being one persons decision (having one person make a decision introduces too much bias to the choice).
1. I'll try to do my best to keep the boards light, I prefer not to go with heavy moderation by choice anyway. I do tend to move things to their proper places, because otherwise having different boards seems a little pointless.
2. Baseballl, I believe you when you say you're not trying to create more fights, but please don't list people by name like that, and be a bit careful with your humour. You may find it funny, but the people it's directed at may not think it's a joke, or may not appreciate being subjected to it. We don't want any grudges between members, so do your best to avoid creating any, eh?

3. I'm not sure I'd agree with Zolon's idea for a remake of the Moderation system. 6 boards per regular mod is a bit heavy, quite a few of our best people are limited in how long they can spend on the boards, it wouldn't be fair on them to expect that much. Furthermore that would mean having far less mods, and I know you wouldn't be happy if somebody suddenly took away your responsibility for no particular reason. Neither would most of the others, that's something that may have to be taken into account. I'm not against change, I just don't know if this would be the best way in which to do so.
4. As far as picking moderators, I agree that Moderators shouldn't be the thing that is picked by people other than Cspace. However there may not be such reservations if it was a rank not related to the board. Most likely something along the lines of the 'Captain' idea in the suggestions board. Perhaps a new secure board only able to be seen by Captains, Generals, etc. where possible promotions can be discussed, to stop it being one persons decision (having one person make a decision introduces too much bias to the choice).
#20
Posted 13 August 2004 - 12:35 AM
as far as those mod "mod councel" people go, I think that cspace should pick the mods, and handle the mods, unless he finds it hard, or just doesn't want to. THEN we have people do his job.
Many times i have seen people try to make this more of a republic than cspace's forums. And while I can see how that would make things better in some ways, I must state again taht cspace pays for these forums, and he should be able to do whatever the heck he wants with them.
If you don't like what he, or other mods are doing, just have a look at my signature, and all your problems will be solved
About Base's mod-god comment, i read it as being good natured fun, but it may have been otherwise.
Many times i have seen people try to make this more of a republic than cspace's forums. And while I can see how that would make things better in some ways, I must state again taht cspace pays for these forums, and he should be able to do whatever the heck he wants with them.
If you don't like what he, or other mods are doing, just have a look at my signature, and all your problems will be solved

About Base's mod-god comment, i read it as being good natured fun, but it may have been otherwise.
#21
Posted 13 August 2004 - 12:43 AM
Adding to my other post about the conflicts:
There are really only a few who have been fighting and they have begun to stop. Part of the reason that these situations became major is because the clan was pulled into their personal situations. On any board like this there will be conflicts, they can be handled and solved, but only when they are in the spotlight are they really problems. Compared to many other communities we could be considered virtually conflict-free. There have been about five members who actually were involved in these conflicts, and these problems just continued. They were then blown out of proportions because the clan itself (practically as a whole) became involved and personal matters became global problems as members took sides. This is what made them larger problems, not their existence but the involvement of virtually the entire clan in some way.
All this was over the problems of a few members. I'm not saying that we shouldn't help, I'm just saying that we don't need to keep treating them like what they are not. At least 90% of everyone active here were looking at the situations from the outside and making judgements, that doesn't mean that they were part of the conflicts. Some tried to help, some unofficially joined the "factions" and sided with certain members, and others just commented on what was going on. Most were commenting on how stupid all of this was and how members should get along. Then there were the few who were actually in the conflicts.
The problems were not caused by the conflicts themselves. We only really had a few. The problems came when almost everyone took an active part in them in some way.
Now the conflicts are really over, but some of the minor rivalries of a few members still exist. Base, I was talking to you about the "factions" for a long time and explaining how they formed as you were basically summarizing in your post. In order to deal with the factions you don't put them center-stage though, that is what started them in the first place. You have to change the atmosphere of the clan, that is what will solve the problem. Once everyone enjoys SeeD again everything will improve.
The factions are a state of mind, one can tell members all about how they exist and that they should end but there is no physical way to change how members view each other unless they see one another in a different light. By bringing these past situations back to the present and stating that they are a problem for everyone and would be a roadblock, one would be altering the more benign atmosphere that the mods and leaders have been working on re-establishing.
When the place becomes more enjoyable these factions will naturally disintegrate. This is the state in which we existed before the situation, we helped one another but did not concentrate on everyone's mistakes. We would have seemed passive compared to the past few months, but everyone was much happier and minor situations were much more short-lived.
There are really only a few who have been fighting and they have begun to stop. Part of the reason that these situations became major is because the clan was pulled into their personal situations. On any board like this there will be conflicts, they can be handled and solved, but only when they are in the spotlight are they really problems. Compared to many other communities we could be considered virtually conflict-free. There have been about five members who actually were involved in these conflicts, and these problems just continued. They were then blown out of proportions because the clan itself (practically as a whole) became involved and personal matters became global problems as members took sides. This is what made them larger problems, not their existence but the involvement of virtually the entire clan in some way.
All this was over the problems of a few members. I'm not saying that we shouldn't help, I'm just saying that we don't need to keep treating them like what they are not. At least 90% of everyone active here were looking at the situations from the outside and making judgements, that doesn't mean that they were part of the conflicts. Some tried to help, some unofficially joined the "factions" and sided with certain members, and others just commented on what was going on. Most were commenting on how stupid all of this was and how members should get along. Then there were the few who were actually in the conflicts.
The problems were not caused by the conflicts themselves. We only really had a few. The problems came when almost everyone took an active part in them in some way.
Now the conflicts are really over, but some of the minor rivalries of a few members still exist. Base, I was talking to you about the "factions" for a long time and explaining how they formed as you were basically summarizing in your post. In order to deal with the factions you don't put them center-stage though, that is what started them in the first place. You have to change the atmosphere of the clan, that is what will solve the problem. Once everyone enjoys SeeD again everything will improve.
The factions are a state of mind, one can tell members all about how they exist and that they should end but there is no physical way to change how members view each other unless they see one another in a different light. By bringing these past situations back to the present and stating that they are a problem for everyone and would be a roadblock, one would be altering the more benign atmosphere that the mods and leaders have been working on re-establishing.
When the place becomes more enjoyable these factions will naturally disintegrate. This is the state in which we existed before the situation, we helped one another but did not concentrate on everyone's mistakes. We would have seemed passive compared to the past few months, but everyone was much happier and minor situations were much more short-lived.
QUOTE |
Let me guess, Zolon wants to be the god?? Nothing new |
Not to be pointing fingers or anything, but they are posts like these which dwell on past situations and the perceived negative character of members.
QUOTE |
*Plonged* |
And then there are posts like these which are follow-ups and basically demonstrate how there were followers of different sides with regards to members and past situations. On a larger scale this is how the factions behaved, members backed each other up and took shots at others over minor mistakes or even literally nothing.
I'm sorry, things are improving quickly but as long as we dwell on past situations we will get nowhere. Please... Let SeeD improve, the clan can heal itself if given the opportunity. Unless there is a specific problem at the given time please don't make references to past personal conflicts as roadblocks for the entire clan in the future.

#23
Posted 13 August 2004 - 06:57 AM
I've never seen the moderators as being too heavy as a whole, it is only certain moderators anyway. Nothing's ever been TOO heavy by those people anyway, just a bit of demands (Shifting to and from DA) and just other conflicts about random things.
One that comes to mind is the 'What do you think of Silverspy?'. It should have stayed in the DA, but there was basically a 'Mod War' over who could keep it in the DA, and who could send it back to GD.
And Baseballl, why is your Member Title still 'Elite General'...
One that comes to mind is the 'What do you think of Silverspy?'. It should have stayed in the DA, but there was basically a 'Mod War' over who could keep it in the DA, and who could send it back to GD.
And Baseballl, why is your Member Title still 'Elite General'...
#24
Posted 13 August 2004 - 11:10 AM
Like I said before somewhere, moderators are guides, not rulers.
Extra power for mods may not work out so well. We don't want members thinking that mods are their rulers and the position is needed so that you be "someone" in SeeD. People think/thought that now/before (
), so think of what might happen if mods could ban or something. 



QUOTE |
On any board like this there will be conflicts, they can be handled and solved, but only when they are in the spotlight are they really problems. Compared to many other communities we could be considered virtually conflict-free. |
So true! (^C^)
Everyone who went to the Monk Kicking War knows this. All the people from RuneVillage and RuneHQ didn't bring monks robes, were killing each other, etc. But every SeeD was trying to make them stop and telling them to have fun pking as group of friends instead of slaughtering each other. It says something.

Picking moderators might need to be improved little. Not saying Cspace is doing a bad job, but he can't get online enough to watch members for moderator qualities and those who are worthy. Soon he'll have to just base it off how long they've been on or those who ask him.


An example is Bigsis. A long while ago he felt depressed frequently and just had to let it out once in a while by posting it on the boards. He just wasn't ready yet because depression can make you do things you would never want to do regularly. Now as everyone can see he's 100% better and we all love our 'little' Bigsis.


A quick thing on grammar/spelling is that most members improve their typing skills in their time in SeeD. I did.


If you're happy and you know it clap....never mind.


"Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know tomorrow."
--K
#25
Posted 13 August 2004 - 11:38 AM
QUOTE (Dragonman565 @ Aug 13 2004, 06:10 AM) |
Everyone who went to the Monk Kicking War knows this. All the people from RuneVillage and RuneHQ didn't bring monks robes, were killing each other, etc. But every SeeD was trying to make them stop and telling them to have fun pking as group of friends instead of slaughtering each other. It says something. ![]() |
Well, we saw how much good that did us..hehe...
I basically agree with draggy, (except the whole loving bigsis part....too much love). Moderators are guides, not leaders. We don't need the power to ban or anything, that would be chaos.
These "factions" are still there, but, the only way I can see them going away is through apologizing for mutual wrongs, I don't think they are just going to "naturally disintegrate." Simply because these people will have rivalries unless they apologize to each other...
The only problem I see with this Mod Council thingy, is that it's too much like the council Cspace decided against earlier. And, with the 1"mod-god" and 4 smods, it makes it seem like some all-powerful group...
And to Bigbro, Baseballl still is an Elite General, he only lost his smod powers...
#26
Posted 13 August 2004 - 02:47 PM
QUOTE |
These "factions" are still there, but, the only way I can see them going away is through apologizing for mutual wrongs, I don't think they are just going to "naturally disintegrate." Simply because these people will have rivalries unless they apologize to each other... |
I agree in ways, however as we have found we cannot just tell someone to apologize (nor is an apology necessarily binding). I may have made it a little confusing, but basically when I say "naturally disintegrate" I mean that those involved would naturally want the situations to end when SeeD has improved and everyone is having a better time. They would possibly see others in a different light and would eventually stop dwelling on mistakes of the past.
I am basing this on the fact that no one can tell someone how to think, but through example and a change of atmosphere the negative feelings that were fueling the factions may dissipate. As a result the factions, too, would dissolve over time.
They existed because of a state of mind, and until the state of mind changes they will not go away. If it were official to some (such as definite members of each and possibly organization) we would be able to target the factions specifically. Unfortunately they overlap and are not definite, but are just similar and combined hostilities between some members.
This is where the difficulty is, and this is why a change of atmosphere would probably eventually solve the problem (basically taking away the fuel for them to continue).
I could be wrong, but I'm trying to base this on how the factions formed in the first place and what caused them to "explode" at times. I am also looking at how we were before all this started and how conflicts were solved at that time. I am just combining a few examples proven successful in the past and a couple aspects of how groups generally change and how members always think independently (in almost every defined group).
Please let me know if anyone has other ideas though.

#27
Posted 14 August 2004 - 07:30 AM
QUOTE(Dragonman565 @ Aug 13 2004, 09:10 PM)
Picking moderators might need to be improved little. Not saying Cspace is doing a bad job, but he can't get online enough to watch members for moderator qualities and those who are worthy. Soon he'll have to just base it off how long they've been on or those who ask him.
So we should have maybe Super Moderators and up watch for these kind of people and let Cspace know of who should be promoted. Sometimes members aren't ready yet, and it's getting hard for Cspace to tell that (silly NASA
).


This kind of thing goes on a little bit already in Mod Discussion, and I think limiting it to Smods wouldn't really be beneficial. A wider variety of people able to watch and suggest people makes it more likely people that deserve to be noticed are noticed. Something that could be done is a new board (or sub-board of MD, perhaps) just for this purpose.
#28
Posted 04 September 2004 - 06:11 PM
*Bump*
Just because this thread is old doesn't mean that it is no longer in effect. Really, we need to concentrate on this if we are going to fix the problems we have. If you're so desperate to put down someone that you have to put someone down over something minor which isn't against the rules nor would hurt someone, you need to chill for a little bit. Take a break or something, there is nothing worse than being afraid to post what one feels in fear of moderation or chastisement (as long as it obviously isn't against the rules).
Just because this thread is old doesn't mean that it is no longer in effect. Really, we need to concentrate on this if we are going to fix the problems we have. If you're so desperate to put down someone that you have to put someone down over something minor which isn't against the rules nor would hurt someone, you need to chill for a little bit. Take a break or something, there is nothing worse than being afraid to post what one feels in fear of moderation or chastisement (as long as it obviously isn't against the rules).
