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Pairs And Pairs like master and apprentice in SW

#1 {lang:macro__useroffline}   yensonl {lang:icon}

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Posted 05 March 2003 - 02:26 PM

I was wondering if it would be a good idea if we put people in to pairs... of course its better to make the time zones match so they can actually see each other, getting to the point, one teaches the other to do their skills better. For example, in pking, one can teach the other stratigies.. positions and stuff. It is best for them to go pking together too. So the combat must be similar. I think this is better too because seeds hardly meet each other (sad) and each person has their different views, this allows the views to pass on. Of course we can still keep our gardens but it can be split into diffrent pairs.
Jst an idea, plz respond.
Yensonl
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#2 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 06 March 2003 - 03:08 AM

oh, liek this?

Miner+Smither
Fisher+cooker
Wildy fighter+crafter (gems)
Thiever+crafter (also gems)
and so on.
if so, im looking for sum1 to help me in crafting.
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#3 {lang:macro__useroffline}   serpentfight {lang:icon}

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Posted 06 March 2003 - 03:16 AM

hey i could help you with crafting but i also need help with it
если вы можете прочитать русское сообщение я.
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#4 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 06 March 2003 - 03:47 AM

hmm... im confuzzled on how to do that.

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#5 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 23 June 2003 - 06:58 PM

This was almost implemented when we had around 50 members, and could still be considered since it would probably improve SeeD's unity. Stay tuned, and don't be surprised if you see something like this in the near future.
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