Unfortunately, a major change like this could cause major confusion among those who don't regularly check the site. Also, I feel that the current system of how the entire clan works is fairly successful (of course there are things that could be changed and improved, but those will almost certainly come in time due to the number of great suggestions here).
... but that doesn't mean that this system cannot be used. I try my best to allow for the maximum flexibility of Gardens, and for each to potentially have its own unique structure (assuming that it isn't a major change from SeeD itself). This system sounds a little like an oligarchy (led by a group), which could potentially work well for larger Gardens.
So if commanders would like a system similar to this, I would be glad to try to set it up in their Gardens.
Also, there has been whispering about Garden Divisions in SeeD, but we'll see what happens
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