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Quest... For Da Shark

Poll: When will I hit 80 cooking?

When will I hit 80 cooking?

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#1 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 10 October 2004 - 12:50 PM

Yep, that's right. I, Hyperfried, a humble Runescaper with but 59 fishing, am going after one of the biggest fishing goals there is: Shark fishing. I'm going to be catching lobs nonstop for a long time, and then when I get 76 fishing, probably cook them all and hopefully get near enough to 80. The race... is on!

Current Fishing Level:
76/76 Complete!
Current Cooking Level: 65/80

Current location: Zanaris range/bank.
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#2 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 10 October 2004 - 01:04 PM

Ohhh!!!!

Good luck!!

Eheheheh, You can do it!!

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#3 {lang:macro__useroffline}   Goto {lang:icon}

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Posted 10 October 2004 - 01:07 PM

Good luck Hyper, you can do it!

It'll take a lot of work, but that'll leave you with a lot of lobs to sell or use. biglaugh.gif
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#4 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 10 October 2004 - 01:08 PM

Hell yeah. After fishing X,000 to X,000,000 lobs, I'll cook until I get 80, and then sell them all, and get indescribably rich.
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#5 {lang:macro__useroffline}   Bodom {lang:icon}

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Posted 10 October 2004 - 01:10 PM

Wow good luck hyper biglaugh.gif


i give you a week till you give up bluetongue.gif

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#6 {lang:macro__useroffline}   Unknownentity {lang:icon}

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Posted 10 October 2004 - 01:33 PM

good luck hyper grnwink.gif

hehe.... u can sell it to the pkers....
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#7 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 11 October 2004 - 11:02 PM

Well, there's two levels so far. Added a poll! ^_^
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#8 {lang:macro__useroffline}   asyluman {lang:icon}

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Posted 11 October 2004 - 11:16 PM

Good...luck...I guess.

HAH!
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Shake (On TV): I'm in your house.
Shake:...
Meatwad:...
Shake: With the sci-fi horror twist.
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#9 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 11 October 2004 - 11:37 PM

Ow, I think never lol. TheSmile.gif
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#10 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 11 October 2004 - 11:46 PM

later then feb. 1 month til u give up



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#11 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 12 October 2004 - 12:20 AM

I know youll get it by december biglaugh.gif

Eheheheh biglaugh.gif

I looked into my crystal ball bluetongue.gif

Ehehehe
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#12 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 14 October 2004 - 11:50 PM

No *sniff* one *sniff* cares! cry.gif
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#13 {lang:macro__useroffline}   JGJTan {lang:icon}

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Posted 15 October 2004 - 04:54 AM

You can do it thumb.gif



^^ Thanks Ayumi, you rock!! ^^

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#14 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 17 October 2004 - 01:47 PM

My quest has just taken a fairly unexpected turn. After a short conversation with former-member Superchao, I realized that fly fishing is much much MUCH quicker than fishing lobsters. While lobsters holds the profit... I can do that at other times. I am now off to Shilo Village to fish Trout and such until 76.
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#15 {lang:macro__useroffline}   Bmatt {lang:icon}

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Posted 19 October 2004 - 06:13 PM

lets see what really is quicker... im level 71 fishing and fishing lobbies but not very often, and your level 62 and fly fishing.... lets see who gets there first, winner gets.... to fish sharks first deal.gif thumb.gif

This post has been edited by Bmatt54321: 19 October 2004 - 06:14 PM

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