OoC: Since Durencia is not allowed to be accessed by anyone except elves and those who are allowed, naturally, Durencia will have things that are not available in other cities such as better weapons and armor or quests with greater rewards. I hope that Cspizzle will give me the leniency to do so.

Probably will given this the case. Darkness, Drathonian does not have the half damage penalty, the skill was used on Oric.
BIC: "WELL, WELL, WELL," it mutters, "IF IT ISN'T TERAKUU? I REMEMBER YOUR DEATH QUITE WELL ACTUALLY! AND NOW.... YOU SHALL DIE AGAIN FOR INTERFERING WITH MY PLAN!"
"Enough," the elf commands, "I will heal you for the damage he done and I will ask him if he would like to do the quest. You will not kill any more outsiders, is that understood?" The spirit sneers.
"Why should I listen to you, my petty little elf?"
"Because of this," he replies as he brings out what seems to be a giant blade of light.
"NO... NO! THAT CANNOT BE... A SKYRITE BLADE?"
"Well, of course not," he sniggers at the spirit's fear, "The Skyrite Blade is only a legend. But this is probably the closest thing to it. Now do we understand?" He holds the blade, ready to attack. The spirit thinks for a moment and replies, "FINE... YOU'LL HAVE YOUR WAY."
"I'm glad you understand," he smiles. A giant bolt shoots from the blade and the spirit flinches, but as it hits, the spirit seems to feel better! The spirit recovers 1800 HP!
"HAH! FOR A MOMENT I THOUGHT YOU WERE GOING TO KILL ME!" it smirks.
"Now why would I do that when I need you to test these two?" he gestures towards the two brothers.
"OF COURSE... OF COURSE," it replies, readying itself to attack again. It puts away its scythe and pummels Oric for 300DP!
Spirit of the Dead:
HP: 7858
EP: 8000
DP: 300
Recovering concentration - Cannot use any skills - 2 turns
Skills:
- Scythe Spin (Physical) - 500EP - 200DP to all enemy targets - The spirit quickly spins the scythe with amazing accuracy.
- Bloody Strike (Physical) - 500EP - 100DP - Cannot use abilities for three turns - The blood of the scythe mingles with yours, causing you to feel lightheaded.
- Death Cripple (Physical) - 1000EP - 400DP - Halves damage for three turns - The spirit does a crippling blow on you, weakening your attack power. However, the skill requires great concentration and stops the spirit from using skills for three turns.
- Seal of the Grim Reaper (Magical) - Instant Death - 0 EP - Can only be used once per battle - The seal of the grim reaper ensures your quick death. The seal also allows to feed on the target's spirit, recovering any blows done by the target. The target cannot return to the battle as the seal repels you from the scene. Being an incredibly easy spell for the spirit to cast, it can be used anytime, even during the opponent's turn. - CAN NO LONGER BE USED
- Unknown -