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Updates

#1 {lang:macro__useroffline}   Final F8 {lang:icon}

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Posted 17 May 2005 - 11:12 AM

QUOTE
17th May 2005 - Moving Worlds

We have moved some worlds around today to allow us to phase out some old obsolete hardware. This is in preparation for a members update we want to do later in the month which requires more memory on the server.
There is no change to the number of free and member's worlds, some are just in a different location. For those players worried about the lack of east coast US servers, be assured that we will be setting up some more soon.

Please bear with us whilst we complete this essential maintenance.


QUOTE
17th May 2005 - Zogre Flesh Eaters

This week's update sees the release of the large ranger training area we promised a few months ago. Accompanying it is a significant update to the fletching skill which introduces several new arrow types and a new bow.
Adventurers brave enough to venture inside the Zogre Caves will have to face new challenges, but will be rewarded through a bunch of new bone types, some being greater than the fabled dragon bones.

Reports indicate that disease is rife in these tombs so be on the look-out for new orange "stat-based" damage splats. Opportunistic thieves will also notice several burial chambers ripe for robbing if they are prepared to face the consequences.

Expansion to the ogre areas also provides new chompy hunting spots and even more random ogre chat to confuse you (deys a bit fick u sees). Reldo, our friendly historian, recorded the following during his last visit to Gu'Tanoth:

"Night drew in around the Ogrish Ceremonial dance area of Jiggig. The heaving bodies of several ogres could be seen silhouetted against the fire around which they all danced. One of them fell over, but that was hardly surprising since even standing still is taxing for all but the most intelligent of ogres. Suddenly a huge explosion was heard that shook the ground on which they stood, but where did it come from? Grish, the leader of the dance, motioned for all to stop. The air was momentarily filled with grunts and thuds as more ogres fell down through the loss of momentum.

Grish looked to the tomb entrance, trying to pierce the darkness. Strange screaming and gurgling sounds could be heard coming from below, in the tombs, where the ancient ones rested. All eyes turned to Grish and then to the tomb entrance. Was it the remnants of Rantz's birthday party the night before... or was it something more sinister? They all waited there, in the darkness, looking towards the temple, sweaty ogrish brows raised higher than ever in a vain attempt to comprehend. Then, through the darkness could be seen the lifeless eyes, skeletal features and the twisted walks of ancient heroes and fallen brothers of yore as they searched for fresh flesh to feast on.

As a single body, all the dancing ogres moved in one direction, away from the zombie ogres. Once again the air was filled with grunts and thuds as many ogres hit the dirt. Thus started the night of the Zogre Flesh Eaters..."


QUOTE
17th May 2005 - Barrows Changes + Other Tweaks

As mentioned last week, we have changed the nature of the durability of the barrows equipment. After 15 hours of use in combat your barrows equipment will have to be repaired. You can go and visit Dunstan (Burthorpe), Bob (Lumbridge) or Tindel Marchant (Port Khazard), who can make the necessary repairs. The important things to note are:

This 15 hour timer will only start after today's update - anyone using barrows equipment prior to today will not need to repair it until a further 15 hours of combat have passed.
The stats of the equipment will not change while it is degrading.
Barrows equipment dropped from death will always appear as "broken" to other players scavenging the kill.
Barrows equipment is only tradeable when either fully broken or fully fixed.
Barrows equipment costs the following to repair:

Barrows weapons: 100k
Barrows bodies: 90k
Barrows legs: 80k
Barrows helmets: 60k


It can be repaired at any time. You don't have to wait until the piece of equipment is broken. If you repair an item "early" it will cost you proportionally less to repair.

Please check the Barrows equipment sets page in the equipment section of the manual for more information.

Other Gameplay Tweaks

Players can use the permanent serum on the Afflicted in Mort'ton in addition to the standard serum. Doing so will encourage a better response than before.

Black spears can now be found in the shade chests.

Headbands, halloween masks, berets and cavalier hats have had slight name changes so players can more easily identify the colour ina trade.

Please note that these are NOT new items, just renamed old items.

Unstrung bows now have a suffix of (u) to help identify the fact that they are unstrung.

Desert bandits now give thieving xp when non-coin items are pickpocketed.

Rangers can now target innocent werewolves over the bar tables in Canifis so they dont have to get their armour dirty.

All the spears in the game are now the same (faster) speed.

Have fun!!

RuneScape Content Team


cool TheSmile.gif
Runescape:
Final F8 - Member of 'Dark Slayers'(inactive)

WoW:
Thrall Server (US) Alliance (sometimes-active)
Luu - 90 Warlock
Lion - 85 Druid
Crikey - 85 Hunter
Deathknut - 88 Death Knight
Mindbullets - 85 Priest
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#2 {lang:macro__useroffline}   Ratty {lang:icon}

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Posted 17 May 2005 - 12:10 PM

QUOTE(Final F8 @ May 17 2005, 09:12 PM)
QUOTE
17th May 2005 - Zogre Flesh Eaters
Expansion to the ogre areas also provides new chompy hunting spots and even more random ogre chat to confuse you (deys a bit fick u sees).



rofl.gif

Yay, cool update biglaugh.gif
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#3 {lang:macro__useroffline}   Master Of Stuff {lang:icon}

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Posted 17 May 2005 - 12:46 PM

alright, some mort'ton updates. probably because of the barrows, but I takes what I can gets bluetongue.gif

Huh... the fletching update is the introduction of Brutal arrows... wonder whats up with those.
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#4 {lang:macro__useroffline}   Serenarocks {lang:icon}

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Posted 17 May 2005 - 01:17 PM

I love updates, gives me sumthing ta do lol
Fremennik name: Rakrak
Doesnt everyone agree that i look better as a... Combat Lvl 78?! omfg, It's GROWING!!!

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"You stroke your rock, Your rock seems much happier."
"Who's a good rock then? Yes, you are...You're such a good rock...Ooga Booga Googa."
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#5 {lang:macro__useroffline}   Unknownentity {lang:icon}

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Posted 17 May 2005 - 01:59 PM

wow! this new update seems very very cool!
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#6 {lang:macro__useroffline}   Bodom {lang:icon}

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Posted 17 May 2005 - 06:13 PM

Brutals are for zogres i heard :\

Im still playing at barrows so i dont care for this update :$

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#7 {lang:macro__useroffline}   Aaron {lang:icon}

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Posted 18 May 2005 - 02:18 AM

Yeah those zogres...hmm I'll have to check them out bluetongue.gif .
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