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Team Choosing For the mock war

#31 {lang:macro__useroffline}   Spiket25 {lang:icon}

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Posted 14 June 2003 - 05:22 PM

ill be in team 1 with my mom
Damino ShadowHunter from Shral Valeron
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#32 {lang:macro__useroffline}   Rolizard {lang:icon}

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Post icon  Posted 14 June 2003 - 09:42 PM

can i be on team 1

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#33 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 20 June 2003 - 01:43 AM

team 1 please. Darkness 22







“In the valley of hope, there is no winter.”

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#34 {lang:macro__useroffline}   Baseballl {lang:icon}

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Posted 20 June 2003 - 01:46 AM

Team 2 : ))
Alex
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#35 {lang:macro__useroffline}   Ryl {lang:icon}

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Posted 20 June 2003 - 03:36 PM

War starts tomorrow biglaugh.gif Have fun bluetongue.gif , hope to see your bones..... i mean you.
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Sig by me matey ForsakenMagey
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#36 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 20 June 2003 - 05:01 PM

good thing i hit lvl 31 prayer, 58 str, and 50 hits today :-) hope to see u there guys



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#37 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 20 June 2003 - 08:02 PM

Hey guys, I know that the first battle is tomorrow, but what time is it, and where are we gonna meet?
Senior Member / Intellectual Crusader
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#38 {lang:macro__useroffline}   serpentfight {lang:icon}

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Posted 20 June 2003 - 11:23 PM

hey i will be on team 2, though i will only be on for 1 day this week
если вы можете прочитать русское сообщение я.
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#39 {lang:macro__useroffline}   Grimbold {lang:icon}

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Posted 21 June 2003 - 05:20 AM

Put me on team 2 please. I'm really good at strategy and tactical stuff, so I can advise my General. Guess what my rl name means? Victory. 'Nuff said. Heh heh heh heh heh...

This post has been edited by Grimbold: 21 June 2003 - 05:25 AM

The Few. The Proud. The Jews.
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#40 {lang:macro__useroffline}   superchao {lang:icon}

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Posted 21 June 2003 - 10:08 AM

Myself and ryl have decided to move to team 1. In exchange for 2 team 1 members. Hopefully 2 volunteers will be willing to go to team 2, because we have dicsussed this thoroughly
- Want to ask me a question?

Send me a message. I won't bite. Much.
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#41 {lang:macro__useroffline}   amazonqueen {lang:icon}

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Posted 21 June 2003 - 10:11 AM

Hello could i plz join a team?

I DOnT CARE WAT 1 I JUST WANNA PLA

This post has been edited by amazonqueen: 21 June 2003 - 10:12 AM

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#42 {lang:macro__useroffline}   Ryl {lang:icon}

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Posted 21 June 2003 - 10:17 AM

Once team 2 has two mid lvl ppl (50-60), itll be balanced.
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#43 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 21 June 2003 - 12:33 PM

I know its kinda late, but can i join team 2(this will ballence the numbers) ???? My username is yeah man. If I cant I just watch sad.gif O yeah, my combat level is 50

This post has been edited by yeah man: 21 June 2003 - 12:35 PM

<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#44 {lang:macro__useroffline}   Dragonman {lang:icon}

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Posted 21 June 2003 - 03:36 PM

Ryl, the date of the first part of the war has not even been decided yet. We still have to choose generals, give teams time to train and make strategies, etc.

Ok, everyone that requested to be on a team before this post has been added to the team they requested to be on. Now it's time to choose generals. I've made a post (not poll) for each team to choose their general. Read the information before you reply.

Lastly, only Team 2 can recruit any seeDs that still wish to participate in this event. Once the teams have an equal amount of people, each team is allowed to recruit. grnwink.gif
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"Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know tomorrow."
--K
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