CurvedSpace Forums: Flood Control - CurvedSpace Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Flood Control Do we really need it here?

Poll: Is flood control necessary in this board anymore?

Is flood control necessary in this board anymore?

You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Vote Guests cannot vote

#1 {lang:macro__useroffline}   CongressJon {lang:icon}

  • Alias Hyperfried
  • Icon
  • {lang:view_blog}
  • Group: Moderator
  • Posts: 11,681
  • Joined: 02-December 02

Posted 16 July 2003 - 10:00 PM

Since Cspace made it so posting here doesn't affect our post count, do you think we really need flood control on this board anymore? I mean, floods don't really matter on this board anymore.
Senior Member / Intellectual Crusader
0

#2 {lang:macro__useroffline}   Star Jedi {lang:icon}

  • Senior Member
  • Icon
  • {lang:view_gallery}
  • Group: Community Admin
  • Posts: 5,684
  • Joined: 01-May 03
  • Location:PA, USA

Posted 16 July 2003 - 10:12 PM

No.
Now that your posts don't count to your post count, there should be no more conflicts on this.
0

#3 {lang:macro__useroffline}   CongressJon {lang:icon}

  • Alias Hyperfried
  • Icon
  • {lang:view_blog}
  • Group: Moderator
  • Posts: 11,681
  • Joined: 02-December 02

Posted 16 July 2003 - 10:18 PM

Do you think this might belong in General Discussion? Most people look at GD before anything else.
Senior Member / Intellectual Crusader
0

#4 {lang:macro__useroffline}   Ryl {lang:icon}

  • Mr Ryly
  • Icon
  • Group: Moderator
  • Posts: 2,223
  • Joined: 28-January 03
  • Location:PA, USA

Posted 16 July 2003 - 11:07 PM

No? Yes? Yes no? No yes? Does anyone really NO? Or do they really yes? Or are they a undecided yes no no yes no yes? Yes? Maybe yes? Maybe no? Maybe yes no? Maybe yes no yes no undecided yes no maybe? Maybe a maybe no yes? Or a yes no maybe no? It could even be a yes no maybe no but yes is no no maybe yes no.
user posted image
Sig by me matey ForsakenMagey
0

#5 {lang:macro__useroffline}   Styledragon1 {lang:icon}

  • Ze #1 Flamer
  • Icon
  • Group: New Member
  • Posts: 2,725
  • Joined: 25-April 03
  • Location:PA, USA

Posted 17 July 2003 - 01:49 AM

I say no and not cause u would c more spam its just i want no flood control cause there is some pretty good posts i wanna write in before others do.
user posted image
0

#6 {lang:macro__useroffline}   CongressJon {lang:icon}

  • Alias Hyperfried
  • Icon
  • {lang:view_blog}
  • Group: Moderator
  • Posts: 11,681
  • Joined: 02-December 02

Posted 17 July 2003 - 10:59 AM

Btw people, I meant for this to be serious topic.
Senior Member / Intellectual Crusader
0

#7 {lang:macro__useroffline}   X Zolon {lang:icon}

  • Come on in heeeeeere....
  • Icon
  • Group: Super Moderator
  • Posts: 8,612
  • Joined: 30-January 03
  • Location:PA, USA

Posted 17 July 2003 - 11:02 AM

bluetongue.gif Too bad, flood control was lifted, I was waiting to see if you noticed biglaugh.gif
0

#8 {lang:macro__useroffline}   CongressJon {lang:icon}

  • Alias Hyperfried
  • Icon
  • {lang:view_blog}
  • Group: Moderator
  • Posts: 11,681
  • Joined: 02-December 02

Posted 17 July 2003 - 05:10 PM

No it wasn't... I just tried to do it, and it said flood control is enabled...
Senior Member / Intellectual Crusader
0

#9 {lang:macro__useroffline}   CongressJon {lang:icon}

  • Alias Hyperfried
  • Icon
  • {lang:view_blog}
  • Group: Moderator
  • Posts: 11,681
  • Joined: 02-December 02

Posted 28 July 2003 - 01:19 AM

BUMP, I really want you guys to see this, you too Cspace. Sometimes flood control takes the fun out of spamming. If it's not taken away, can it be reduced to five seconds?
Senior Member / Intellectual Crusader
0

#10 {lang:macro__useroffline}   yeah man {lang:icon}

  • "In this world, only the strongest survive."
  • Icon
  • Group: Moderator
  • Posts: 3,834
  • Joined: 03-May 03
  • Location:PA, USA

Posted 28 July 2003 - 03:59 AM

i think it is nessisary, it eats up bandwith and take time for those with slower computers to load.
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users