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Pbj Party!!! IT'S PBJ TIME!!!! WAHOO

#61 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 02 August 2003 - 07:57 PM

Can we do drop thing first? thumb.gif

I wonder why Yahoo is filterblocked on Runescape...oh well...
-The Infamous-

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#62 {lang:macro__useroffline}   rabk {lang:icon}

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Posted 02 August 2003 - 09:15 PM

biglaugh.gif I just left-- what I saw of the party was great!! I found a pair of R2H's while Muler and I were looking for the wily and evasive Pbj Pker, so the hide and seek was definitely a success on our end biglaugh.gif . I gave Muler the few ruby ammies I had on my person to drop before I had to go-- sorry I didn't have time to make bank runs for the rest. I'm sure it wound up fine without me, though. Well, I have a beautiful young girl grinning at me as I type biggrinangelA.gif , so I'll be off. Hope everyone had fun bluetongue.gif .

--Rabk

This post has been edited by rabk: 02 August 2003 - 10:38 PM

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#63 {lang:macro__useroffline}   Traver {lang:icon}

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Posted 02 August 2003 - 09:18 PM

This party definetely reminded me of why I never go to parties...
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#64 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 02 August 2003 - 09:42 PM

hehe, Rabk is the shiz! lol

Thanks again bro. YOu're the best!


Yea, lots of fun so far...
-The Infamous-

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#65 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 02 August 2003 - 09:48 PM

Aww... busy today sad.gif... bum clouds. Oh well, happy PBJ anyway.
Those who will remember, will speak fondly of the warm morning breeze.
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#66 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 02 August 2003 - 10:20 PM

Yay! Great party, though... our attempts on the wild were not of success... Lol, oh well bluetongue.gif

AHHH no!!! I died!!!
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#67 {lang:macro__useroffline}   wibble {lang:icon}

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Posted 02 August 2003 - 10:36 PM

damn that castle is a death trap eek7.gif
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#68 {lang:macro__useroffline}   suprarj {lang:icon}

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Posted 02 August 2003 - 11:01 PM

hahaha i was attepmted to be pked twince i got away both times i guess im just he best when it comes to getting away lol well awesoem party tho i only got like 4 things from drops :\
<table border=0><tr><td style="filter:shadow(color=#30FF30, strength=4)"><center><font color=#FFFFFF>God damnit, what in gods name is going on in here, what was that rucus"uh what rucus" i was just in my office and i heard a rucus"could you describe this rucus sir"<font></center></td></tr></table><table border=0><tr><td style="filter:glow(color=#30FF30, strength=3)"><font color=#FFFFFF><marquee style="color: FFFFFFF" width="141" height="30" direction=up>-The BreakFast Club<font></td></tr></table></marquee>
<table border=0><tr><td style="filter:glow(color=#FF0030, strength=4)"><center><font color=#FFFF00>In this Oblivion we all will die sooner or later by our own to hands with OUR OWN TWO HANDS,we will all go insane and 1 by 1 die and die AND DIE-Chris(Suprarj) <font></center></td></tr></table>
<marquee width="10%" direction="right"> >>></marquee>SupraRj-God Of Supras<marquee width="10%" direction="left"> <<<</marquee>
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#69 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 03 August 2003 - 01:27 AM

oh pooey we all died in the wild except for suprarj..... o well the party was great but i thought it shouldve been a bit longer.
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#70 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 03 August 2003 - 01:54 AM

I dunno if Yeah Man died, did he?
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#71 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 03 August 2003 - 01:09 PM

If you guys had me, maybe the outcome would have been different...:-)
-The Infamous-

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#72 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 03 August 2003 - 02:12 PM

Bah, Muler bluetongue.gif Can you defeat a lvl 93? Whatever_anim.gif
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#73 {lang:macro__useroffline}   Spikeout {lang:icon}

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Post icon  Posted 03 August 2003 - 06:33 PM

livinglitch wouldve pked with us



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#74 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 04 August 2003 - 10:14 PM

no i didnt die mauhahahhaahahhahhaa i live!!! biglaugh.gif although i got down to 10hp sad.gif it was fun though biglaugh.gif biglaugh.gif
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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