Posted 02 January 2007 - 02:11 AM
Yeah...the moving controls aren't so bad, and I'm glad that there's no "Jump" button per-se. That means that there aren't a bunch of idiots jumping around dodging sniper shots left and right. Sometimes the crouch-running (hold A) and the wall movements (D-pad + A) can be a little finnicky, but you can look past that.
The biggest problem that you'll have is doing the 'active reload' stuff. You have to click the right shoulder button to reload, then you'll get a little meter. In the middle of that meter is a little white bar. The left side of that bar will be distinctly more opaque (more white) than the other portion, and it will be smaller than the rest. What you want to do is click the shoulder button again when your little meter passes over the opaque white. This will reload your gun instantly and your next shot(s) will have more power behind them and do more damage. If you get it in the normal white, it's just a quick reload. If you miss the bar, or neglect to do it at all, your character will 'jam' the gun and cuss. If he's using a pistol, he might overshoot the mag a little and miss loading it. But it'll get in eventually. In the shotgun, he'll fumble it up and have to take longer. In the sniper rifle, the casing gets stuck in the chamber and he has to fish it out before cocking the bolt back forward.
It's a very important thing to learn how to do. Especially if you want to snipe. If you don't score a headshot, you need to score atleast a rapid reload to hope to shoot the guy again and kill him. Even then, your opponent was probably smart enough to dive behind cover unless it knocked them down to the ground. In which case, have fun with that.