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Murder

#31 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 16 January 2007 - 10:03 PM

The room is large, with spiked columns in all four corners. There are two exits -- one in front of you and one behind you.
___________________
\.............................../
/...............................\
|......................>.......|
\.............................. /
/...............................\
---------------------------


Key:
-, _, \, / = wall
| = door
. = floor or something
> = you







“In the valley of hope, there is no winter.”

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#32 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 16 January 2007 - 10:06 PM

Redsent checks the door in front of him.
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#33 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 16 January 2007 - 10:11 PM

Blood stains it and spikes protrude from it at odd angles, but as you touch it, it slides down into the ground, revealing a corridor wrapped in darkness before you. The darkness is so deep you cannot see from out here.







“In the valley of hope, there is no winter.”

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#34 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 16 January 2007 - 10:13 PM

Redsent walks cautiously inside.
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#35 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 28 January 2007 - 09:52 PM

You are in a dark corridor. Now that your eyes have adjusted to the amount of light, you can slightly distinguish two sets of doors on the walls to either side, all of which look similar to the door to this corridor. There is another door at the end of the corridor.


__...____...__
|__...____...__|


|, ... = doors
_ = walls







“In the valley of hope, there is no winter.”

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#36 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 28 January 2007 - 09:53 PM

Redsent checks the first door on his... Left!
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#37 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 29 January 2007 - 02:45 AM

It does not budge.







“In the valley of hope, there is no winter.”

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