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Creating a Profile what you need to include

#1 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 10 January 2007 - 04:05 AM

Character Info:

Name:
Gender:
Race:
Primary Class:
Secondary Class(es):
Hometown:
Alignment:
Devotion:


Stat Points:
VIT: (Vitality)
STR: (Strength)
INT: (Intelligence)
CON: (Constitution)
AFF: (Affinity)
DEV: (Devotion)

HP: (Health Points)
DP: (Damage Points)
ECR: (Energy Cost Reduction)


Items:

Money: ---

Primary Weapon: ---
Off-hand: ---

Head: ---
Body: ---
Legs: ---
Arm(Right): ---
Arm(Left): ---
Hands: ---
Feet: ---
Neck: ---
Shoulder: ---
Back: ---
Charm(1): ---
Charm(2): ---
Finger(1): ---
Finger(2): ---
Finger(3): ---
Finger(4): ---

Other Items:
---
---


Abilities:

List of all abilities from primary class, secondary class(es), devotion, and items
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#2 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 10 January 2007 - 04:19 AM

Example:

Character Info:

Name: Herald Smith
Gender: Male
Race: Human
Primary Class: Paladin
Secondary Class(es): Monk
Hometown: Aderon
Alignment: Good
Devotion: Aranel of Pompelus


Stat Points:
VIT: 100
STR: 50
INT: 10
CON: 10
AFF: 10
DEV: 10

HP: 5100
DP: 350
ECR: 50


Items:

Money: 100 cinii

Primary Weapon: Sword of Power (DP + 100): A sword wielded by a powerful guy.
Off-hand: Wooden Shield (HP+20; Off-hand Slot): A shield made of wood.

Head: Iron Helm (HP+20; Head Slot): A helm made of iron.
Body: Steel Plate (HP+20; Body Slot): A chest plate made of steel.
Legs: Iron Greaves (HP+20; Legs Slot): A set of iron greaves.
Arm(Right): ---
Arm(Left): ---
Hands: ---
Feet: ---
Neck: ---
Shoulder: Spiked Pauldron (HP+20; Shoulder Slot): An iron pouldron with spikes on it!.
Back: ---
Charm(1): ---
Charm(2): ---
Finger(1): ---
Finger(2): ---
Finger(3): ---
Finger(4): ---

Other Items:
---
---


Abilities:

Paladin:

- Light Source (0): EC=0; DP=0: Lights dark locations so anyone can enter. This will "stick" to the location until you leave.

- Glowing Blade (150): EC=40; Effect = Strength + 5 against Darkness: Slightly increases the power of the paladin's weapon against dark classes. Loses effect once the character leaves the region.

- Cure (250): EC=0; DP=0: Heals poison and disease.

- Heal (400): EC=60; Effect = Recovers 100 HP: Recovers a target's (or self's) HP.

- Light Sword (700): EC=110; Effect = Strength + 20 against Darkness: Increases the power of the paladin's weapon against dark classes. Loses effect once the character leaves the region.

- Aranel's Hammer (800): EC=500; DP=65: A giant hammer is conjured which strikes the target.

- Reanimate (1000): EC=150; Effect = Bring a fallen character back to the battle: Revives a fallen character, though the character remains motionless for three minutes (cannot move to another location/region).

- Banish Dead (1400): EC=350; DP=0: Sends necromancers' raised dead back to the underworld.

- Holy Sword (2000): EC=450; Effect = Strength + 40 against Darkness: Greatly increases the power of the paladin's weapon against dark classes. Loses effect once the character leaves the region.

- Aranel's Sword (2500): EC=1000; DP=300: A giant sword is conjured which strikes the target.

- Beam of Light (3000): EC=900; DP=0: Renders dark fiends motionless for a few minutes (cannot move to another place). They can attack though.

- Aranel's Axe (4000): EC=2000; DP=450: A giant axe is conjured which strikes the target.

- Sword of The Destined Hero (5000): EC=2000; Effect = Strength + 200 against Darkness: Places fear in the eyes of even the strongest dark fiends. Loses effect once the character leaves the region.

- Aura Blast (5000): EC=1800; DP=2000 (against Darkness): Cause great damage to a dark target in your location.

- Holy Steed (6000): EC=0: Summons a horse that allows region-to-region travel by skipping connection regions.



Monk

REQUIREMENT: None
A Monk is one who strives to maintain balance between one's self and mind. Highly disciplined and experienced in this art, a Monk is capable of many difficult feats.

- Meditation (1000): Effect lasts until cancelled or broken by battle, movement, or another ability: EC=0; Recovers 100 EP Per Minute Of Meditation: In order to set one's mind at peace, a monk may choose to meditate and let go of the troubles inhibiting his/her concentration.

- Damage Mitigation (2000): Persistent Effect = Decreases physical damage taken by 10% of the attack's DP: An experienced monk is able to mitigate any physical attack which hits him/her.

- Feign Death (3500): EC=2000; Effect = Unless one has more than twice the monk's post count or is also a monk, he/she cannot attack the monk; Effect cancelled when ability is used or the monk moves; Cannot be used in battle: When in a tight situation a monk is capable of almost stopping his/her metabolism to give off the appearance that he/she is not alive. With this image, the monk is not likely to be attacked.

- Advanced Conditioning (5500): Persistent Effect: Total HP + 250, Constitution + 15: Through conditioning one's body, a monk is able to make himself/herself stronger and more resistant to damage or harmful states.



Aranel of Pompelus: The great paladin of times past who fought the forces of darkness to the end, taking with him the great Skyrite Blade. The hero of the last age received the mythical sword from Aranel, with which he saved Earthia at its most dire hour. Aranel is now considered the guardian of Frionia.

Effect of Devotion Points: Ward of Aranel: Effect: Reduces damage taken from anyone aligned with darkness by 5 DP x Devotion Points: In battles against darkness, Aranel can extend his protection to his followers.

Effect if Devotion Points are at least 8: Aura of Light: EC: 0; Effect: Lights the current location (dispelled by one with more devotion points to Nemorok): The follower of Aranel is granted an undying source of light to weaken wraiths and light up dark locations.
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#3 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 10 January 2007 - 04:21 AM

You can spice things up a bit by adding color, lists, and more detailed information. This is just a general outline of what you need to put in your profile to effectively participate in battles using this system. If you want to see a well designed profile check out mine.

http://www.cspacezon...showtopic=23220
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#4 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 10 January 2007 - 05:50 AM

QUOTE(Neraphym @ Jan 9 2007, 08:21 PM) {lang:macro__view_post}

If you want to see a well designed profile check out mine.


Well, aren't you conceited bluetongue.gif







“In the valley of hope, there is no winter.”

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#5 {lang:macro__useroffline}   Nuu™™ {lang:icon}

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Posted 10 January 2007 - 06:00 AM

It is a pretty good profile though.
I have trademarked the symbol: '™'. You fail at display names.



^ Thanks to Nazy for the... thingy ^

Things which you should look at:

SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.

The DS Garden Festival Minigame - Link , whether you play DStorm or not.

The Most Mysterious SSSS - Link For people who don't care about...things.

Like LEGO? Play Blockland!


I may be an Arbiter, but I'll always be a SeeDy little man.™™
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#6 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 10 January 2007 - 06:07 AM

... But you're not supposed to judge yourself. It's okay if someone else says it's good, but it's most definitely conceitedness if you say it about yourself bluetongue.gif







“In the valley of hope, there is no winter.”

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#7 {lang:macro__useroffline}   x.. {lang:icon}

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Posted 10 January 2007 - 07:45 AM

Thanks for this. Mr Nerry bluetongue.gif
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#8 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 10 January 2007 - 12:39 PM

There's nothing wrong with conceitedness if you're totally right. bluetongue.gif I worked my butt off to make my profile 1337 like that.
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#9 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 11 January 2007 - 02:31 AM

Yes, there is stil quite a bit wrong with being conceited even if you are totally right grnwink.gif Which you aren't. ;P







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#10 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 11 January 2007 - 05:16 AM

Then post a contest to see who has the best profile.
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#11 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 11 January 2007 - 11:39 PM

Oh, my dear boy, I never said mine was better. I merely said your profile wasn't totally l33t ^_^







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#12 {lang:macro__useroffline}   Nuu™™ {lang:icon}

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Posted 14 January 2007 - 12:40 AM

[/spamming]
I have trademarked the symbol: '™'. You fail at display names.



^ Thanks to Nazy for the... thingy ^

Things which you should look at:

SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.

The DS Garden Festival Minigame - Link , whether you play DStorm or not.

The Most Mysterious SSSS - Link For people who don't care about...things.

Like LEGO? Play Blockland!


I may be an Arbiter, but I'll always be a SeeDy little man.™™
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#13 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 14 January 2007 - 02:33 AM

Oh you know mine rules. bluetongue.gif
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#14 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 14 January 2007 - 02:46 AM

That's why I stole about 80% of it's format grnwink.gif
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#15 {lang:macro__useroffline}   Nuu™™ {lang:icon}

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Posted 14 January 2007 - 03:29 AM

Mine rules moreso. XD132.gif
I have trademarked the symbol: '™'. You fail at display names.



^ Thanks to Nazy for the... thingy ^

Things which you should look at:

SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.

The DS Garden Festival Minigame - Link , whether you play DStorm or not.

The Most Mysterious SSSS - Link For people who don't care about...things.

Like LEGO? Play Blockland!


I may be an Arbiter, but I'll always be a SeeDy little man.™™
0

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