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My B-day Party aug 9th

#1 {lang:macro__useroffline}   whitefire909 {lang:icon}

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Posted 29 July 2003 - 04:13 PM

hiya guys...i havent seen ya in a LONG time....so i will have a get to gether at the top floor in the pub(falador). world 5 at 2pm eastern time. im sorry, but there will be no drop party unless you bring somthing to drop(as i haven't got anything). well i hope i see you ALL there TheSmile.gif please poswt so i know how meny is coming
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#2 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 29 July 2003 - 04:15 PM

-sighs- time to buy more rune stuff coolgleamA.gif



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#3 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 29 July 2003 - 04:54 PM

muahahhah ill come and show ya my new pbj power!! jk, but ill come
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#4 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 29 July 2003 - 09:56 PM

where were u? i was waiting for the capture the flag thing to start! oh well ill come too. hopefully we can play capture the flag!
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#5 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 02 August 2003 - 01:18 AM

Heh, happy Bday White, I hope i can make it. Funny that your Bday is one day before mine (Aug 10). TheSmile.gif
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#6 {lang:macro__useroffline}   whitefire909 {lang:icon}

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Posted 09 August 2003 - 04:46 AM

well, 13 hrs till the party, i hope that more then 5 ppl show up sad.gif
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#7 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 09 August 2003 - 05:44 PM

hopefully this is still goign on cuz there are 20 min left bfore party starts
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#8 {lang:macro__useroffline}   whitefire909 {lang:icon}

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Posted 09 August 2003 - 05:49 PM

it is still on, and IT WILL BE AT SEED HQ, THE PUB NEAR WILD deal.gif
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#9 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 09 August 2003 - 06:31 PM

i beat up base now everyone thinks i potted. muahhahhaha the pker proved my innocence by saying he potted muahhaha GRIMBOLD AND BASEBALLL WHO FEELIN SALTY!!!!!! HAR HAR HAR



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#10 {lang:macro__useroffline}   Baseballl {lang:icon}

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Posted 09 August 2003 - 06:46 PM

and i beat you and got your r2h !@!!!! muwahahahahaha
Alex
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#11 {lang:macro__useroffline}   Baseballl {lang:icon}

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Posted 09 August 2003 - 06:52 PM

double post...

You have been looking at this for 5 mins, no reply?
Alex
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#12 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 09 August 2003 - 07:23 PM

Hehe, this party was mostly to pk eachother, but it was a lot of fun biglaugh.gif

Pictures bluetongue.gif I had to use Dodstudios, Speedis is down sad.gif I had the f1 button on too, sry.

Base and Me Fighting bluetongue.gif I was on controlled too, Base biglaugh.gif
user posted image

Lol... Yeah Man's Pbj Dance
user posted image

Umm, Base, I thought you were going to give the r2h back conf.gif

Oh yeah, HAPPY BIRTHDAY WHITEFIRE909!! TheSmile.gif
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#13 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 09 August 2003 - 07:50 PM

QUOTE (Baseballl @ Aug 9 2003, 01:46 PM)
and i beat you and got your r2h !@!!!! muwahahahahaha

eek4.gif i still beat u up and u ran and u made an excuse lol u and grimby thought i potted haha. it was still amazin a level 60 beat up a level 71 my r2h :'(



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#14 {lang:macro__useroffline}   vietpryde {lang:icon}

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Posted 09 August 2003 - 08:15 PM

lol.....one messed up party....
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#15 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 09 August 2003 - 10:00 PM

biglaugh.gif pbj DANCE!!!
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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